Mr. Fisk by carlmartus

[raw]
made by carlmartus for LD29 (COMPO)
Can you navigate your way below the surface and fish your way through the 6 challenges?

Let's find out if you have what it takes to finish the game :)

The game requires a new browser with support for asm.js and WebGL. Tested on Firefox and Chrome.

Keys:
UP/DOWN/LEFT/DOWN

Ratings

Coolness 42% 1651
Overall 2.76 953
Fun 2.52 968
Graphics 2.56 941
Humor 2.47 523
Innovation 2.76 773
Mood 2.33 1073
Theme 3.52 332

Feedback

trueyomic
28. Apr 2014 · 02:58 UTC
The gameplay was slow, but well done.
sstrandberg
28. Apr 2014 · 13:55 UTC
Ended up being a bit tedious after a while, but overall solid and functional.
capnramses
28. Apr 2014 · 19:00 UTC
i really liked it - `fina fiskar'! definitely it has the cute factor going. i just realised i stopped right before finishing the last challenge - d'oh! anyway i think it would be improved by extremely silly hook-lowering sounds and some funny music - not sure how emscripten copes with audio though
jhrrsn
03. May 2014 · 07:16 UTC
It was a little slow but you managed to achieve a fair amount in the timeframe. Well done!
01F0
03. May 2014 · 07:35 UTC
Fun. It feels like a complete game due to the fact that you have put in multiple missions. I think some audio would have been nice though. I like the challenge that the waves provides when trying to get fish on the hook.
GamerTaters
03. May 2014 · 07:41 UTC
Simple idea. Well executed. Good work.
edibletoaster
03. May 2014 · 07:45 UTC
Good work. I'll agree it's a bit slow but got through it all. Audio would've been wonderful in this.
pkenney
03. May 2014 · 14:17 UTC
I finished the whole game. Nice work, especially for what looks like your first Ludum Dare game.

What I liked: My favorite thing was that you made the surface of the sea active, that you made it get rougher through the game, and that you made it impact my movement. I also liked that you had a complete package that had progressive missions that ran to completion, I stuck around and finished the whole game because you told me there were six challenges and I knew I could complete them. The "big thing" at the end was a nice humorous mystery.

What I personally would have changed: The pace - I would have made everything a bit faster, including the boat, the rope, and the impact of waves on the boat. BUT that is personal preference! I like more arcade-type games, but it's totally fine if the slower pace was a deliberate taste, after all it's a fishing game.

I struggled badly to move on the final mission. There was a flying fish just left of me when I started, but I could not get there. I held down the left button but the ship was stuck in the waves. I'm afraid I never QUITE understood how the waves affected my ship. The final mission for me, I had to find a flying fish to finish, and I spent like 7-10 minutes just holding down the right button, inching along extreeeeeemely slowly.

Still, it was worth it to have the sea get rough, cuz that was my favorite part!

Lastly, a technical note. I ran it in firefox and it kinda worked, but the surface of the sea was not rendered. I wouldn't have known this if I didn't see your screenshot, but I did so I switched over to chrome and it worked fine.

Anyway, a lot of rambling there, but good job making a complete game with some nice touches!
🎤 carlmartus
11. May 2014 · 08:30 UTC
Thank you pkenney I will take this in account for the next Ludum dare :)

The general reflection seams to be the speed of the game being a bit slow and adding some audio. Thank you everyone for your comments they are all very constructive and I will think of this for the next ludum dare!
JoshOS
11. May 2014 · 11:22 UTC
Nice and relaxing game. It would have been nice to add music and sound effects. I liked the way waves move the ship, good job.

Btw, I didn't expect to fish a submarine.