Mr. Dwarf by zaratustra

[raw]
made by zaratustra for LD29 (COMPO)
Left/Right - walk, Up - jump, Down - wait. X places/removes a support.

Press left/right/up against a dirt block to dig it.

Reach the surface.

Ratings

Coolness 40% 1692
Overall 3.04 702
Audio 2.29 786
Fun 2.92 649
Graphics 3.08 618
Humor 2.00 849
Innovation 3.50 260
Mood 2.55 941
Theme 3.43 408

Feedback

Jan Peter (jpdev)
27. Apr 2014 · 10:19 UTC
nice

only control flaw: if you want to dig a stone that is beeing crushed, you don't dig (because it's getting crushed) but move there and then get crushed yourself.

I would prefere if moving against a stone that is beeing crushed would not move you in it's position. (you die 100% of the time, so it's never an action you want to take, but i did it by accident a few times.)

thanks for the undo button, otherwhise it would be too demotivating. :)
dkkarate
27. Apr 2014 · 17:36 UTC
Not intuitive. Hard to determine what action is allowed.
pbsds
27. Apr 2014 · 21:12 UTC
The introtext is hard to read, and the game quickly puts you in a unwinnable situation (or maybe i suck), but i like the idea for a endless game
j_peeba
28. Apr 2014 · 11:07 UTC
The mechanics seem promising and the potential for good brain teasers is definitely here. Currently it's a little hard to get into the game though since there's so little feedback for the player with movement and falling pieces and such.
Dooleus
28. Apr 2014 · 11:08 UTC
I like the art and gameplay. Wish there was some music.
Luis Anton
28. Apr 2014 · 18:00 UTC
Complex usage of Puzzlescript, with that almost real-time action :D Well done.
fluidvolt
29. Apr 2014 · 20:09 UTC
Cute graphics, and an interesting mechanic. Unfortunately, it was hard for me to understand what I could and couldn't do a lot of the time. But I'm not very good at puzzle games so take that with a grain of salt! Good work on this.
SaintHeiser
01. May 2014 · 11:57 UTC
Very good entry!
Like puzzle script games where developers make something new.
Can cravl only 3-d level... I'll try it later =)
petey123567
02. May 2014 · 00:51 UTC
Original!
PriorBlue
02. May 2014 · 01:04 UTC
This game is very very minimalistic. :D
csanyk
02. May 2014 · 06:20 UTC
It's like a reverse tetris, and requires a lot of planning to avoid getting crushed. Very challenging!
tomvert
02. May 2014 · 20:12 UTC
Great concept, a bit too hard at first. Great job anyway :D
ThingoStudios
03. May 2014 · 03:34 UTC
Interesting. On the one hand, it's a cool and unique take on a puzzle game; on the other hand it's really hard and nonintuitive.
AlexFili
10. May 2014 · 19:29 UTC
Pretty clever, you have to be careful where you put the platforms and which rocks you leave behind so they don't crush you