Gravitas by m12y

[raw]
made by m12y for LD29 (COMPO)

Ratings

Coolness 46% 1460
Overall 3.18 564
Audio 1.45 1035
Fun 3.38 281
Graphics 2.23 1117
Humor 1.86 953
Innovation 3.65 181
Mood 2.58 922
Theme 1.73 1248

Feedback

SlamBlasta
28. Apr 2014 · 03:02 UTC
Cool game, I just wish it were longer!
harko12
28. Apr 2014 · 03:15 UTC
Neat Idea. I'm not sure if I cheated to win, or if I did it as intended though..
microapple
28. Apr 2014 · 03:16 UTC
Experienced a few bugs, but it was fun to play. The physics could be worked on though.
Afrosatan
28. Apr 2014 · 03:16 UTC
Neat little game, impressive, clean and complete, well done.
My only nitpick is that a few of the corners/turns seemed buggy.
NicoM
28. Apr 2014 · 03:31 UTC
Thats an amazing mechanic, worked really well for me, unsure of where the theme was used though? But Great Job:)
Gamepopper
29. Apr 2014 · 00:25 UTC
No idea what this has to do with the theme, but clever use of rotation. Good platformer. Shame it's short.
peejaygee
29. Apr 2014 · 00:35 UTC
I liked the game, simple, but difficult at the same time, has potential
jsspiegel
29. Apr 2014 · 01:21 UTC
Some acceleration, drag, et cetera would be nice, but I really like the rotation mechanic!
Geckoo1337
29. Apr 2014 · 01:58 UTC
Cool game and neat idea, but I wish more longer ++
Managore
29. Apr 2014 · 03:07 UTC
Really nice concept but the controls felt a bit slow to me. Like everyone else I wish there were more levels!
pinkmonkeyhead
29. Apr 2014 · 04:52 UTC
Nice game. this could be expanded into a full version
cavf88
29. Apr 2014 · 04:58 UTC
Awesome concept!
bugninja
29. Apr 2014 · 05:23 UTC
For 48 hours, that's really unique and fun. I bet it would be awesome to see a game with this mechanic be fully built with a story, characters, awesome graphics, sounds, etc. I'd probably waste my entire 48 hours just trying to get that turn mechanic even working right. Good stuff.
lord
29. Apr 2014 · 07:30 UTC
Super smooth transitions. Not really related to the theme, as far as I can tell...
Reinkout
29. Apr 2014 · 07:53 UTC
I think the innovation of this game was great! Thanks for this.
halfmage
29. Apr 2014 · 08:24 UTC
Awesome mechanics! Well done!
sink_t
29. Apr 2014 · 09:22 UTC
I am most impressed by the gravity turning mechanic. Too bad it's a little lacking in other respects.
nonentheless
29. Apr 2014 · 09:26 UTC
Little slow, but great idea. Wished there were more levels.
martinysa0311
29. Apr 2014 · 10:31 UTC
very fun.... has potencial.
thegunmaster
29. Apr 2014 · 12:50 UTC
it is a very nice principle but could have had some smoothening with the detection and it should have some sort of velocity system, but very cool idea anyways
Lee1121
29. Apr 2014 · 13:34 UTC
It's a shame it was so short :)
Recon
29. Apr 2014 · 20:15 UTC
Short, but "powerful"!
snooze82
29. Apr 2014 · 20:18 UTC
neat game mechanics :)
kristof
29. Apr 2014 · 20:21 UTC
Very nice mechanic. You should make more levels!
joe40001
30. Apr 2014 · 02:11 UTC
I like the idea. I noticed you could stop the room rotation mid spin, I think this game would be really cool/mindbending if you worked with angles other than 90 degrees.

As is, clever seed of an idea.
alexdantas
02. May 2014 · 01:13 UTC
Wow, talk about creative ideas!
Really stands out from other entries.

Didn't catched the theme, but what the hell.
Kudos for implementing this, have no idea how you did it.

Other than that, the game feels very... neutral. It was a nice proof-of-concept and you should totally polish it a little bit.
Jupiter_Hadley
06. May 2014 · 22:22 UTC
Really nice, short game. Well done. I included it in part 13 of my Ludum Dare compilation video series, If you’d like to check it out :) http://youtu.be/xKijfGbEYtc
wademcgillis
17. May 2014 · 17:57 UTC
Fun to play around in, but I don't know how the theme fits in with the game.