You Only Get To Save One by PEBKAC

[raw]
made by PEBKAC for LD28 (COMPO)
Attack the Lich King* and save (one of) your parents.

*Actual Lich King not included.

More, (soon) on my blog, at gamegiver.blogspot.com

Ratings

Coolness 78% 2
Overall 2.10 982
Audio 1.59 743
Fun 1.95 958
Graphics 2.34 778
Humor 2.14 542
Innovation 2.14 902
Mood 2.21 841
Theme 2.95 462

Feedback

torcado194
16. Dec 2013 · 15:27 UTC
pretty alright entry. Controls were a bit wonky, and it was very short. just seemed like a "follow the path while spamming click" game.
Hyoga-3D
16. Dec 2013 · 15:45 UTC
It would be better if the enemies had a feedback when hit, blinking red and jumping back etc, or else they just seem like an obstacle.
whiteknife
16. Dec 2013 · 17:55 UTC
Controls were freaky, and the zombie just pile on you! The decision of who to save has pretty much no narrative weight, coming so soon and with essentially no context. Still, for 10% of what you were going for it's not bad.
scoopsy
16. Dec 2013 · 17:55 UTC
Good effort. I wasn't able to save anyone at the end, but it was still interesting. Impressed that you had time for animations - I fell short of it!
chamberlainpi
16. Dec 2013 · 18:05 UTC
I couldn't understand how to attack at first and got cornered by a dozen zombies (nearly raged-quit! lol) but I noticed the controls at the bottom of the page and finally managed to saved my mother. I can't remember who died though...
kbake
17. Dec 2013 · 07:44 UTC
Took me a bit to get what to do, I didn't realize I was actually attacking when I clicked my mouse because it looked like I was just raising my weapon a bit, but once I figured it out it went smoothly! I think adding some sound would go a long way with this, but it's pretty impressive you got it done in such a short amount of time.
Cheshyr
17. Dec 2013 · 13:53 UTC
hah! surprise ending. :-p
tobbez
18. Dec 2013 · 14:00 UTC
It took a bit of time to understand how fighting worked. The camera seemed really random. It could be a nice game if we had the other 90% and a bit of polish.
Lyje
18. Dec 2013 · 14:00 UTC
Controls make it fairly frustrating, unfortunately.
Kohijin
19. Dec 2013 · 18:38 UTC
was interesting enough for me to finish it. at first i didn't realize that i was actually attacking by clicking and the controls kept spinning me around, but it was pretty easy once i got the hang of it.
JohnnySix
21. Dec 2013 · 12:45 UTC
Bigger axe swings and some flying limbs and sound fx would be cool if you continue this!
Daveloper
21. Dec 2013 · 21:30 UTC
Good try, didn't have any game breaking issues with it.
yosh
23. Dec 2013 · 04:03 UTC
At first I was unsure about my hero hitting zombies but by getting close enough it seemed to do the trick!
This game was actually really fun! Even if quite short, with an approximative gameplay and camera, no sounds etc. I had lots of fun!
Good job for a 48h compo!
abeing
23. Dec 2013 · 11:12 UTC
cool game! very funny graphics. check out my game, its similar :)
tompudding
24. Dec 2013 · 21:19 UTC
Good ideas, and you made some nice progress, but the time limit seemed to really hit you and left it mostly unfinished. I know the feeling :)
Xanjos
24. Dec 2013 · 22:43 UTC
Controls weren't that hard to understand and the game was pretty decent but it was rather short.
olafsworld98
30. Dec 2013 · 12:13 UTC
I didn't like the way that one of my parents were going to die, so....
RodRoy1
03. Jan 2014 · 15:56 UTC
verry interesting idea and visually you have done alot. The controlls are verry slipery though and tank controlls dont really work, although i can see whay you used them. nice game, but needs work.
FrederickK
03. Jan 2014 · 23:03 UTC
The idea of having to choose or your dad or your mom is good, but need to be better develop.
My biggest issue was the camera, makes it very hard to control, maybe a fixed top view would be better.
You made quite a lot actually, nav mesh, hud, model everything and etc, that is a reason to be proud.
ashen
06. Jan 2014 · 01:43 UTC
I like the 3D roguelike feel of the game. The attacking felt a bit slow and I was not sure if I was actually hitting them. Still very good effort to complete this much in 48 hours.