Clobsters by HartLaboratories

[raw]
made by HartLaboratories for LD29 (COMPO)
Local multi-player lobster arena battle!

Wonky controls and lots of action!

Player 1 : WASD-R/Gamepad
Player 2 : Arrow-keys P

Check out a battle here:
https://www.youtube.com/watch?v=vo4rYiZBXrM

Edit: I decided I like Clobsters enough to pursue it a bit further. I am looking into a small scope console release. I registered Clobsters.com, check back there or follow @HartLabs on Twitter for updates.

Ratings

Coolness 63% 3
Overall 3.43 323
Audio 2.80 544
Fun 3.61 143
Graphics 3.14 579
Humor 3.62 77
Innovation 3.83 113
Mood 3.00 530
Theme 2.17 1163

Feedback

BarkingCat
28. Apr 2014 · 20:20 UTC
First rule of the clobs club: we don't talk about the clobs club. 5/5
Gaming_Ray
28. Apr 2014 · 20:24 UTC
This is pretty cool. Nice work.
Ludonaut
28. Apr 2014 · 20:24 UTC
Don't clob with the clobster. Fun!
Lucariatias
28. Apr 2014 · 20:25 UTC
Would be nice to see some network play so us lonely people could play without frantically searching for a friend, other than that, my only other complaint is the controls feel a little "floaty" at times.
Very original concept and a lot of fun to play around with.
jtpup0
28. Apr 2014 · 20:26 UTC
reminds me of starwhals with lobsters, very fun!
elefantopia
28. Apr 2014 · 20:26 UTC
I had no idea being a lobster was so harsh. Kudos on the leg animation. The opponent AI isn't too challenging though.
philip_sinclair
28. Apr 2014 · 20:27 UTC
Not sure what it has to do with the theme, but an intersting game mechanic. A bit like sumo, so you have to puch the other lobster into the sea urchins to slowly kill him. I only played 1p so didn't really get the full experience, but it was nicely polished with amazing character physics/animations.
longshorts
28. Apr 2014 · 20:28 UTC
At first I thought the controls were quite clumsy, but then realised this simply added to the fun and struggle of the game! Very well thought out and original :)
AngryPriest
28. Apr 2014 · 20:31 UTC
Cool game, lobsters need to drink less
zedutchgandalf
28. Apr 2014 · 20:38 UTC
Very fun!
Gins
28. Apr 2014 · 21:20 UTC
Animation is great, very fluent, but it's also very confusing to get into.
Too bad I don't have anyone to try it out with me :(
Somfunambulist
28. Apr 2014 · 21:20 UTC
I never would have thought it but now I know that I have always wanted a lobster fighting game.
SzRaPnEL
29. Apr 2014 · 19:48 UTC
Multiplayer :) I love the idea of movement and there are pro moves to be made! Easy to learn hard to master!
Halbernacht
30. Apr 2014 · 03:43 UTC
Kinda felt weird playing by myself, but the game is entertaining even just bashing two lobsters together awkwardly.
mrbungle
01. May 2014 · 22:00 UTC
Clobsters is such a great name, this game made me grin wildly! I love the physics, it's just a shame it's not a tad more predictable. The encroaching sea urchins also made my day.
Joshua_Burr
01. May 2014 · 22:04 UTC
I really like this. The legs look very nice.
fueelin
03. May 2014 · 02:48 UTC
I lol'ed.
noom
03. May 2014 · 02:49 UTC
Played this one with my SO and we had a lot of fun, lots of laughs. The physics were crazy and we couldn't figure them out, kept spinning around all over the place. I loved how the ring kept shrinking, very nice touch. I think if you polished up the audio this could be a really good game.
minibutmany
03. May 2014 · 02:52 UTC
Really crazy controls! I love the way the legs are animated on the lobsters. When you do the official release, if you do online multiplayer, I can imagine 6+ player battles could get really interesting!
mcapraro
09. May 2014 · 06:03 UTC
i really liked the way the lobsters moved, even though it was a bit challenging at first
littleball
12. May 2014 · 21:21 UTC
Nice game, just need another player...

Well done!
peterlavey
17. May 2014 · 13:43 UTC
That was fun! was difficult to manage but that made ​​more challenging, the instructions could have been elsewhere were not seen, but the best I've tasted so far, good job! :)
Raiyumi
17. May 2014 · 18:41 UTC
Really nice! Movement was a bit weird, but it felt really solid as well.