The Last Flight by travislucia

[raw]
made by travislucia for LD28 (COMPO)
Controls:
Arrows to move and jump
Z: Get out of helicopter
X: Drop Bombs

Bugs: The main bug that I ran into and quickly fixed after the game was published is when the level restarts the camera does not travel far enough back to reach the players actual start point. Its not ideal but pressing restart in the top right usually helps fix the issue.

Fuel, Although not a bug the fuel system is driven by the release of a directional key. Its not the best system but given the allotted amount of time it was the best I could come up with.

Thanks to everyone for the feedback!

Goal: Save trapped civilians and navigate the terrain using both basic platforming skills and a helicopter.

Ratings

Coolness 56% 3
Overall 3.08 436
Audio 1.13 807
Fun 2.93 446
Graphics 3.50 229
Humor 2.04 587
Innovation 2.80 571
Mood 2.56 641
Theme 2.45 737

Feedback

Crabman
16. Dec 2013 · 04:08 UTC
Nice, that's a cool kinda retro. :) Just a heads up, one time I got stuck after crashing the chopper into a wall. I was respawned inside the "stairs" and could then only move within the walls, basically caught on the wrong side of the barrier.
somepx
16. Dec 2013 · 15:08 UTC
This is really well made, adorable retro style!
archaeometrician
16. Dec 2013 · 18:49 UTC
Nice game ! Love the art style. It's not easy, I like that ! I have the same bug as Crabman. Everytime I lose a life, the restart button spawn me into the stairs. If I reset again, the game is fixed and fully playable.
LatFoued
16. Dec 2013 · 19:10 UTC
Nice concept and very good retro pixel art, altough a bit buggy. Some times after i respawn i spawn on the wrong place and sometimes i can't enter the helicopter any more after i exit it.
derdragon
16. Dec 2013 · 22:53 UTC
Reminds me of Chopper Commando http://www.classicdosgames.com/online/chopper256.html

The colors are very... Lemmings-esque, and I swear if my guy had green hair, I'd be compelled to continually jump into the waterfalls.
JohnnySix
16. Dec 2013 · 23:08 UTC
Love the graphics and the theme. I couldn't get the helicopter to fly more than a few blocks before running out of fuel though. If it's tick/cycle based, then maybe I'm clocking too many FPS. I couldn't save anyone. :(
raisedmedia
17. Dec 2013 · 00:42 UTC
Liked it, challenging.
Masadow
17. Dec 2013 · 00:44 UTC
Nice game :)
bttf
17. Dec 2013 · 00:48 UTC
Graphics are awesome. No audio though? Game itself could be a little more fun or engaging ... But it is well-made.
Pixelulsar
17. Dec 2013 · 00:48 UTC
It's a cool concept and and I like the style.

A bug I ran into was when I restarted I was stuck in the walls.
Calciumtrice
17. Dec 2013 · 00:51 UTC
Pretty cool stuff! The graphics are nice, including the intro cutscene, the levels are solid and the way you implemented fuel made an extra challenge of trying to navigate in as few moves as possible. Nice touch with the screen shaking when landing.

I bumped into the bug where I would spawn in weird places on a few levels, but pressing the restart button reset it properly after a try or two in most cases.

Overall, well put together and nice little game.
BitDemon
17. Dec 2013 · 11:48 UTC
Nice game. When I restarted I got spawned in the walls.
anvoz
17. Dec 2013 · 13:17 UTC
Pretty nice idea. Like it!
Photon
17. Dec 2013 · 15:46 UTC
Really liked it. I think the platforming-copter double personality opens the floor for some interesting stuff to be sure. You should polish this up, fix the bugs, and release a post-compo version with audio. I mean it!
unusualcadence
17. Dec 2013 · 21:39 UTC
Enjoyed this! I think it has potential beyond the compo, a little bit of expansion and it'd be a neat platformer/vehicle exploration game
rukbotto
18. Dec 2013 · 02:07 UTC
Great gameplay, nice graphics. Some sound effects would be great but this is very good for my taste.
Giovanni Cappellotto
19. Dec 2013 · 10:37 UTC
Really well done! I miss sounds and music but I love super lo-fi graphics.
NuSan
19. Dec 2013 · 12:30 UTC
Cool game, i like the graphics. Keep up the good work
Ludipe
19. Dec 2013 · 13:20 UTC
Great game, I loved the concept and the retro style. I also like how every part of the helicopter can be damaged, quite detailed.
Unept
19. Dec 2013 · 21:10 UTC
I love this game's potential. And the hero/chopper looks so adorable. Love the games' sense of epicness on a small scale. Ya, a bit buggy (respawned in the rocks a few times), but hey, 48 hours!
Diptoman
27. Dec 2013 · 08:52 UTC
Great art and retro feel. Dying once gets me stuck though, but the restart button fixes that. And really cool, I was killing most people at first by getting out of the heli over them and thus dropping the heli on their heads ._.
The damage display for the heli was awesome.
Husky
27. Dec 2013 · 09:48 UTC
I got a bug cause me stuck in the wall...:(
But this is a interesting idea :D
Colapsydo
27. Dec 2013 · 13:49 UTC
I'm not sure I've seen the game since the helicopter just disappear each time I'm saving the first survivor on the bottom center.
Kyle Mac
28. Dec 2013 · 04:12 UTC
I ended up getting stuck inside a platform one time after I crashed the helicopter.
JaJ
06. Jan 2014 · 20:40 UTC
I managed to get stuck in the walls somehow. I love the pixel style. The screen rumble was a bit too dramatic, especially for the little guy.