DRACUL64 by josefnpat
#DRACUL64
##Story
Our hero is an unprofessional vampire hunter, and he hears of a shapeshifting vampire in a castle. The only way to prevent the vampire from forming as his friends is to go alone. Unfortunately our hero had fallen into a cloning machine a few weeks back and his clones refuse to leave him alone and follow him into the castle.
Luckily the vampire doesn't have a gun. Our hero(s) treads lightly…
##About This Game:
This game was made for Ludum Dare 35 and Low Rez Jam 2016. Get online with you and your friends in this classic FPS raycasted shooter!
Gamedev & Voiceovers: @josefnpat (Missing Sentinel Software)
Music & SFX: @mistrsinestr (Eternal Night Productions)
Artwork: @ByteDesigning
##Controls:
WASD - Movement
Mouse Left/Right - Turn camera
Mouse Click - Shoot/Stab
Tab - Score (Points / Kills / Deaths)
Esc - Quit
##Tips:
* Kill Dracula (+10 points)
* Don’t kill other players (-1 point)
* If you are Dracula, the game will say “DRACULA” in the lower right left. Also, kill players (+1 point)
##Server Details
* To connect to the public server, use the default IP (50.116.63.25)
* To connect to localhost, move to the IP: section and press enter.
* To connect to a private server, move to the IP: section, and type in your target IP.
##Story
Our hero is an unprofessional vampire hunter, and he hears of a shapeshifting vampire in a castle. The only way to prevent the vampire from forming as his friends is to go alone. Unfortunately our hero had fallen into a cloning machine a few weeks back and his clones refuse to leave him alone and follow him into the castle.
Luckily the vampire doesn't have a gun. Our hero(s) treads lightly…
##About This Game:
This game was made for Ludum Dare 35 and Low Rez Jam 2016. Get online with you and your friends in this classic FPS raycasted shooter!
Gamedev & Voiceovers: @josefnpat (Missing Sentinel Software)
Music & SFX: @mistrsinestr (Eternal Night Productions)
Artwork: @ByteDesigning
##Controls:
WASD - Movement
Mouse Left/Right - Turn camera
Mouse Click - Shoot/Stab
Tab - Score (Points / Kills / Deaths)
Esc - Quit
##Tips:
* Kill Dracula (+10 points)
* Don’t kill other players (-1 point)
* If you are Dracula, the game will say “DRACULA” in the lower right left. Also, kill players (+1 point)
##Server Details
* To connect to the public server, use the default IP (50.116.63.25)
* To connect to localhost, move to the IP: section and press enter.
* To connect to a private server, move to the IP: section, and type in your target IP.
Ratings
| Coolness | 97% | 2 |
| Overall(Jam) | 3.31 | 469 |
| Audio(Jam) | 3.20 | 370 |
| Fun(Jam) | 2.94 | 693 |
| Graphics(Jam) | 3.24 | 588 |
| Humor(Jam) | 2.40 | 560 |
| Innovation(Jam) | 2.84 | 724 |
| Mood(Jam) | 3.25 | 427 |
| Theme(Jam) | 2.46 | 1025 |
Impressive with ray-casting and online multiplayer features in a gamejam.
Outstanding entry!
Maybe you're used to having your mouse sensitivity set really high, but turning was REALLY slow. I had to really crank it up to get any kind of usable movement, and it seems getting hit by any enemy killed me instantly, but still left me able to attack. I don't know what was up with that.
play and rate my game here: ludumdare.com/compo/ludum-dare-35/?action=preview&uid=88260
Would've like for the mouse sensitivity to be a bit higher but a very cool game nonetheless.
On to some technical notes: I could not find Dracula or any clones, and did not get a chance to fight - does it rely solely on multi player? The other technical issue is I have Love 0.10.1, but get the error "bitser.lua:24: module 'ffi' not found", I played the win version in WINE.
The wall graphics were all the same and it was hard to tell where I was. It would be nice if the level layout was a bit clearer and more distinctive. Maybe some stuff on the ground or interesting landmark-billboard.
A minimap would also solve the issue for me. Unfortunately, a minimap can not be "mini" under the low rez jam constraints. Maybe make a post-jam version with slightly higher resolution?
Finding your way around is not as big an issue gameplay-wise, as there is no place you need to be. It was just disorienting for me. The turn speed felt too slow.
I will try again with more players later and maybe re-adjust the "Fun" category. It's always more fun with friends.
The controls were definitely awkward, but it felt true to other games like Wolfenstein and Doom. It was nerve-wracking trying to figure out where I was in relation to Dracula, and there was a lot of running around on blind faith. Props for making a raycast engine, and double-props for satisfying two game jams with one game. This seems like it would be a fun game to make mods for. All in all, a really awesome game, well done :)
Good stuff!