Underground City Defender by Switchbreak

[raw]
made by Switchbreak for LD29 (JAM)
An HTML5/Javascript game. You live in a city underground in a cave connected to the pin retrieval area of the Desert Flower Bowling Alley and Arcade Fun Complex. A parade of hooded figures is coming to steal your child-king, so you must marshal your armies and defend against them.

Code: Switchbreak (http://switchbreak.net)
Music: Pneuman (http://wootangent.net)
Art: MadCow & DeadBird

Ratings

Coolness 57% 3
Overall(Jam) 2.73 624
Audio(Jam) 3.11 358
Fun(Jam) 2.34 649
Graphics(Jam) 2.75 601
Humor(Jam) 2.30 477
Innovation(Jam) 2.65 537
Mood(Jam) 2.92 458
Theme(Jam) 2.52 641

Feedback

snapman_GT
29. Apr 2014 路 05:06 UTC
I couldn't figure out how to survive the first wave. I'm guessing I'm supposed to collect the resources to build more soldiers? But the button to build more never appeared, and the lone soldier I had couldn't fend off all the hooded figures that show up. Instructions are important!
馃帳 Switchbreak
29. Apr 2014 路 19:41 UTC
That's a fair point snapman_GT :)

I've gone and added some instructions to the page, I was a bit to sleep deprived yesterday to get those written. Hopefully that makes it less confusing!
FGM
30. Apr 2014 路 00:28 UTC
Nice little RTS. Only thing though is there are very limited resources.
nimblegorilla
30. Apr 2014 路 00:38 UTC
I like the idea of a tower defense game where you can move around, but I think the first waves should be a little easier.
Daniel X. Moore
30. Apr 2014 路 00:49 UTC
Pretty neat once I figured out how to control everything, but then I forgot to leave a soldier free to pick up resources so I got stuck.
pichifino
30. Apr 2014 路 00:50 UTC
I really like it
namuol
30. Apr 2014 路 01:47 UTC
Very difficult -- with some balance and simple unit AI (that automatically attack/gather resources), this could be really fun.

Great music!
vilya
30. Apr 2014 路 17:19 UTC
Whenever I built a bunker the hooded figures just walked around it & it wasn't clear how I could create more soldiers.
radmars
01. May 2014 路 00:52 UTC
like everyone has said, took a while to figure the game out, but once i got rolling it was a pretty fun take on tower-defense. I liked that you had to manage going out and getting resources and defending the base. I wish you got money for completeing the waves, or killing dudes. As i eventually ran out of crystals to harvest and got screwed. Nice entry though :D
SevenKingdomsSurvivors
01. May 2014 路 02:47 UTC
I like it but it's pretty hard. I kept dying on the first wave. Great music!
Empyrealhell
01. May 2014 路 02:48 UTC
I ran out of resources pretty early on, from that point I pretty much just sat and waited until I died on wave 5. It would have been nice to have more to work with.
ocmu
01. May 2014 路 02:53 UTC
I really enjoyed this. It took a lot of trial and error to learn how to survive the first couple waves (is it possible to beat wave 3??), but I found it really easy to control and fun to upgrade. It'd be nice if more resources spawned : )

Decent art, and pretty good music to boot. I like the hotkey setup and ability to do mouse control as well. Great job overall!
unprompted
01. May 2014 路 11:32 UTC
I almost made a game about a podcast about community radio, too.
jellyfishlion
03. May 2014 路 14:47 UTC
It's a cool game, but I had a bit of trouble figuring out the controls at first. Overall I think it certainly has potential. Good job! :)
Hyoga-3D
04. May 2014 路 02:20 UTC
I don`t know if I`m missing something but I died in the first round, it`s was very dificcult to kill the monsters.
PaperBlurt
05. May 2014 路 07:45 UTC
Aww man this is hard as hell.
But I like the combo of like mining and survival shooter.
loxo
17. May 2014 路 19:08 UTC
Interesting game concept! It took me a few attempts to understand the game, even with the instructions. But then it was great fun, so it would be nice to have a small tutorial to get faster into the game.