The Underkeep by DaanVanYperen
The Deep threatens your keep! Delve treasure and build up your defenses to ward off the onslaught of imps!
"A Lady shan't wait for things to surface!
Bring me treasure so our keep may grow ever stronger!"
INSTRUCTIONS: USE MINIONS BEFORE THREATS SUBMERGE (click minion, then threat), GATHER TREASURE, BUILD YOUR KEEP FOR EXTRA MINIONS.
Controls: Mouse
LibGDX and Artemis-ODB. WebGL required, if you don't have a WebGL compatible browser (Like IE), try it with Chrome or Firefox.
"A Lady shan't wait for things to surface!
Bring me treasure so our keep may grow ever stronger!"
INSTRUCTIONS: USE MINIONS BEFORE THREATS SUBMERGE (click minion, then threat), GATHER TREASURE, BUILD YOUR KEEP FOR EXTRA MINIONS.
Controls: Mouse
LibGDX and Artemis-ODB. WebGL required, if you don't have a WebGL compatible browser (Like IE), try it with Chrome or Firefox.
| Web (WebGL) | http://www.mostlyoriginal.net/play-underkeep/ |
| Timelapse (Youtube) | http://youtu.be/fHEWN34NKR0 |
| Source (github) | https://github.com/DaanVanYperen/underkeep |
| Original URL | https://ludumdare.com/compo/ludum-dare-29/?action=preview&uid=22396 |
Ratings
| Coolness | 100% | 1 |
| Overall | 3.42 | 328 |
| Audio | 3.06 | 361 |
| Fun | 2.98 | 587 |
| Graphics | 3.98 | 108 |
| Humor | 2.96 | 260 |
| Innovation | 3.39 | 333 |
| Mood | 3.07 | 474 |
| Theme | 3.24 | 575 |
Use the money to build walls (fort hit points) or buildings to create units. Click a friendly unit (e.g. knight) and send to kill something on the map.
I find it becomes a challenge of how quickly and accurately I can click. Friendly units will constantly be coming back from battle so I found myself selecting my spelunker accidentally.
Time is critical, so by the time I build a reinforcement, I could have destroyed two enemies instead (better). Hotkeys would be nice, like one to spam reinforcements in a panic frenzy.
Also I notice you can build a structure on top of a stack of wall reinforcements, seeming like a safer option, but it is the first to get destroyed.
I enjoyed your game. Well done!!!
It's a nice twist on a defense game. I kinda felt like the map/radar should be bigger than the castle stuff though.
It was really really fun to play once you get the basics ^^
The 'hocus pocus' sound effect made me laugh way more than it should have. :D
Like how you split castle and dungeon. But some rules wasn't clear for me. Anyway, good job!
It's nice and unique. But eventually, I couldn't keep up with it with my trackpad. Lol
The pixelart looks great and the audio is ok.