BlocknBalls by Zenkerdus
Green balls are evil.
Move with arrow keys!
Red balls are stamina potions, so drink!
When stamina gets to zero, you die, or disappear, whatever you prefer. Oh, and do not touch these green balls and blocks cuz that's bad, you know.
Check points? Forget it. Beat the one and only screen in one playthrough! There is only one. You can do it!
Made in Flash. Used sfxr for creating sounds.
Move with arrow keys!
Red balls are stamina potions, so drink!
When stamina gets to zero, you die, or disappear, whatever you prefer. Oh, and do not touch these green balls and blocks cuz that's bad, you know.
Check points? Forget it. Beat the one and only screen in one playthrough! There is only one. You can do it!
Made in Flash. Used sfxr for creating sounds.
Ratings
| Coolness | 62% | 3 |
| Overall | 2.65 | 779 |
| Audio | 1.68 | 737 |
| Fun | 2.77 | 564 |
| Graphics | 1.70 | 968 |
| Humor | 1.72 | 725 |
| Innovation | 2.45 | 778 |
| Mood | 2.24 | 828 |
| Theme | 2.00 | 909 |
Feedback
the
16. Dec 2013 · 16:12 UTC
Fun minimalistic thing, unfortunately, without checkpoints it is too long to complete it.
bugninja
16. Dec 2013 · 18:14 UTC
Super super hard, and I agree, checkpoints would be a great addition. It is a great idea, and fun.
gmfk07
16. Dec 2013 · 20:07 UTC
It's interesting, similar to one of those endlessly looping gif things... at any rate however, it is much too long and difficult to complete in one playthrough. Still, it is an enjoyable experience.
ThatGuy
16. Dec 2013 · 20:07 UTC
Agree with the posters so far, fun and simple game, but maddening without checkpoints. Good job regardless!
postmodestie
16. Dec 2013 · 20:07 UTC
Checkpoints! But fun!
background_nose
16. Dec 2013 · 20:09 UTC
Super super hard. I struggled a bit to want to get further. Maybe drip feeding some content, music, art or something as an incentive?
jimmypaulin
16. Dec 2013 · 20:10 UTC
This was actually strangely compelling and I really felt the need to beat those evil greens! but.... it was way too hard for me ;) I felt my stamina ebbing but got really excited when I made it to the first checkpoint - this might not be so tough I though, but WHAM not a checkpoint, back to the start I goes :/ Liked the puzzle aspect very much though ;)
Donutttt
16. Dec 2013 · 20:13 UTC
A fun game, though I agree with others, it's very difficult. Nice work!
isaacmarco
16. Dec 2013 · 22:03 UTC
this game is sooo hard! It is a good challenge. The graphics are not very good but it does not matter
Marcellus
16. Dec 2013 · 22:04 UTC
good chalenging game with simple but deadly level design.
CarlsonAndPeeters
16. Dec 2013 · 22:04 UTC
I'll echo the sentiment that its unreasonably hard without checkpoints. Beyond that, its kind of bland. Technically sound though.
voidqk
17. Dec 2013 · 01:10 UTC
frustrating! i nearly got to the end and died!!!
kbake
17. Dec 2013 · 02:46 UTC
Pretty intense, let's just say I didn't get very far! The loop could've been a little tighter: it was a bit jarring to see the obstacles jump around like they did. Add some crazy music and this will be even more intense!
DustyStylus
19. Dec 2013 · 17:32 UTC
This is tougher than playing Jet Set Willy on the ZX! :D Very addictive though, I like a challenge.
drnick
19. Dec 2013 · 23:50 UTC
Nice, but incredibly hard. Hardest I have seen on LD.
nyytroh
20. Dec 2013 · 00:08 UTC
It's hard but it's not unfair
csanyk
02. Jan 2014 · 04:52 UTC
Yeahhhh that is way too hard for me!
Jupiter_Hadley
04. Jan 2014 · 15:00 UTC
This reminded me of one of those "world hardest puzzles" Well done! I included it in part 20 of my Ludum Dare 28 compilation video series, if you'd like to take a look :) youtu.be/O9M3TIYW4UU