Mr. Fisk by carlmartus
Can you navigate your way below the surface and fish your way through the 6 challenges?
Let's find out if you have what it takes to finish the game :)
The game requires a new browser with support for asm.js and WebGL. Tested on Firefox and Chrome.
Keys:
UP/DOWN/LEFT/DOWN
Let's find out if you have what it takes to finish the game :)
The game requires a new browser with support for asm.js and WebGL. Tested on Firefox and Chrome.
Keys:
UP/DOWN/LEFT/DOWN
| Web | http://martus.se/ld29/mrfisk/ |
| Source | https://github.com/carlmartus/fisk |
| Original URL | https://ludumdare.com/compo/ludum-dare-29/?action=preview&uid=31158 |
Ratings
| Coolness | 42% | 1651 |
| Overall | 2.76 | 953 |
| Fun | 2.52 | 968 |
| Graphics | 2.56 | 941 |
| Humor | 2.47 | 523 |
| Innovation | 2.76 | 773 |
| Mood | 2.33 | 1073 |
| Theme | 3.52 | 332 |
What I liked: My favorite thing was that you made the surface of the sea active, that you made it get rougher through the game, and that you made it impact my movement. I also liked that you had a complete package that had progressive missions that ran to completion, I stuck around and finished the whole game because you told me there were six challenges and I knew I could complete them. The "big thing" at the end was a nice humorous mystery.
What I personally would have changed: The pace - I would have made everything a bit faster, including the boat, the rope, and the impact of waves on the boat. BUT that is personal preference! I like more arcade-type games, but it's totally fine if the slower pace was a deliberate taste, after all it's a fishing game.
I struggled badly to move on the final mission. There was a flying fish just left of me when I started, but I could not get there. I held down the left button but the ship was stuck in the waves. I'm afraid I never QUITE understood how the waves affected my ship. The final mission for me, I had to find a flying fish to finish, and I spent like 7-10 minutes just holding down the right button, inching along extreeeeeemely slowly.
Still, it was worth it to have the sea get rough, cuz that was my favorite part!
Lastly, a technical note. I ran it in firefox and it kinda worked, but the surface of the sea was not rendered. I wouldn't have known this if I didn't see your screenshot, but I did so I switched over to chrome and it worked fine.
Anyway, a lot of rambling there, but good job making a complete game with some nice touches!
The general reflection seams to be the speed of the game being a bit slow and adding some audio. Thank you everyone for your comments they are all very constructive and I will think of this for the next ludum dare!
Btw, I didn't expect to fish a submarine.