Diner Devil! by voidqk

[raw]
made by voidqk for LD28 (COMPO)
Oh crap!

Doctors have informed you your snare arm has suffered extreme damage! You'll never be able to drum again!

Well, what do doctors know anyways?!

While it heals, you'll need some extra cash. Cooking seems appropriate!

Of course, you only get one arm... but no big deal! Rack up the cash and party hard!

PLEASE USE GOOGLE CHROME.

If I had more time, I could make it work better on Firefox. Just use chrome, please!

Live-blog with previous releases and different art: http://smashware.com/articles/2013/12/12/ludum-dare-28-live-blog

Ratings

Coolness 42% 1231
Overall 3.13 399
Fun 3.22 267
Graphics 3.17 371
Humor 2.61 343
Innovation 3.00 427
Mood 2.81 464
Theme 2.14 867

Feedback

BoppreH
16. Dec 2013 · 03:47 UTC
Good game. Nice items are hard to handle, like the spatula, because it's not immediately clear where the actual cursor is. Nice difficulty, really made me feel like an one armed chef in a busy day.
theholychicken
16. Dec 2013 · 04:18 UTC
Wow you did awesome with the graphics! This feels way too much like job though... D:
I would consider placing more emphasis on reward and satisfaction over challenge and difficulty... But that's just my theory anyway :3
whiteknife
16. Dec 2013 · 04:31 UTC
Great graphics, a little hard to control and a lot to remember, but I guess that IS sort of the point of the game. Still, very solid! I could see this being expanded quite easily.
nickworks
16. Dec 2013 · 04:31 UTC
Great start! It's hard having to memorize a bunch of arbitrary colors. Perhaps you could actually include text along with the progress bars so that the player can learn what each color means.
zconnelly13
16. Dec 2013 · 04:35 UTC
It seemed like a great idea, but the controls are a bit confusing and unintuitive : / the learning curve was so steep! But I liked it :)
pjchardt
16. Dec 2013 · 04:50 UTC
Well I worked for a year in a restaurant that only served breakfast and lunch. Your game fairly accurately captured the feeling of a rush. I don't know if that is a good thing or not :p In all seriousness, I liked the fast paced gameplay, but I had a hard time putting down my spatula and knife sometimes which was really frustrating.
Jellycakes
16. Dec 2013 · 09:45 UTC
Quite difficult! But found it very enjoyable. Nice work!
🎤 voidqk
16. Dec 2013 · 13:18 UTC
thanks for the feedback everyone!
loxo
16. Dec 2013 · 21:08 UTC
I think this game would vastly benefit from a touch input. Idea and style of the game is good and I like the comments of the customers afterwards. Fitting sound effects would have been great, to enhance the atmosphere.
Capitals
17. Dec 2013 · 00:52 UTC
Nice, game is fun and controls are slick.
yapshuter63
17. Dec 2013 · 01:12 UTC
Nice Job!
hnjslater
17. Dec 2013 · 01:18 UTC
I like it but drag and drop would've made it a lot more intuitive. Also I wasn't sure how to make French toast - over in these parts it's more often called eggy bread!
alcorrius
17. Dec 2013 · 16:42 UTC
I need more recipes. With your game I will learn to cook!))
Zenkerdus
17. Dec 2013 · 20:05 UTC
Feels like alot of content and playtime in such a short dev time! Like the graphic style you went for too. Neat!
eralpkaraduman
17. Dec 2013 · 21:04 UTC
Puts into mood of having one hand very well. I felt happy for having 2 hands as I finished playing :)
zebi24
17. Dec 2013 · 23:25 UTC
Very fun! I accidently threw good meal in the trash :D It's fun just to mess around and try to make something on your own, without reading how to play. Also cool story. Nice game length. Great job man!
Kayelgee
19. Dec 2013 · 02:53 UTC
I want more recipes please :D
FMgames
19. Dec 2013 · 21:35 UTC
<3 IT
PaulSB
19. Dec 2013 · 23:21 UTC
Nicely done! It was pretty tough meeting the orders quickly but I found I did get better at it as I progressed.
grifdail
20. Dec 2013 · 22:19 UTC
I dont like this type of graphics, but that's probably just my opinion. I enjoyed the game !
RodRoy1
03. Jan 2014 · 18:17 UTC
Good game, really impressed with the way it looks and plays. struggeling with the spatula and the knife and, the mouse clicks acted slowly but apart from that the control was good. Impressive amount of work done for 48 hours.
olafsworld98
03. Jan 2014 · 18:53 UTC
It was a bit hard learning all the recipes by heart, but I got the hang of it. Taught me something