Go! Go! Purgatory! by Captain_Genial
A young girl wakes up in the underworld. She is looking for a way to go back home.
Help her to follow a vertuous path while she meets witty, charismatic characters.
Meet George, the magic Hobo, even God himself and more.
Staff:
Art : Anthony Teixeira ( @CaptainGenial )
Scenario : Maxime Failyau / Anthony Teixeira
Code : Joris Valette
Traduction : Joris Valette / Camille Trubuil
Music : Menu-select - Xerferic
More elevator music - Apple32
Smoothie - OfficialNovacore
Teaching my students - Bosa
Going up? - Voltus
Thanks to Ren'Py team for the visual novel engine and their great documentation.
Help her to follow a vertuous path while she meets witty, charismatic characters.
Meet George, the magic Hobo, even God himself and more.
Staff:
Art : Anthony Teixeira ( @CaptainGenial )
Scenario : Maxime Failyau / Anthony Teixeira
Code : Joris Valette
Traduction : Joris Valette / Camille Trubuil
Music : Menu-select - Xerferic
More elevator music - Apple32
Smoothie - OfficialNovacore
Teaching my students - Bosa
Going up? - Voltus
Thanks to Ren'Py team for the visual novel engine and their great documentation.
| Windows/OSx/Linux | https://www.mediafire.com/?vz2at3t5cjzzyy9 |
| Original URL | https://ludumdare.com/compo/ludum-dare-29/?action=preview&uid=21045 |
Ratings
| Coolness | 59% | 3 |
| Overall(Jam) | 3.20 | 376 |
| Audio(Jam) | 3.70 | 111 |
| Fun(Jam) | 2.67 | 542 |
| Graphics(Jam) | 4.43 | 43 |
| Humor(Jam) | 3.35 | 117 |
| Innovation(Jam) | 2.50 | 601 |
| Mood(Jam) | 3.49 | 184 |
| Theme(Jam) | 2.64 | 599 |
Wow, I really admire your graphics and scene-setting for this one! You have some great characters, too, and the music works well to create a good ambiance. However, the narrative's a bit random, and it only superficially seems to match the theme. I hope you submit more visual novels next time! I get more and more excited with every one I find to review.
@Dreii: Transitions between acts are inspired by Shaft (an anime studio), fast rhythm. We liked them too. ^^
Quick note on the narrative: we had to translate everything from french to english (with the help of Camille, thanks a lot), and the most delicate part is humour, because the semantics are so different from one culture to another.
There's a lot of polish in how you handled the act transitions (The night club opening was good in particular). There are some faint seamlines on the characters for the different heads and mouths - I'm not sure if that issue's unique to my computer.
Anssi@MooseflyGames
I especially liked the small round police officers!
I was able to get to three endings: bed, magic and money. I wish the options had more consequences than it seems... Most of the time, it seemed like only one or two answer were actually meaningful...
Good job :)