Water Beneath Mars by Crawler Studios
Gameplay video: https://www.youtube.com/watch?v=9Bgq8THLPyQ
A comet carrying ice has crashed into Mars. Its impact was so great, it made a hold beneath the red planets surface! Ice crystals were scattered across the crater. Here is the catch: some rocks did not surface, but instead hollowed out into caves and tunnels. Most ice crystals can be found in these caves and tunnels. A solar powered, laser-equipped robot, Explorer 29 has been sent to Mars, and must melt the ice crystals and collect at least 1L (1000mL) of water that is on mars for testing to see if liquid water can 'survive' on Mars. HOW TO PLAY: - W and S to move back and forth. - A and D to rotate left and right. - Left Click to shoot a laser. - Laser beams melt ice crystals. - Ice crystals drop water when melted. - Each water drop is worth 1mL. - To win, you must collect over 1L of water. (101mL or over) - Your battery recharges outside of caves and tunnels, but drains in and under them. - If your battery reaches 0%, you lose. CREDITS: Made by Crawler Games Powered by Unity Created with Blender and GIMP Programmed in Boo. *The Game contains only my content and was all made in 48 hours* Rate and comment. What did you think? Thanks for playing my first LD48 game. *EDIT* okay, I messed up the score. It was suppose to be 100mL per crystal. Sorry!! I also messed up on the description too. (changed it) *Fixes* - How many milliliters in a liter fix (each crystal is not worth 10mL, not 1) - Player heals faster [Note that the only fixes were bugs and typos, and I did not add/change any features, or graphics in the game]
A comet carrying ice has crashed into Mars. Its impact was so great, it made a hold beneath the red planets surface! Ice crystals were scattered across the crater. Here is the catch: some rocks did not surface, but instead hollowed out into caves and tunnels. Most ice crystals can be found in these caves and tunnels. A solar powered, laser-equipped robot, Explorer 29 has been sent to Mars, and must melt the ice crystals and collect at least 1L (1000mL) of water that is on mars for testing to see if liquid water can 'survive' on Mars. HOW TO PLAY: - W and S to move back and forth. - A and D to rotate left and right. - Left Click to shoot a laser. - Laser beams melt ice crystals. - Ice crystals drop water when melted. - Each water drop is worth 1mL. - To win, you must collect over 1L of water. (101mL or over) - Your battery recharges outside of caves and tunnels, but drains in and under them. - If your battery reaches 0%, you lose. CREDITS: Made by Crawler Games Powered by Unity Created with Blender and GIMP Programmed in Boo. *The Game contains only my content and was all made in 48 hours* Rate and comment. What did you think? Thanks for playing my first LD48 game. *EDIT* okay, I messed up the score. It was suppose to be 100mL per crystal. Sorry!! I also messed up on the description too. (changed it) *Fixes* - How many milliliters in a liter fix (each crystal is not worth 10mL, not 1) - Player heals faster [Note that the only fixes were bugs and typos, and I did not add/change any features, or graphics in the game]
Ratings
| Coolness | 63% | 3 |
| Overall | 3.00 | 717 |
| Audio | 2.91 | 457 |
| Fun | 2.75 | 798 |
| Graphics | 2.97 | 676 |
| Humor | 1.55 | 1046 |
| Innovation | 2.97 | 613 |
| Mood | 3.16 | 406 |
| Theme | 2.64 | 988 |
Also props to you for coding this in Boo ;)
1L is 1000mL, not 100
The map repeats itself a bit too much though, it would be more challenging if there were more obstacles and more complex caves/tunnels. The batteries could also recharge faster, just sitting around waiting for them to recharge is boring.
But overall well done!