{"author_link":"\/author\/theelephantseal\/","author_name":"TheElephantSeal","author_uid":"21869","comments":[{"author_name":"Helco","author_uid":"12090","time":"Apr 28, 2014 @ 6:58am","epoch":1398667980,"text":"Unfortunately I can not play this game because msvcr120.dll is missing. The installation of the Microsoft Visual Studio 2013 Redistributable didn't help either."},{"author_name":"Ron74_","author_uid":"28876","time":"Apr 29, 2014 @ 7:35pm","epoch":1398799800,"text":"Same dll problem here. I had trouble with with my game as well. Just including the dll files in the game folder worked for me."},{"author_name":"crocantidepollo","author_uid":"36237","time":"Apr 29, 2014 @ 7:35pm","epoch":1398799800,"text":"Can't run it either :( Screenshots looked promosing though"},{"author_name":"phi","author_uid":"20723","time":"Apr 29, 2014 @ 7:39pm","epoch":1398800040,"text":"I get a framerate of ~2FPS, which makes the game pretty much unplayable. The graphics look really awesome, too bad my computer can't handle it. Seem like it would be a nice exploration experience though."},{"author_name":"Reinkout","author_uid":"34458","time":"May 2, 2014 @ 6:38am","epoch":1399012380,"text":"I would love to test this, unfortunately i'm getting the errors too."},{"author_name":"Fox_in_sox","author_uid":"36959","time":"May 2, 2014 @ 6:46am","epoch":1399012860,"text":"Really wanted to try. I tried to install the missing library, but with no luck. It's a shame, the game looks pretty tasty."},{"author_name":"WhiteWolf93","author_uid":"33996","time":"May 3, 2014 @ 5:06am","epoch":1399093260,"text":"me too, msvcr120.dll error :\/"},{"author_name":"byExclusive","author_uid":"37316","time":"May 3, 2014 @ 5:48am","epoch":1399095780,"text":"good"},{"author_name":"hbocao","author_uid":"25980","time":"May 4, 2014 @ 5:00am","epoch":1399179300,"text":"Beautiful graphics. Cool experiment to test the UE. :)\r<br\/>\r<br\/>For people having trouble with the missing dll: Install the Visual C++ Redistributable 2013 package: http:\/\/www.microsoft.com\/en-us\/download\/details.aspx?id=40784 (I have both x86 and x64 so I don't know which one is correct)"},{"author_name":"DonovanWu","author_uid":"36681","time":"May 8, 2014 @ 2:15am","epoch":1399515000,"text":"I'd love to try some games made on unreal engine. But unfortunately my laptop is not good enough to run it ;_; so I cannot rate your game. When I run it, the frame rate is so low that I cannot bear... I hope I can get a new laptop soon."},{"author_name":"CruelMotivator","author_uid":"30910","time":"May 12, 2014 @ 12:31pm","epoch":1399897560,"text":"Nice try use UE4 :)\r<br\/>I liked the effect of the house in a storm of sand. \r<br\/>But without reading notes is strangely. And music adds a better atmosphere."}],"images":["ld29\/21869-b67dc2da0062980e62238e9f5eae654a.jpg","ld29\/21869-7f4ac029269c4cd85592f2b577403073.jpg","ld29\/21869-6ccd9dfc3d534a7989beed52219d63f4.jpg"],"links":[{"url":"https:\/\/www.dropbox.com\/s\/ag431pqlfe2r5e5\/Undersand-HighGFX.zip","text":"Windows"},{"url":"https:\/\/www.dropbox.com\/s\/zu18iqqr5j4k4gq\/LD29_BeneathTheSurface.zip","text":"Source"}],"metadata":{"g_key":"20573","g_author":"21869","g_event":"LD29","g_eventkey":"22","g_subevent":"COMPO","g_urlkey":"20602","g_title":"Undersand","g_status":"UCHK1","g_place":"99999","g_commentcount":"11","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/342546\/21869-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/342546\/21869-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/342546\/21869-shot2.png-eq-900-500.jpg"],"text":"Please read the included README file for hints and instructions.\r\n\r\nThis game is really quite terrible. It was an experiment in using Unreal Engine 4's Blueprint visual scripting to substitute C++.\r\n\r\nBased on the result, it's clear that Blueprint accomplishes exactly what it set out to. Blueprint is intended as a way for those with little programming background and a significant artistic inclination to create a game of their own, without having to enlist the aid of a programmer. It is for that reason I think Blueprint can be a very helpful tool.\r\n\r\nHowever for a programmer like myself, I think it's a MUCH better idea to stick to C++ or some embedded scripting language.\r\n\r\nP.S. Apologies for the relatively huge file size, it's just the nature of UE4, I guess.","title":"Undersand"}