ColinQuest by barrucadu

[raw]
made by barrucadu for LD29 (JAM)
ColinQuest is a game involving Colin. Explore deep into the caves beneath the surface, in a roguelike with no goal!

Feedback

Mythalore
30. Apr 2014 路 11:41 UTC
Could you add a pre-compiled version of the game please. I barely have time to download games let alone compile them myself. Not Rated - unplayable.
Dining Philosopher
30. Apr 2014 路 11:54 UTC
You will not get many players with a game that requires source download and make, let alone installing clang (70MB) - I used Python with PyGame on my first LD, and have been using Javascript since then.

The game itself didn't work for me, I could walk around and get poisoned, but < and > didn't let me move up or down. The help function should document more stuff I guess.

Also:

Select items to drop:
a - Apron [x001]
b +ld29: mob.c:549: void unwield_item(Mob *, Item *): Assertion `*pos == item' failed.
c - Potion of Cure Poison [x001] Aborted (core dumped)]

Good hacker effort though :-)
pyrogames
02. May 2014 路 05:21 UTC
Reminds me a lot of hack. I would go and cross-compile a bunch of binaries for you, but I can't get mingw to statically link against pdcurses. Nice game, though
pyrogames
02. May 2014 路 05:23 UTC
Wow. You programmed this in C? Not many people use C for a ludum dare. I like C
馃帳 barrucadu
02. May 2014 路 16:39 UTC
There is now a statically-linked Linux binary. There may be a Windows one later if we can get that to work.
shasharala
04. May 2014 路 10:19 UTC
The binary was not executable for me on Ubuntu 12.04.4 and I was not able to compile/build from the sources, receiving an error looking for 'curses.h' which is not supplied in the source.