{"author_link":"\/author\/miguelrosso\/","author_name":"MrRosso","author_uid":"33988","comments":[{"author_name":"local minimum","author_uid":"24765","time":"Apr 28, 2014 @ 2:39pm","epoch":1398695640,"text":"I went around some, got quite easily stuck in walls and with no strafing it made the navigation a bit hard. Did find a key and it opened a door, but either I didn't understand the premise or it needs some more explanation."},{"author_name":"MunkeeBacon","author_uid":"10400","time":"May 1, 2014 @ 1:30am","epoch":1398907500,"text":"Game concept was decent but the game itself was somewhat buggy, it may be a bit more fun if some of the bugs were fixed up."},{"author_name":"Gap","author_uid":"29974","time":"May 1, 2014 @ 11:02am","epoch":1398941820,"text":"The concept itself was okay, but there were lots of bugs which kinda made the game unplayable :\/ You should work with stuff you're going to use at Ludum Dare before you actually make a game"},{"author_name":"marccspro","author_uid":"26996","time":"May 4, 2014 @ 4:35pm","epoch":1399221000,"text":"The collision must be modified and you should add the mouse support. Other than that the game is cool :)"},{"author_name":"Blokatt","author_uid":"35237","time":"May 4, 2014 @ 4:42pm","epoch":1399221420,"text":"I really liked the concept, but the control was buggy."}],"images":["ld29\/33988-0c0d932d9ff42bead989ae8cef6a2298.jpg","ld29\/33988-2252cc8570ae85f6987b7903e9965bbd.jpg"],"links":[{"url":"https:\/\/dl.dropboxusercontent.com\/u\/61902244\/webs\/games\/DO%20IT%20BECAUSE.exe","text":"Windows"},{"url":"https:\/\/dl.dropboxusercontent.com\/u\/61902244\/webs\/games\/DIBsource.rar","text":"Source"}],"metadata":{"g_key":"20630","g_author":"33988","g_event":"LD29","g_eventkey":"22","g_subevent":"COMPO","g_urlkey":"20659","g_title":"DO IT BECAUSE","g_status":"UCHK1","g_place":"99999","g_commentcount":"5","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/342546\/33988-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/342546\/33988-shot1.png-eq-900-500.jpg"],"text":"----------ABOUT----------\r\nHow To Play:\r\n  [Arrow Keys \/ WAD] : Turn left\/right, walk forward\r\n  [Space \/ Click] : Shoot \/ Select\r\n\r\n....--------....\r\n\r\n\r\n\"Shoot. Kill. Don't think. \r\nShoot. Kill. Don't ask.\r\nShoot. Kill. Don't feel.\r\nShoot. Kill. Don't be.\"\r\n\r\nNow adays we have a concept of FPS. A predisposition to kill. To not feel.\r\n\r\nWhat if that predisposition was gone?\r\nWhat if we could feel?\r\n\r\n\r\n....--------....\r\n\r\nDO IT BECAUSE is a sorta experimental game, in which the you have to follow (and doubt) your instincts to progress.\r\n\r\nSHOOT. KILL. DON'T BE.\r\n\r\n....--------....\r\n\r\nThere lots of gaphic glitches and bugs, sorry about that. It's my first time working with GameMaker 3D.\r\n","title":"DO IT BECAUSE"}