{"author_link":"\/author\/angelk\/","author_name":"halogenica","author_uid":"12262","comments":[{"author_name":"jrap","author_uid":"35879","time":"Apr 28, 2014 @ 5:03am","epoch":1398661080,"text":"I sense a winner here"},{"author_name":"Liens","author_uid":"33982","time":"Apr 28, 2014 @ 8:14am","epoch":1398672540,"text":"Very strange"},{"author_name":"enosshenk","author_uid":"29196","time":"Apr 28, 2014 @ 8:28am","epoch":1398673380,"text":"I would really really like this if the controls were a bit more responsive. Overall though it's a really neat concept, and fun except for the control issues."},{"author_name":"madhoe","author_uid":"35189","time":"Apr 28, 2014 @ 8:42am","epoch":1398674220,"text":"Wow. This game is really well-polished and fun! Well done! Love the art style, too."},{"author_name":"mess110","author_uid":"12300","time":"Apr 28, 2014 @ 8:43am","epoch":1398674280,"text":"a game that works with a controller.. and no linux support. sad panda here. the video looks good, love the effects"},{"author_name":"TowelKing","author_uid":"36784","time":"Apr 28, 2014 @ 8:44am","epoch":1398674340,"text":"Fantastic game and great use of the theme."},{"author_name":"Shire","author_uid":"36512","time":"Apr 28, 2014 @ 9:55am","epoch":1398678600,"text":"Gameplay Video looked awesome!"},{"author_name":"StudioWolfox","author_uid":"37162","time":"Apr 28, 2014 @ 10:06am","epoch":1398679260,"text":"Looks cool! Cool animations and was fun! It is a nice game mechanic. I saw it a year ago too with some other jam but in a multiplayer form. Like it"},{"author_name":"Lucio","author_uid":"34179","time":"Apr 28, 2014 @ 6:11pm","epoch":1398708360,"text":"now, that's a brilhant interpretation of the theme. Very good!"},{"author_name":"saiato","author_uid":"34798","time":"Apr 28, 2014 @ 10:39pm","epoch":1398724440,"text":"Very unique. I like the idea a lot."},{"author_name":"Simon@LD","author_uid":"33672","time":"Apr 30, 2014 @ 9:02am","epoch":1398848220,"text":"Wow, one of the most polished games i've come across, really well done! Love the crazy soundtrack :)"},{"author_name":"ruerob","author_uid":"36728","time":"Apr 30, 2014 @ 9:03am","epoch":1398848280,"text":"Very nice and challenging gameplay. Could play it for hours. Thank you for that game."},{"author_name":"teambrookvale","author_uid":"34127","time":"May 1, 2014 @ 7:52am","epoch":1398930420,"text":"Wow that was awesome! Nice job!"},{"author_name":"KirbiKaka","author_uid":"35365","time":"May 1, 2014 @ 8:08am","epoch":1398931380,"text":"Wow this game is awesome :D! Both the take on the theme and polish are absolutely amazing! I loved watching the little arrows that surround your shooter point to the boxes.\r<br\/>\r<br\/>I feel like I would have enjoyed the game a little more on an XBox controller only because turning left and right (clockwise and counterclockwise) got to be a little confusing on the keyboard.\r<br\/>\r<br\/>I think one small detail I personally would have liked, would be a little bar or marker that would show you about how far your shot would go. This is really a personal preference, but I had a hard time estimating how far and fast my shot would fire. This meant I spent more time wrestling with the controls than trying to figure out where the cubes were. (Though maybe that's the point :b) Actually, a bar or marker wouldn't even be necessary, I think all I would need is a clear way of knowing when a shot was fully charged (that way I would be able to kind of &quot;figure out&quot; how much to charge to get a certain distance). Maybe there was a way to tell, I might not have seen it among the screen shake. At least when I played, I was kind of taking shots in the dark (ha-ha) as to how long to charge, even if I was pretty sure I knew where the cube was.\r<br\/>\r<br\/>The game is absolutely great though! The simple design and the polish is absolutely amazing, especially for a 48 hour compo entry. 5 stars :D!"},{"author_name":"Thorig","author_uid":"14618","time":"May 1, 2014 @ 8:17am","epoch":1398931920,"text":"An unique take on the theme. I like it."},{"author_name":"ZeppelinCaptain","author_uid":"27032","time":"May 1, 2014 @ 9:38am","epoch":1398936780,"text":"Took me a while to figure out how to use the arrows inside the circle, but once I did, it was a nicely balanced game."},{"author_name":"Delca","author_uid":"24934","time":"May 1, 2014 @ 9:41am","epoch":1398936960,"text":"Very nice (and innovative) game mechanic. Although it was a little hard to get the grasp of it(partly because there is so few cubes in so much space), it was fun to play with it.\r<br\/>Graphics and audio were good too. Great entry!"},{"author_name":"ChuiGum","author_uid":"22408","time":"May 2, 2014 @ 4:39am","epoch":1399005240,"text":"Very cool concept, awesome music, and nice game. Very original"},{"author_name":"Muciojad","author_uid":"21095","time":"May 2, 2014 @ 6:10pm","epoch":1399053900,"text":"Wow, my eyes :o Very cool you use theme, game is simple but gameplay is polished ;] Good work, I wish you good luck!"},{"author_name":"ArcturusDeluxe","author_uid":"26098","time":"May 3, 2014 @ 9:25pm","epoch":1399152000,"text":"Really interesting game and nice take on the theme.  Good graphics and music.  I particularly like the effects on the cubes.  Really slick."},{"author_name":"shasharala","author_uid":"34866","time":"May 3, 2014 @ 11:40pm","epoch":1399160100,"text":"While it took a few moments to realize exactly what was going on, once I did, and understood the UI the game was a seamless experience."},{"author_name":"Benjamin","author_uid":"2952","time":"May 5, 2014 @ 8:12am","epoch":1399277220,"text":"The capture mechanic is fun. I think you shold not allow those very slow cull shot that stand in your base, maybe add a minimum cooldown + minimum range. I would have loved some upgrade system ( cull shot range, cull shot view area, better radar etc )"},{"author_name":"Tuism","author_uid":"35114","time":"May 5, 2014 @ 11:50am","epoch":1399290300,"text":"Thumping track! Very interesting idea! The jitteryness of things makes it feel a bit odd, that's the aesthetic! I really enjoy it except for the controls. Could really be taken further! Good stuff!"},{"author_name":"Waterman7","author_uid":"31692","time":"May 7, 2014 @ 1:41pm","epoch":1399469760,"text":"Really innovative concept. And well polished too, good job!"},{"author_name":"louis.denizet","author_uid":"29406","time":"May 11, 2014 @ 10:54am","epoch":1399805340,"text":"Nice concept, that would make a great game =)\r<br\/>Great job in 48h!"},{"author_name":"ohsqueezy","author_uid":"10718","time":"May 11, 2014 @ 11:03am","epoch":1399805880,"text":"Excellent!  I love the shots that reveal a cube but are too fast to be able to catch it.  It forces you to predict its movement and try a precise shot next.  I played for a while until I got 1:06."},{"author_name":"Managore","author_uid":"3479","time":"May 16, 2014 @ 11:06am","epoch":1400238060,"text":"This is one of those games which you can keep playing until your peripheral vision disappears and the whole world shrinks to just you, a gun and an endless supply of cubes. What a fantastic game!\r<br\/>\r<br\/>(My best time after a few goes was 4:16)"},{"author_name":"jaxonf92","author_uid":"34148","time":"May 16, 2014 @ 11:53am","epoch":1400240880,"text":"That is so cool"},{"author_name":"Oye Beto","author_uid":"7933","time":"May 17, 2014 @ 6:42am","epoch":1400308620,"text":"It crashed 2 times after playing for some time but it's ok, I played long enough to enjoy it. I'm running windows 7 and played with an xbox wireless controller if it helps.\r<br\/>\r<br\/>It was very fun and the mechanic is original.\r<br\/>Music was a little repetitive.\r<br\/>Graphics are minimalist but they look really good, specially the 3D red cubes rendered as 2D coming from one dimension to another."},{"author_name":"angelk","author_uid":"12262","time":"May 17, 2014 @ 7:33am","epoch":1400311680,"text":"Thanks a lot for letting me know about the crash. I think it's a problem with creating OpenAL sources, it's very difficult to catch during the crash but I saw it once. I wasn't able to figure out why the audio source failed to create, but I should just be better about reusing the sources anyway :) Thanks for playing!"}],"images":["ld29\/12262-2b68aaf5453689d55ae259d0c6499c33.jpg","ld29\/12262-6c44be3d06f22e2af01e6a0224d74d3a.jpg","ld29\/12262-0d06d6dcfeea732d5d65a54d0276c34c.jpg","ld29\/12262-bb29529ae0ad4684afdcdd6108aee58c.jpg","ld29\/12262-2e6e2140e4a7624d97a11db52294b892.jpg"],"links":[{"url":"https:\/\/www.dropbox.com\/s\/g8ezic0e0wsiav2\/CullShot_LD48.zip","text":"Windows + Source"},{"url":"https:\/\/www.dropbox.com\/s\/1ihsifjldh4e3fh\/CullShot_LD48_Mac.zip","text":"Mac"},{"url":"http:\/\/youtu.be\/5WIzH4hpY2k","text":"Gameplay Video"},{"url":"http:\/\/youtu.be\/yG_ARssfVW0","text":"Timelapse Video"}],"metadata":{"g_key":"20434","g_author":"12262","g_event":"LD29","g_eventkey":"22","g_subevent":"COMPO","g_urlkey":"20463","g_title":"Cull Shot","g_status":"UCHK1","g_place":"140","g_commentcount":"30","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/342546\/12262-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/342546\/12262-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/342546\/12262-shot2.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/342546\/12262-shot3.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/342546\/12262-shot4.png-eq-900-500.jpg"],"text":"About the game:\r\n---------------\r\nShoot a CULL SHOT to reveal enemy cubes.\r\nCapture the cubes to increase the time limit.\r\nStay alive as long as possible. \r\n\r\nXBOX Controller:\r\nRotate with left stick\r\nCharge shot by holding A\r\nShoot by releasing A\r\nCapture by pressing X when shot is over cube\r\n\r\nPS3 Controller:\r\nRotate with left stick\r\nCharge shot by holding X\r\nShoot by releasing X\r\nCapture by pressing \"Square\" when shot is over cube\r\n\r\nKeyboard:\r\nRotate with arrow keys\r\nCharge shot by holding space\r\nShoot by releasing space\r\nCapture by pressing S when shot is over cube\r\n\r\nExtra Controls:\r\nF to fullscreen\r\nM to mute music\r\n\r\nXBOX (windows) or PS3 (mac) controller recommended\r\n\r\n\r\nA game by Michael Romero\r\nMade for Ludum Dare 29\r\nhttp:\/\/halogenica.net\r\n","title":"Cull Shot"}