{"author_link":"\/author\/dkilford\/","author_name":"dkilford","author_uid":"11992","comments":[{"author_name":"Somfunambulist","author_uid":"19074","time":"Dec 16, 2013 @ 4:26am","epoch":1387167660,"text":"I'm really diggin' the shaders for this"},{"author_name":"dkilford","author_uid":"11992","time":"Dec 16, 2013 @ 5:15am","epoch":1387170600,"text":"Thanks! It's something I spent several hours on getting to look right. Most objects are using specular diffuse maps with two tones. The lighting is mostly a directional coloured light, as well as a point light above the player so they can see depth around them due to the ortho camera. \r<br\/>\r<br\/>The objects that go transparent use triggers that change fade alpha, and use transparent specular materials which don't seem to cast shadows. I'll probably rebuild the game with AA when I get the chance too."},{"author_name":"kirbytails7","author_uid":"4767","time":"Dec 16, 2013 @ 6:32am","epoch":1387175220,"text":"Pretty simplistic, but it looks very good."},{"author_name":"DragonSix","author_uid":"5454","time":"Dec 18, 2013 @ 8:38am","epoch":1387355580,"text":"Excellent game, all it really miss are better fighting mechanics (showing the sword at all time made it confusing, and the enemies had too much life).\r<br\/>Except that, it's a solid concept made in a very polished way. A good adventure."},{"author_name":"dkilford","author_uid":"11992","time":"Dec 18, 2013 @ 9:33am","epoch":1387358880,"text":"Thanks! I played around with the fighting mechanics for quite a while to try and make them feel better, but it's incredibly hard to get right in such a short space of time.\r<br\/>\r<br\/>I totally agree that the combat mechanics need the most work, and if I were to continue working on this it's going to be the first thing I change."},{"author_name":"Pixelfan Games","author_uid":"20908","time":"Dec 18, 2013 @ 10:03am","epoch":1387360680,"text":"Good game, i like the concept, but the movement looks weird for me, but anyway i think this game is good and funny. Good job :)"},{"author_name":"Ditto","author_uid":"14669","time":"Dec 18, 2013 @ 10:10am","epoch":1387361100,"text":"So. Damn. Gorgeous. Birds chirping fits so good also. The controls are really weird though, tried playing with a  controller, but had to sit at an angle to the screen for it to  feel somewhat natural.. I love the &quot;companion cube&quot;-style mechanic though!"},{"author_name":"Diptoman","author_uid":"25325","time":"Dec 18, 2013 @ 10:12am","epoch":1387361220,"text":"Some bugs here and there, but looks pretty and plays good. Good work!"},{"author_name":"OhFiddleDiddle","author_uid":"28661","time":"Dec 18, 2013 @ 10:16am","epoch":1387361460,"text":"Really enjoyed it!\r<br\/>Very pretty and it's the first Ludum Dare game I've played for this theme where I actually really liked a character. Well done. :)"},{"author_name":"Kohijin","author_uid":"3710","time":"Dec 19, 2013 @ 9:41am","epoch":1387445760,"text":"The minimalistic style works really great. Took me a moment to realize that the other cube is supposed to be concious but it's progressing very nicely. My only gripe is with the controls not being direct, i.e I press a single direction and he goes diagonally. Anyway, very good job!"},{"author_name":"Dyn","author_uid":"18632","time":"Dec 19, 2013 @ 10:47am","epoch":1387449720,"text":"Very nice.\r<br\/>Reminds me old game Snake Rattle'n'Roll"},{"author_name":"Fadobo","author_uid":"15165","time":"Dec 19, 2013 @ 10:50am","epoch":1387449900,"text":"Really cool game! Reminded me of both &quot;Thomas was alone&quot; and Ico. I am not a huge fan of the isometric Q-bertian controls, but it was alright after some getting used to."},{"author_name":"afterisk","author_uid":"29370","time":"Dec 19, 2013 @ 10:57pm","epoch":1387493520,"text":"Very cool environmental puzzle, had fun going through levels! Love the friend helping friend concept, mechanics the ambience. Because of iso view controls are a bit confusing :)"},{"author_name":"PaperBlurt","author_uid":"26530","time":"Dec 20, 2013 @ 1:50pm","epoch":1387547100,"text":"One of the best graphical styles I've seen!\r<br\/>Amazed.."},{"author_name":"vinull","author_uid":"19362","time":"Dec 22, 2013 @ 4:07am","epoch":1387684920,"text":"Nice look to the game, not quite sure it has a strong tie to the theme.  It got a bit repetitive by the end and I could use the pathing AI to just line up and kill all the enemies.  I do like the mechanic of moving the &quot;companion cube&quot; with you through the level!"},{"author_name":"Elatronion","author_uid":"28475","time":"Dec 31, 2013 @ 2:43am","epoch":1388457480,"text":"Wow, nice game! It was, outstanding! I am suprized that a game could be this long in 48 hours!"},{"author_name":"SK16Games","author_uid":"32632","time":"Jan 2, 2014 @ 4:39pm","epoch":1388680440,"text":"This game was so good ;D The graphics was amazing, I really liked the ortho camera. The sound effects, was very good as well. Gamepad was a cool feature, I really liked playing it on a controller ;D I didn't participate this time, so I can't rate it, but if I could I would give it 6\/6. ;D"}],"images":["ld28\/11992-2d6a6fb41bcfa2bc2af8c55dba89d02a.jpg"],"links":[{"url":"https:\/\/dl.dropboxusercontent.com\/u\/15815888\/LD28\/YOHEO_Windows.zip","text":"Windows"},{"url":"https:\/\/dl.dropboxusercontent.com\/u\/15815888\/LD28\/YOHEO_OSX.zip","text":"OS\/X"},{"url":"https:\/\/dl.dropboxusercontent.com\/u\/15815888\/LD28\/YOHEO_Web\/YOHEO_Web.html","text":"Web"},{"url":"https:\/\/dl.dropboxusercontent.com\/u\/15815888\/ld28_source.zip","text":"Source"}],"metadata":{"g_key":"20765","g_author":"11992","g_event":"LD28","g_eventkey":"20","g_subevent":"COMPO","g_urlkey":"20794","g_title":"You only have each other.","g_status":"UCHK1","g_place":"212","g_commentcount":"17","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/308734\/11992-shot0.png-eq-900-500.jpg"],"text":"An adventure game about bringing your companion through a journey.\r\n\r\nIf you somehow get stuck, (Keyboard) Y or (Gamepad) Start will restart the level.\r\n\r\nGamepad is recommended but not at all necessary.\r\nGamepad Controls are as follows:\r\nLeft joystick to move,\r\nA to jump,\r\nX to attack\r\nStart to restart.\r\n\r\n1.01 Update notes:\r\nUploaded Mac and Web builds.\r\nTurned on Anti-Aliasing.\r\nFixed restart button not working outside of editor.\r\nShifted text boxes to not clip into terrain as much.\r\nAdded Escape to quit on final level.","title":"You only have each other."}