Mind Your Business by Noah Ratcliff

[raw]
made by Noah Ratcliff for LD29 (JAM)
How to play: Click

Play as a wordsmith an acrobat of the conscious and subconscious world. With each interaction your life hangs on the line, get the right impression of the person you are talking to before it is too late. If you make mistake, you may spend your life eternally trapped in the subconscious of a psychopathic little girl. Or you could just get lost in the woods, quit the game out of rage, then leave a comment expressing your exasperation.

I recommend restarting the game and exploring the different options... If you're lucky enough to make it through a full run without death. ;D

If you have trouble running the game, try installing the Xna Redistributable, then drop a comment, or hit me up at me@nratcliff.com, or on twitter.

Ratings

Coolness 44% 1633
Overall(Jam) 3.59 133
Audio(Jam) 3.41 212
Fun(Jam) 3.03 346
Graphics(Jam) 4.30 71
Humor(Jam) 3.52 89
Innovation(Jam) 4.03 18
Mood(Jam) 3.81 85
Theme(Jam) 3.91 42

Feedback

ENDESGA
29. Apr 2014 · 02:21 UTC
Wow, this game has depth and meaning.
The animations were a little tedious, but it was a lot of fun!
Love it
rojo
29. Apr 2014 · 06:04 UTC
Animations are pretty slick, and the tune is catchy.
Mandlebar
29. Apr 2014 · 14:13 UTC
Loved the aesthetic and thought it played well too! Great job!
ArcturusDeluxe
29. Apr 2014 · 22:54 UTC
Those isometric bouncy effects are awesome, if a little impractical as far as actual gameplay goes. I like the concept too. Polished presentation all round and nice music too.
archaeometrician
29. Apr 2014 · 23:35 UTC
Wow such a beautiful game, and so few comments :( the graphics and animation are wonderful, the music is awesome. The way we enter the mind and see beneath the surface, amazing use of the theme. Unfortunately for me, I got trapped in the mind of a fern loving lady :P Amazing game
LandoSystems
29. Apr 2014 · 23:45 UTC
Excellent presentation style, though the length of time it takes to transition between each scene became grating rather quickly. Excellent interpretation of the theme, but I wish there was some level of interaction with the world.
ComicSans
30. Apr 2014 · 00:23 UTC
I love the visual style!
Mr. Jif
30. Apr 2014 · 01:41 UTC
This is awesome! I loved the graphical style and the music was pretty catchy too. A very good and well presented take on the theme. The animations were pretty cool but did probably take a little too long as I found my third and fourth play through a tad tedious. Overall great job though!
NiceAlexanderAS
02. May 2014 · 04:00 UTC
Another XNA developer :D The concept and the story are original, great work n_n
hbocao
03. May 2014 · 14:39 UTC
The graphics are very beautiful and I love how you used the theme. Great job! I just wish the animation were a little faster because it got annoying the more you walked through the game.
joe40001
04. May 2014 · 09:33 UTC
All my life... I have loved ferns, but never have I thought I'd find a soul mate.

Also why does Mt.Dew man dream of Pepsi? Is he a liar?

Seriously though, fun cute game. Highest marks for humor of any game I've played yet. Hippie lady might have glitched on me one playthrough, but it's not a bit deal.

I really liked this game.
ccglp
04. May 2014 · 17:51 UTC
Love the isometric graphics :)
PaperBlurt
04. May 2014 · 18:02 UTC
Woah.

Real nice.

the graphics are fresh and crisp.

And I like games with some depth.
XenosNS
04. May 2014 · 18:12 UTC
Very nice. Animations were great, though could of been a bit faster. Feel like I've heard that music somewhere but can't put my finger on it. Will likely drive me crazy tonight.
Xaychru04
04. May 2014 · 18:52 UTC
The isometric transitions were awesome, maybe a bit too long though. ^^ The game was pretty original, and fun to play! :)
Snoother
05. May 2014 · 11:45 UTC
Pretty unique. And the presentation is quite polished. The main concept is very good and, for the most part, fun, if at times containing too many sudden end-games for my liking.
Techblogogy
05. May 2014 · 18:06 UTC
Good job!
WhiteWolf93
08. May 2014 · 01:57 UTC
I liked it so much that I had to show it to some friends. Not all days are seen so good games, and that being in the ludum dare! I can say only one thing: Finish this game, I love it. Magnificent work!
muramasa
08. May 2014 · 02:41 UTC
That exit! I wanted to share my love for nature ;^; http://puu.sh/8DBYp.png

I think I'm a social genius. I got to enter everyone's mind without problems. EXCEPT for the hippie girl, where I can't continue with the conversation without pressing Exit "by mistake".
crocantidepollo
08. May 2014 · 23:43 UTC
Interesting concept, great humor and the music was good too! The transitions are nice at first but after a while feel quite cumbersome
danbo
10. May 2014 · 17:43 UTC
Quite slick and polished - nice style, though the animations made it a little frustrating to play at times.

Reminds me of Sierra adventure titles with all the sudden and at times incomprehensible deaths. But exploring all those deaths is basically the fun of the game

Dunno what the deal with the misogynist pepsi guy is but he reminds me of a friend...
iambored2006
13. May 2014 · 12:03 UTC
Very interesting. I didn't know there could be product placement in an LD game :)
Myyyvothrr
14. May 2014 · 10:35 UTC
Interesting theme use, great graphics style!
Teesquared
16. May 2014 · 02:13 UTC
Nice transitions and good concept. Movement and interface could use some refinement.