Kill or Kill by GreatBigJerk
Kill or Kill is a game where you have to go about your daily routine while managing your urge to kill. On the surface you're an average joe, below the surface, you're completely nuts.
Controls:
- Arrow keys to move.
- Space to interact.
Space covers pretty much everything in the game, this includes talking to things(try talking to inanimate objects!), killing things, and dragging things.
Watch out for cops when you're on your spree! They can only see directly in the direction they're facing. They won't harm you when you're just doing chores.
Tips/workarounds to bugs:
- The hit areas around killed things can get a bit funky. So if you get stuck on a murder spree, get a cop to kill you!
- If you have trouble picking up the cat, go to it's left side and walk right up against the wall and then try to pick it up.
- Cops can shoot you pretty much once their gun is on screen. Your best bet is to watch the minimap very carefully. You can also kill cops when their back is turned!
- Billy can get stuck if you kill him right next to the ATM, wait for him to move into a more open area first.
Tools used:
- Unity
- Adobe Photoshop
- Adobe Illustrator
- bsfxr
http://www.bfxr.net/
- Magix Music Maker (provides instrument loops and tools to mix them together)
http://www.magix.com/ca/music-maker/
Note: The project won't run as-is due to me having to remove licensed libraries.
Things removed:
- iTween Extension
http://itween.pixelplacement.com/nativeExtension.php
- 2D Toolkit
http://www.unikronsoftware.com/2dtoolkit/
Free libraries left in source:
- C# Messenger Extended
http://wiki.unity3d.com/index.php?title=CSharpMessenger_Extended
- iTween
http://itween.pixelplacement.com/index.php
Fonts used:
-Bebas Neue
http://www.dafont.com/bebas-neue.font
- Dickie
http://www.dafont.com/dickie.font
Controls:
- Arrow keys to move.
- Space to interact.
Space covers pretty much everything in the game, this includes talking to things(try talking to inanimate objects!), killing things, and dragging things.
Watch out for cops when you're on your spree! They can only see directly in the direction they're facing. They won't harm you when you're just doing chores.
Tips/workarounds to bugs:
- The hit areas around killed things can get a bit funky. So if you get stuck on a murder spree, get a cop to kill you!
- If you have trouble picking up the cat, go to it's left side and walk right up against the wall and then try to pick it up.
- Cops can shoot you pretty much once their gun is on screen. Your best bet is to watch the minimap very carefully. You can also kill cops when their back is turned!
- Billy can get stuck if you kill him right next to the ATM, wait for him to move into a more open area first.
Tools used:
- Unity
- Adobe Photoshop
- Adobe Illustrator
- bsfxr
http://www.bfxr.net/
- Magix Music Maker (provides instrument loops and tools to mix them together)
http://www.magix.com/ca/music-maker/
Note: The project won't run as-is due to me having to remove licensed libraries.
Things removed:
- iTween Extension
http://itween.pixelplacement.com/nativeExtension.php
- 2D Toolkit
http://www.unikronsoftware.com/2dtoolkit/
Free libraries left in source:
- C# Messenger Extended
http://wiki.unity3d.com/index.php?title=CSharpMessenger_Extended
- iTween
http://itween.pixelplacement.com/index.php
Fonts used:
-Bebas Neue
http://www.dafont.com/bebas-neue.font
- Dickie
http://www.dafont.com/dickie.font
Ratings
| Coolness | 100% | 1 |
| Overall | 3.44 | 308 |
| Audio | 3.43 | 179 |
| Fun | 3.25 | 372 |
| Graphics | 3.28 | 474 |
| Humor | 3.75 | 57 |
| Innovation | 3.23 | 440 |
| Mood | 3.34 | 276 |
| Theme | 3.27 | 554 |
Btw, I wasn't able to pick up the guy by the ATM.
well done, sir. Well done
where can I download that music??
Just an FYI, the player on the minimap seems to draw behind the buildings, not sure if intentional or not, but it looks kind of off.
The garbage bag needs to learn some manners, though. Nobody can boss me around like that.
I had a good time, the gameplay is simple but effective. Some of the collision areas were a bit tricky. I got taken down by the fuzz more times than I care to admit.
But the hitboxes are very hard
Good job :)
Impressive, nice looking and fun!
Overall an awesome entry !
I didin't understand everythin, killed maybe a bit too much people, but I liked it :D
Really enjoyed this. Actually ended up having to go on a massive killing spree BEFORE doing anything though, just to save myself the hassle of offing people later on and OH GOD I AM a monster.
The mood is very good for something so... Light looking. The little easter eggs of references here and there are very cool too. Love it :)
Controls are a bit clunky, but being a murderous psychopath felt so good I'm willing to forget it.
Cool game. I like the way the music shifts when you have to kill things.
our game --> "May I help you"
The dark humor was really solid and it was a good take on the theme, the music was fantastic, the transitions were great, and oh man...that graphic design on the title cards...probably my personal favorite part. Way cool.
My complaint is definitely that I seemed to have just been being arbitrarily shot by the police. Both times my game ended was what I assume was me being shot, but it was while doing the normal things. Officer please why. It's just laundry. Why did you kill me.
Great presentation, but a tad bit confusing. But overall, fantastic. Well done.
Nice mood and graphics!
nice game ;)
PS: No, YOU'RE a monster! :'(
I got hit a little too often by the police, maybe have a slightly larger mini-map. When playing the game you know exactly the police patterns but we don't so it becomes a little too much trial and error since there's very little time to get away when spotting police on the mini-map.
Great game, give me more murder!
I like how you cannot control it when suddenly turn into a blood thirsty monster!
Great job, funniest game I have seen so far.
Sorry you had a tech issue trying to play my game, I dunno why Unity player would refuse your input but I did see that happen to one guy who tested, he played in Chrome, no dice it ignored all inputs, then he played in FF, was fine, then Chrome again and was fine. Never managed to explain it!
The only downside is the camera, it can't let you see where are you going.
Not having to go back to the start for every time you are shot from off screen would be great though.
The combo of graphics, music and game for 48 hours work from scratch is pretty great.
The waypoint arrow didn't work for me on the "take the laundry to the laundromat" part.
Just me? Oh.
Great job!
Check this post out for the main character redesign:
http://www.ludumdare.com/compo/2014/05/05/kill-or-kill-starting-re-designs-for-the-full-game/
Best game so far :)
Realy liked it!
Full of humor and the mood was great.
I enjoyed :D
The full game won't have weird out of place things like that.
Anyway, it's still a funny idea!
+ interesting take on the theme
+ creepy and funny
- learning to avoid the cops takes a while
- too short
A bit glitchy when it comes to pickup stuff and drop it.
I did learn a valuable lesson though: policemen who only look in two directions are bad policemen.
I really like the overall concept but the graphics are also very nice.