Demonic Reflection by warwax

[raw]
made by warwax for LD29 (COMPO)
Demonic Reflection is a platform - puzzle game where you manage two characters to complete the level, you have to kill the down character to UNLOCK the door for the character at the top.
Finish the game as quickly as possible in order to get the best time.

Left Arrow or A : Move Left
Right Arrow or D : Move Right
Up Arrow or W : Jump

Ratings

Coolness 84% 2
Overall 3.31 425
Audio 2.21 828
Fun 3.33 312
Graphics 2.44 1023
Humor 2.61 431
Innovation 3.44 299
Mood 2.75 770
Theme 3.73 166

Feedback

Jase
28. Apr 2014 路 08:57 UTC
There's an error with your URL
馃帳 warwax
28. Apr 2014 路 08:59 UTC
Hello Jase, the URL error is fix.
Jase
28. Apr 2014 路 09:00 UTC
There's an error with your URL
schn眉t
28. Apr 2014 路 09:08 UTC
Nice concept, although the levels were very easy to solve. The music fits the demonic feeling of the game, but is a bit repetitive after a while.
Kimba
28. Apr 2014 路 09:29 UTC
Nice challenge
pht59x
28. Apr 2014 路 09:32 UTC
Quite like the idea of a dual character underground.
TsFreddie
28. Apr 2014 路 11:27 UTC
Can't open the link.
Split82
28. Apr 2014 路 11:28 UTC
Good entry! It wasn't quite hard to figure out how to kill under the ground guy though. The last level was the only one where I made a mistake :)
Jools64
28. Apr 2014 路 11:34 UTC
I liked this game, it was a really cool idea. It really would have benefited from some more levels and more interesting applications of the core game mechanic.

Great job!
Danman9914
28. Apr 2014 路 11:35 UTC
Cool concept and well executed!
tayl1r
28. Apr 2014 路 11:56 UTC
Nice, I've seen this concept before but not where you have to kill the doppleganger (well, unless you count that part in Tomb Raider...). Would like to see the idea expanded!
tanjent
28. Apr 2014 路 17:45 UTC
Really good level design that introduce the game mechanics. With some more time you can have introduces some moving platforms + other timing enemies. Solid idea!
mrexcessive
28. Apr 2014 路 18:06 UTC
Hey. The collision detection is based on the entire sprite including transparent parts, which is frustrating when playing.
I liked the mechanics of the game itself and got through about 5 levels. Good job and good idea!
AngryPriest
28. Apr 2014 路 21:11 UTC
Pretty cool game. Sound effects for jumping would have been nice, and if the collison boxes on the spikes were more forgiving
HartLaboratories
28. Apr 2014 路 21:13 UTC
Perfect concept, controls are a bit difficult.
Joseph Miller
29. Apr 2014 路 20:31 UTC
Interesting mechanic. A slightly more responsive environment would've been nice (animations, visual effects, more sound effects, etc. Don't necessarily need all of them, but one of those would've been good.) Good use of theme.
RPWhitaker
29. Apr 2014 路 20:52 UTC
clever idea!
VictorDoval
29. Apr 2014 路 21:15 UTC
Cool, clean and fun :)
davidB
30. Apr 2014 路 13:18 UTC
"Simple et efficace". Good job.
VictoryGarden
01. May 2014 路 04:12 UTC
Finished! Great, functional execution of the concept. Your musical loop is a little bit off, and it's repetitive but that's all right for such a short game. A longer version that maintains this one's simplicity while adding more style and visual feedback would be great--in particular, the hitboxes on the spikes make some portions unnecessarily punishing. I'd like to see level design that focused more on planning than difficulty with execution, too.

Still, this is really original for a 48-hour effort. Thanks for the experience!
snooze82
01. May 2014 路 17:41 UTC
i love it - very original :)
OddballDave
01. May 2014 路 17:41 UTC
Nice game. Usually in these types of games you have to keep both characters alive so this was a nice twist. Level design does need some work as you could largely ignore the bottom character and concentrate on keeping the top one alive. Then your natural path to the door would lead to the bottom characters death without having to think much about it.
clearlyspam23
01. May 2014 路 17:41 UTC
The game was pretty fun, would have been nice to have a few more levels. Also, occasionally the controls seemed a little unresponsive
SmilingCat
01. May 2014 路 17:44 UTC
Like the background contrast between above and below. Needs a reset level feature; at one point I got stuck and couldn't proceed.
abayb
05. May 2014 路 14:35 UTC
I liked it, although I feel as though it could have been better with more difficult puzzles.
Ariake81
05. May 2014 路 18:45 UTC
Great idea, shame about the bugs - couldn't get past level2
SoupWithBits
06. May 2014 路 11:49 UTC
A little more difficulty would have been good,
But still enjoyed it thoroughly!
carrier_signal
06. May 2014 路 12:05 UTC
I thought this was a great idea, fun to play, and I really enjoed the mood. Some sound fx would have pushed it over the top for me. Great job!
elefantopia
10. May 2014 路 22:40 UTC
Very cool puzzle. Took me several tries to get through the levels, but well worth it.
Rabbits...
16. May 2014 路 21:36 UTC
I found it to be very fun, It was a good use of the theme, I would have liked to see some player running animation, I think that would make it even better.