Down the Drain by nopogo
In this game you play a blob of water. You have 3 different forms: gas, liquid and solid. Try to beat the levels by using the properties of your forms.
Controls:
(arrows or wsad)
left + right :move
up :change into gas
down :change into ice
This will be my 5th LD entry but the first one that will be submitted in the compo. I'm exited to see how it will do.
Have fun, and any feedback/criticism is appreciated!
Cheers!
p.s. sadly I didn't have time to add any audio to the game. Which is maybe for the better since I'm as musical as some funny object that's not very musical.
nopogo
Controls:
(arrows or wsad)
left + right :move
up :change into gas
down :change into ice
This will be my 5th LD entry but the first one that will be submitted in the compo. I'm exited to see how it will do.
Have fun, and any feedback/criticism is appreciated!
Cheers!
p.s. sadly I didn't have time to add any audio to the game. Which is maybe for the better since I'm as musical as some funny object that's not very musical.
nopogo
Ratings
| Coolness | 41% | 1483 |
| Overall | 3.16 | 517 |
| Fun | 3.00 | 537 |
| Graphics | 3.60 | 210 |
| Humor | 2.56 | 338 |
| Innovation | 3.27 | 358 |
| Mood | 2.98 | 440 |
| Theme | 3.91 | 118 |
The controls and collision felt a little too stiff to really satisfy but there's a solid idea in there. Popping up out of the water to land on dry land (like a penguin) was kinda satisfying so I'd love to do more stuff like that.
The game was pretty light on instructions but I managed just fine so it would suggest it's fairly intuitive which is good stuff.
Well done.
It's a real shame there's no audio, because that would really have made this game into something that feels finished. More levels would also be nice of course. The mechanics are cool enough, so maybe you can add some post compo?
Either way, good job! As wumpus said, the jumping out of the water as a block of ice feels nice :)
Using states of water is a nice idea. The three little puzzles were worthwhile too. The gameplay felt a bit stiff though. Being able to cancel the gas and ice states instead of always waiting for a fixed duration would've been nice.
Graphs were good. Collisions would have need some work but nothing major.
All in all a good game.
Final time was a little over 2 min. For 5 (?) levels that is to slow paced for me. You could have achieved some faster levels by making the controls more smooth.
Otherwise nice work, I liked the graphics!
The ice seemed pretty sticky, just the way ice shouldn't feel ;-)
Made it to the end though and had a good 2:38.489!
The only change I would make it to make the shifting at will, not time based.
Other than that, really great. Good luck!
Congrats on finishing a game! And not a bad one either!
Why not let the player decide what kind of state they want to be in every moment instead of limiting it to time (you stay on a state for a certain amount of time)
I liked the graphics!
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description
It's a nice idea, and the graphics are sweet, but the controls are a little too stiff. Like, when you're transformed, even if you already did what you wanted to do (fly over something or float), you have to wait out the timeout before you turn back. Also, while an ice cube underwater, it's very tough to move left/right so you do a lot of floating, adjusting slightly, waiting, sinking, adjusting a bit more, float again and repeat.
Anyway, I think it's a solid idea that could do with some polish and become a nice little game. (audio audio audio)
Overall you have a really good entry here for 48 hours! Great job!