Underbelly by Sink
Choose to be hostile or sneaky in this instant-classic, frogtastic adventure. Advance through two drastically different quests to try to get to the ocean and find your mother.
Made for Ludum Dare 29. Theme: Beneath the Surface.
Programming by @SinksAdventure
Art by @Carpetbones
Music by @scrittah
Controls:
Z - Jump
X - Waveblast (If you're the red frog)
Arrow keys - Move
Made for Ludum Dare 29. Theme: Beneath the Surface.
Programming by @SinksAdventure
Art by @Carpetbones
Music by @scrittah
Controls:
Z - Jump
X - Waveblast (If you're the red frog)
Arrow keys - Move
| Windows | http://goo.gl/SdByvq |
| Original URL | https://ludumdare.com/compo/ludum-dare-29/?action=preview&uid=26274 |
Ratings
| Coolness | 47% | 1409 |
| Overall(Jam) | 3.89 | 42 |
| Audio(Jam) | 4.25 | 16 |
| Fun(Jam) | 3.82 | 41 |
| Graphics(Jam) | 4.17 | 102 |
| Humor(Jam) | 3.22 | 145 |
| Innovation(Jam) | 3.18 | 295 |
| Mood(Jam) | 3.70 | 114 |
| Theme(Jam) | 3.75 | 93 |
I would say it's as hard as people are making it, but the difficulty is balanced enough.
I think that the movement was a tad too sensitive, though. I'd find myself trying to sort of shimmy towards the edge of a platform and I would just end up jettisoning myself off the edge.
Otherwise, Nice!
Also, when you get to the end of the red frog one, I jumped up the really tall room, and jumped off the right side of the screen and fell down into oblivion...
I found the combat as the red frog a little frustrating, as a monster would hit me, then sit inside my hit box constantly hitting me, while my own attack only seemed to hit things outside of this range. I think if monsters had attacked you when next to you, rather than 'inside' you, so you could retaliate, that would have helped a lot.
Enjoyed the music and the art. The idea of starting as an egg and the path you choose determining your play style was really cool.