{"author_link":"\/author\/xhunterko\/","author_name":"xhunterko","author_uid":"1960","comments":[{"author_name":"xhunterko","author_uid":"1960","time":"Apr 27, 2014 @ 6:16pm","epoch":1398622260,"text":"Of course, I'm an idiot and forgot to post the source. Source is here: http:\/\/www.newgrounds.com\/dump\/item\/7b785e727551cc615fe30351d339666c\r<br\/>\r<br\/>Can that be fixed I forget?"},{"author_name":"xhunterko","author_uid":"1960","time":"Apr 27, 2014 @ 8:06pm","epoch":1398628860,"text":"And of course back up web link in case newgrounds REALLY hates it: http:\/\/www.newgrounds.com\/dump\/item\/94f471a52f524bd0adc4d8dd0ca5c081"},{"author_name":"gikdew","author_uid":"18806","time":"Apr 28, 2014 @ 8:31am","epoch":1398673560,"text":"Quite fun! Loving those programmer art! ;)"},{"author_name":"SuperIzzo","author_uid":"34828","time":"Apr 28, 2014 @ 9:36am","epoch":1398677460,"text":"An interesting way to make a maze, but it gets a bit boring after a while. Could do with better graphics, or at least changing the color of the ground as it is too close to the color of the water and after playing for a while it strains your eyes."},{"author_name":"Jack","author_uid":"7315","time":"Apr 28, 2014 @ 10:53am","epoch":1398682080,"text":"Was the world supposed to be the monster? I played for a long time waiting for something to happen and something never did. It's a shame, the idea of chasing rather than running away from huge monsters is always a fun thing to make into a game."},{"author_name":"xhunterko","author_uid":"1960","time":"Apr 28, 2014 @ 7:58pm","epoch":1398714780,"text":"The monster is actually in 3 different places. Try going just straight ahead. Would've been nice to add different graphics but, time got away."},{"author_name":"Shigor","author_uid":"5242","time":"Apr 29, 2014 @ 2:02am","epoch":1398736620,"text":"After spending few minutes of mindlessly moving around the screens and not finding anything of interest, I got bored and closed it."},{"author_name":"simon02","author_uid":"34687","time":"Apr 29, 2014 @ 2:05am","epoch":1398736800,"text":"Clearly the ocean is huge. I was diving around for at least 3 minutes, but didn't come across anything but water and land. Some indication of where to go or something else to look at\/do would've been nice.\r<br\/>\r<br\/>I only read that the shortest way was to go straight ahead at the end, but didn't feel like going through the experience again."},{"author_name":"ruthiepee","author_uid":"36556","time":"Apr 29, 2014 @ 2:08am","epoch":1398736980,"text":"The graphics remind me of those old Atari games where you can't really tell what the sprites are supposed to be... Also, I swam over about a hundred screens and never found anything?"},{"author_name":"cageinabird","author_uid":"12377","time":"Apr 29, 2014 @ 9:27am","epoch":1398763320,"text":"I couldn't find the creature, unfortunately. It needs a radar, and either make the area smaller or put more things (like hazards, minor enemies) in it."},{"author_name":"Skywilly","author_uid":"4255","time":"Apr 29, 2014 @ 11:44am","epoch":1398771540,"text":"Cool idea. It deserve an HUD ;)"},{"author_name":"Hempuli","author_uid":"491","time":"Apr 29, 2014 @ 7:38pm","epoch":1398799980,"text":"I like the idea of exploring a large area for ponderous creatures, and once I got the idea of the screenshake it added some neat atmosphere; I just wish there was more to find and look at while playing.\r<br\/>\r<br\/>(Also, what antivirus program are you using?)"},{"author_name":"Hempuli","author_uid":"491","time":"Apr 29, 2014 @ 7:38pm","epoch":1398799980,"text":"Whoops, comment is not same as rate!"},{"author_name":"xhunterko","author_uid":"1960","time":"Apr 30, 2014 @ 10:06am","epoch":1398852060,"text":"@Hempuli Glad you like it thanks for playing! I'm using Bitdefender as an antivirus. It's a shame it's blocked for some reason, it looks rather fun!"},{"author_name":"orangepascal","author_uid":"12805","time":"Apr 30, 2014 @ 5:13pm","epoch":1398877680,"text":"I searched and searched but couldn't really find anything making it a bit of a boring experience ;(  Perhaps make the monster &quot;cheat&quot; and find the player more frequently or what ever he does, or adding other items or fish could make it interesting?"},{"author_name":"KeyMaster","author_uid":"30626","time":"Apr 30, 2014 @ 10:46pm","epoch":1398897660,"text":"A nice idea but sadly there's not much to it yet. I presume that's mostly due to time constraints and missing engine knowledge though. But what I liked was the ending which is so in contrast to the monster you just probed :D"},{"author_name":"tripleVisionGames","author_uid":"12495","time":"May 1, 2014 @ 8:06am","epoch":1398931260,"text":"I really like the idea of exploring and particularly the idea of probing the creatures. I think this is a good start and a really interesting idea that could grow into something awesome and unique.\r<br\/>\r<br\/>I know it's not there now but I can see there being a really cool art style to go with this too and really nice music to soothe you through the game."},{"author_name":"Hempuli","author_uid":"491","time":"May 1, 2014 @ 4:39pm","epoch":1398962040,"text":"@xhunterko: I sent BitDefender mail about that and according to VirusTotal they've cleared the malware rating after a re-analysis :) Thanks for telling me about this!"},{"author_name":"Cambrian_Man","author_uid":"4198","time":"May 2, 2014 @ 2:53am","epoch":1398998880,"text":"I couldn't really figure out what to do. I think this is a case where I feel like if the world was smaller, it would've been easier for me to feel like I knew where I was going. Or maybe a 'ping' mechanic? It's got a nice 2600 vibe, though, so I dug simple graphics."},{"author_name":"xhunterko","author_uid":"1960","time":"May 2, 2014 @ 4:40am","epoch":1399005300,"text":"@Hempuli Your welcome!"},{"author_name":"dector","author_uid":"9598","time":"May 3, 2014 @ 2:56pm","epoch":1399128660,"text":"Swim for few minutes. Can't find nothing new :("},{"author_name":"stvr","author_uid":"26473","time":"May 3, 2014 @ 8:46pm","epoch":1399149660,"text":"With even the tiniest indication of where the creature was -- a roar that got louder, some sort of radar ping -- this would be an interesting hunt."}],"images":["ld29\/1960-070b69f8c0efd6cb2abc96c041ab5802.jpg"],"links":[{"url":"http:\/\/www.newgrounds.com\/portal\/view\/638292","text":"Web"},{"url":"http:\/\/www.newgrounds.com\/dump\/item\/94f471a52f524bd0adc4d8dd0ca5c081","text":"Windows"},{"url":"http:\/\/www.newgrounds.com\/dump\/item\/7b785e727551cc615fe30351d339666c","text":"Source"}],"metadata":{"g_key":"20547","g_author":"1960","g_event":"LD29","g_eventkey":"22","g_subevent":"COMPO","g_urlkey":"20576","g_title":"The Huntress","g_status":"UCHK1","g_place":"1242","g_commentcount":"22","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/342546\/1960-shot0.png-eq-900-500.jpg"],"text":"A mysterious and possibly dangerous creature is rumored to exist in these waters. You have been tasked with investigating these rumors. Probe the creature to determine it's threat level by running into it. You have NO WEAPONS. Good luck!\r\n\r\nControls:\r\nArrow keys to move.\r\n\r\nHint: Try swimming straight ahead.\r\n","title":"The Huntress"}