One Day Fly by taaboo

[raw]
made by taaboo for LD28 (JAM)
One day fly.

The game is about a one day fly. You only have one day to live. The concept is much like groundhog day. You relive that one day over and over untill you get the best girl in town. In this case that one day is one minute and thirty seconds.

You have to play the same day a couple of times to get all the information you need to know what to do within that one day to win the game.

We worked as a duo. The other creator is called: "Bastiaanus"
I did most of the art and abit of coding and he did most of the coding and sound.

IDE: Flash develop
Language: AS3
Library: Flixel
Art: Photoshop
Sound: FL Studio + Bfxr

Feedback

Articulated
16. Dec 2013 · 22:44 UTC
A great entry!

The graphics were complete and had a great style to them. Overall the game looks really good. The controls are intuitive and the game is fun to play. I must have played for about 20 lives over and over again.

Bravo! :D
Venks
17. Dec 2013 · 18:58 UTC
Its a great idea and fun. But being a fly is gross!
triforcespark
18. Dec 2013 · 08:57 UTC
A really funky game you got there :)
triforcespark
18. Dec 2013 · 08:59 UTC
^wait, sorry, i mean 'unique'
Nelien
19. Dec 2013 · 00:10 UTC
Great game! A bit challenging to figure out what to do, but hey, maybe that's just me who suck at these puzzle adventure games ;). Excellent setting and atmosphere.
Nichii
20. Dec 2013 · 17:15 UTC
It is a little bit too short of a time to play for a single life :(
Denis Chakarov
20. Dec 2013 · 17:45 UTC
I've had the same idea for some time, about "one day/minute fly" inspired by this short brilliant movie: http://www.youtube.com/watch?v=6Wf8yEb1cwY
Your take is great! And it's a complete game! Congratulations! I hope you'll release it and get some attention! :)
ShellfishGames
20. Dec 2013 · 18:24 UTC
Very well done. Needed some time to finish it (obviously), but it was rather interesting to say the least. Also very nice graphics you got there, and I liked the humor a lot.
🎤 taaboo
20. Dec 2013 · 20:11 UTC
Thanks for the comments! :). One of the bigger inspirations for this game was the movie Groundhog day. Such a classic. We might even add to it in the future. It was a fun project to do and we are both realy pleased at the result ;)
JohnnySix
21. Dec 2013 · 17:40 UTC
What are the controls for using inventory? I must've mashed every key and dragged the icon, but nothing gave. :(

Really like the art, the music and the dialogue though, impressive for such a short time. The gravestones were well done. :D
rnlf
22. Dec 2013 · 00:27 UTC
I really like the graphics style. Kept dying and dying over and over again without finding my girl :-(
Bastiaanus
22. Dec 2013 · 11:59 UTC
Thanks everyone,
@JohnnySix there are no keys for the inventory, you can interact with other flies by clicking on them (the interaction sometimes involves trading one item for another) :)