Light and Hate by wespaugh

[raw]
made by wespaugh for LD29 (COMPO)
Known bug! Occasionally the game will start with a missing player sprite. It's best to just relaunch the game. Also, the game just looks much much better on OSX. No clue why!

The game is an infinite runner about moving on and deciding where to spend your time, thought and energy.

Space to jump, space again to double-jump. When you land on the ground, The One Beneath The Surface mimics your most recent jump.

You must find time and distance yourself from The One Beneath The Surface while doing your best to avoid her getting tumors.

Also! Sorry, OS X version does not include source, sorry! I'm going to include it with windows submission soon.

Ratings

Coolness 36% 1773
Overall 2.86 876
Audio 2.90 465
Fun 2.55 947
Graphics 2.64 891
Humor 2.31 646
Innovation 3.36 359
Mood 3.00 530
Theme 3.68 194

Feedback

Foofur
28. Apr 2014 · 13:34 UTC
Really liked the way you interpreted the theme. It's really hard to play though...
pandamicro
28. Apr 2014 · 16:17 UTC
Too hard to control, not very intuitive either. But I really like the idea
Lunatic
28. Apr 2014 · 17:00 UTC
Can't download the windiws file. Server error
Kerdelos
28. Apr 2014 · 18:00 UTC
The idea is awesome yet the delayed controls makes it hard to enjoy. And most of the platforms are unreachable.
Lucariatias
28. Apr 2014 · 20:18 UTC
Very hard game, but very nice idea.
agmcleod
29. Apr 2014 · 00:38 UTC
Dont have to include source in the platform distributions, just simply a separate source distribution
josefnpat
29. Apr 2014 · 04:42 UTC
With more polish, I think the control issues could have been sorted out. It helps to imagine that the player is moving on a sinusoid, and then you can jump over the tumors more easily. Nice job!
blockbot
29. Apr 2014 · 13:29 UTC
I really like the concept of the two characters reacting to each other. Would be cool to see how this turns out with more time to work on it. Nice submission!
ryebread761
29. Apr 2014 · 13:30 UTC
Very difficult. Also couldn't seem to jump one time on windows?
Kragnir
29. Apr 2014 · 14:22 UTC
Like the use of sound and graphic, the gameplay could use some expanding though since it is just one difficult to time jump repeated over and over. I like that it actually had and ending.
Nkracer
29. Apr 2014 · 21:53 UTC
I like the way you made it go with the theme. Nice job on the game!
poxpoxpox
03. May 2014 · 08:27 UTC
Really nice mood in the game
Konrad Zegis
03. May 2014 · 17:10 UTC
Great idea, and pretty hard to play to :)

On windows 7 - one time, after 5 restart, it stopped responding to keyboard.
Red Light Collective
10. May 2014 · 03:55 UTC
Liked the art but the game is really hard dude.
Looks like one of my games hahaha
quantumpotato
15. May 2014 · 01:59 UTC
Cool art, tricky controls. Interesting trap of going for time when you need to make the bottom jump. Check this game out: http://armorgames.com/play/5870/poto-cabenga