Sub Bomber by Rahazan

[raw]
made by Rahazan for LD29 (COMPO)
Sub Bomber, the submarine/dolphin/bird hybrid!
Made in approx 4 hours :/

With a score of 8 or higher, consider yourself very awesome.

LEFT & RIGHT ARROW to go up and down.
Sad secret: Space to drop useless mini-bombs.


Do leave a comment!
o/

Ratings

Coolness 48% 1359
Overall 3.48 270
Audio 3.42 187
Fun 3.71 100
Graphics 3.34 436
Humor 2.56 463
Innovation 3.01 594
Mood 3.31 298
Theme 3.25 568

Feedback

ShivanHunter
28. Apr 2014 · 02:45 UTC
Quite frustrating... it's hard to see where the barriers will be until you've already crashed! Nice visual/audio theme, though
superzac
28. Apr 2014 · 02:46 UTC
Like a better version of Flappy-Whatever. I couldn't get higher than 2, but I really liked doing a loop-the-loop underwater to aim better or doing a backflip :)
Flopster
28. Apr 2014 · 02:47 UTC
This game is awesome... Like flappy bird but better!
The music is great, and the whole thing is beautifully simple yet fun.
If it were a free app, I'd download it.
saiato
28. Apr 2014 · 02:48 UTC
This is really hard!! Best I could do was 3. I like the concept though :) Very fun and adds a twist to something familiar.
Sim00n
28. Apr 2014 · 03:38 UTC
I really like the game. It's kinda like flappy birds - takes time to learn but once you do, you're hooked.
Idkfawin32
28. Apr 2014 · 05:39 UTC
I loved the music changing on each play. Determining if the hole is over water makes me antsy but I see that as a good quality. Great job :)
John Drury
28. Apr 2014 · 08:43 UTC
I loved the controls and the concept was great, but the game was extremely challenging.
mikedirl
28. Apr 2014 · 13:47 UTC
Very difficult. But fun.
Reinkout
28. Apr 2014 · 13:50 UTC
Addicting. I got 7, but man did i feel like free willy!
Thanks for this.
Jojo
28. Apr 2014 · 14:05 UTC
Annoying and addicting at the same time. Surprising how something that is this unfair can be this fun.
ezombort
28. Apr 2014 · 17:07 UTC
I liked the game a lot. Pretty frustrating and addictive :) Great job in just 4 hours!
lekochen
28. Apr 2014 · 17:11 UTC
It's really a skill-based action game, I like it!
xgeovanni
28. Apr 2014 · 17:14 UTC
I could only get two. I suck.
Joe Williamson
28. Apr 2014 · 19:17 UTC
Damn that's difficult! Good job for such a quick project!
Split82
28. Apr 2014 · 19:23 UTC
Super hard. Exactly how I like it!
Jellycakes
28. Apr 2014 · 19:35 UTC
Really addictive and frustrating at the same time. Really nice entry for something made in 4 hours. Good job!
bazld
28. Apr 2014 · 20:36 UTC
I really enjoyed controlling the sub - give me enemies to bomb and this would be awesome!
SenorDiablo
28. Apr 2014 · 20:53 UTC
haha awesome. Loved the atmosphere with the cool music and jet stream. sexy.
Somfunambulist
28. Apr 2014 · 20:57 UTC
This game just feels really good, I'd love to see it fleshed out.
xhunterko
28. Apr 2014 · 22:23 UTC
Okay. I had fun, a bit irritated at the impossibility of some of the pillars, but this is somewhat adorable and I still had fun. Nicely done.
Deity
29. Apr 2014 · 01:00 UTC
Very flappy-bird-esque but fun.

A bit challenging since you can't see where the opening is for the barriers till you're about to run into it. I like being able to back up/reverse direction to correct though.
zkenshin
29. Apr 2014 · 01:37 UTC
Really smooth and nice, and I enjoyed the audio changing every play so it wouldn't get old. :)
Jiggawatt
29. Apr 2014 · 09:38 UTC
This is the sort of single-concept game that jams are good for, but the execution is lacking. There's not enough responsiveness in the controls, and seeing where the openings are feels awkward.
InfectionTeam
29. Apr 2014 · 19:18 UTC
I really enjoyed this, besides the frustration XD New flappy!
iambored2006
29. Apr 2014 · 19:19 UTC
It's not an "easy to pick up, hard to master" kind of game. Hard as nails right from the start, but not frustrating at all! I really wanted to get better even when I was failing epicly. Great job!
TijmenTio
29. Apr 2014 · 23:14 UTC
For 4 hours, this is pretty nice. Better than some I've seen made in the full timeframe ;) it's still a bit too minimalistic though, but I think you're aware of that.
rylgh
30. Apr 2014 · 07:46 UTC
super clever idea. good twist on flappy that uses the theme well to differentiate. feels amazing when you jump out of the water and clear a high gap.

it's too hard to get into a flow though, since you've got to constantly make one pass and loop around again once you see the opening. if you just added an indicator on the right side of the screen it would make this soo good (imo)
vladimirdlc
01. May 2014 · 03:11 UTC
Not my cup of tea but I enjoyed it, runs pretty smooth and the sound played gives it a good rhytim.
It feels quite polished as well, for the short amount of time invested, I can picture people getting addicted to it...
Just do the port to iOS/Android and get rich & famous!
iambored2006
02. May 2014 · 10:13 UTC
I got to 9. I can die a happy man.
iambored2006
02. May 2014 · 15:32 UTC
12. Can you please upload a windows build?
bebopbraunbaer
02. May 2014 · 20:11 UTC
FUN! i enjoyed this way more than i should have : d took me quite some time to understand why the sub would stop to accelerate but after that i managed to score 8 (- ; nice music and simplistic but great art.

good work! Looking forward to your next game
jugglerrob
02. May 2014 · 20:12 UTC
Hard, but I think it's supposed to be that. I think it's a good concept and has a good execution. The controls were good and it's a fun game. Good work.
smbe19
02. May 2014 · 20:32 UTC
Awesome game! I got a score of 4, do I get a cookie?
allinlabs
02. May 2014 · 20:47 UTC
Very frustrating we can't control the reactor. But it's pretty good for 8 hours!
Not sure how to feel and rate all those flappy bird clones though :/
jsspiegel
02. May 2014 · 21:01 UTC
One of the best games I've played so far in the competition, extremely fun and addicting, with amazing graphics, music, and controls!
sink_t
02. May 2014 · 21:19 UTC
In short, a fantastic effort for such a short length of time. I had a similarly-constrained time frame to do my entry, yet nowhere did I get as far as you.
travislucia
02. May 2014 · 21:22 UTC
Addictive
cageinabird
02. May 2014 · 21:43 UTC
Love the twist. It feels so good to make the high jumps. Best I got was 7, but I have a sneaking suspicion that I'll be coming back to have one more go... then another... and another... :)
tomvert
02. May 2014 · 21:49 UTC
I've managed to get to 8 points with great effort, it feels so satisfying to make a perfect jump, I like that :)
Delca
02. May 2014 · 21:51 UTC
This game was very frustrating; the submarine engine seems to work at random, and the barrier were quite hard to dodge. Then again, I generally am bad at this kind of infinite avoid-obstacles games...
The music was nice though, I liked the variations. It kept me a little bit longer on the game ^^'
Linus Lindberg
02. May 2014 · 22:49 UTC
Very addictive! ^^
Audio was fantastic and the graphics totally worked! Good job!
eugman
03. May 2014 · 01:16 UTC
Score of 2. Definitely very good for 2 hours. I first thought ti was going to be a flappy bird clone.
Managore
03. May 2014 · 01:38 UTC
I could only get a 5, those high gaps would always kill me! The game is really a lot of fun and it felt great to launch myself out of the water. Considering it was made in only 4 hours this is terrific!
awppy
03. May 2014 · 01:42 UTC
http://puu.sh/8wR69.png BIG AAAAAAIR

This game is very difficult but also very fun. Checked this out because I saw a neat-looking gif in the post mortems

Sadly, you do not get Front Flip For Style points, nor do you get points for backflipping through a gate you've already crossed and that makes me very sad

You did some really cool stuff with the music, too. Congrats on a solid entry!
Almost
03. May 2014 · 02:26 UTC
I'm not a fan of music that restarts whenever I respawn since I only hear the opening of every song, and it becomes more repetitive.

4 was my best.
sP0CkEr2
03. May 2014 · 04:16 UTC
solid game - really enjoyable with a lot of potential - awesome job
GeorgeBroussard
03. May 2014 · 05:32 UTC
What do i think of this game? I FUCKING LOVE IT! Got 7 after a few tries. Absolutely love the gravity/physics switch from above and below water. Great job. Fun and addictive.
GamerTaters
03. May 2014 · 06:20 UTC
Great concept. Really brutal. Hard to see where the next gate would be sometimes and those air gates are brutal. Overall, good work!
Vytheros
03. May 2014 · 14:24 UTC
I love this game, it's so peacefully frustrating and I spent 5 hours trying to find this game, just so I could rate it after I cleared my computer. 5/5 please make it easier
ArcturusDeluxe
03. May 2014 · 19:46 UTC
Fun little game. Took me a while to figure out I was actually coming out of the water, I thought the background was just some sort of gradient. I could just be dumb though. I like the way the music changes instruments, that was neat. Presentation is simple but pleasing. Nice work!
runvs
03. May 2014 · 21:01 UTC
Great Entry! One of the most fun games in this LD! I will definitely replay it!
🎤 Rahazan
04. May 2014 · 02:05 UTC
Thanks for all the replies!

New highscore: 58

http://i.gyazo.com/c9495ce56ebd610aff51461936516305.png
mcapraro
06. May 2014 · 06:21 UTC
wow, so simple and so cool, i love it! the feel of it is great, but hard at the very start. once i got it i really enjoyed it
HeroesGrave
06. May 2014 · 06:59 UTC
That was amazing.

5 stars for fun.
Raiyumi
06. May 2014 · 07:23 UTC
I only got to 6. It's really awesome being made in only 4 hours. :O
Erkberg
06. May 2014 · 10:02 UTC
A very hard and "flappy" game, but the movement felt really good. Visuals and audio are also nice, good job overall!
PapyGaragos
06. May 2014 · 10:40 UTC
As much as I would like to consider myself awesome, I only managed to score 5 (after several attemps)
DesignerNap
06. May 2014 · 11:18 UTC
Smooth and fun to play. Tricky to master! great work.
mortus
06. May 2014 · 13:56 UTC
Quite fun, but controls are too inertia-heavy for me. Would be cool if you cool glide while in air and affect and change your flight.
dector
06. May 2014 · 20:40 UTC
Hard but very smooth mechanic. I think it's nice entry with styles aesthetics.
HeroesGrave
08. May 2014 · 06:57 UTC
After playing for ages I have highscore of 22.
Romko Pidstryhach
08. May 2014 · 15:52 UTC
Wow! Very addicting. Great job!
pkenney
09. May 2014 · 05:57 UTC
Cool game for such a short time! Controls were something new and difficult to explore. I learned to be very careful, and I tried many times but I never did better than four. Well done!

I tried it because I saw your blog post with the animated gif, and I also made a game about a ship that moves in curves under water, but it turns out they are very different.
Knowledge
11. May 2014 · 11:25 UTC
Cool game!!!