Flip by yetanother

[raw]
made by yetanother for LD29 (COMPO)
Flip.

Made in ~9hours using the awesome Phaser.js framework.

INSTRUCTIONS:
Flip all black tiles to their original green side.
You have a limited amount of flip. Once over, you have to refresh the page to try again.

KEYS:
Use the arrow keys to move and the space bar to flip tiles.

Ratings

Coolness 46% 1460
Overall 3.36 372
Audio 2.08 875
Fun 3.26 365
Graphics 3.41 393
Innovation 3.15 487
Mood 2.70 816
Theme 2.59 1007

Feedback

minibutmany
28. Apr 2014 · 01:10 UTC
A very well done and enjoyable puzzle! Although it is pretty annoying that you have to restart the whole thing if you make one mistake.
StrykerKKD
28. Apr 2014 · 09:12 UTC
Nice game, but refresh made it less nicer.
PapyGaragos
28. Apr 2014 · 12:32 UTC
the idea is nice and the graphics are cute. The controls made it easy to make a mistake (which is pretty unforgiving)
pancakecity
28. Apr 2014 · 19:33 UTC
I wish there was more explanation of the mechanic and controls, and having to refresh was annoying. The graphics are nice!
JimmyBoh
28. Apr 2014 · 21:36 UTC
Great idea, but I agree with everyone else, restarting the entire game each time is annoying!
DarkMeatGames
28. Apr 2014 · 22:54 UTC
Nice aesthetic and well executed mechanics. As others are saying, refreshing and starting over the whole game was not pleasant.
stenol
28. Apr 2014 · 22:55 UTC
I like this kind of puzzle game. Miss some musics but the game is pretty good. Good work :)
shadow64
29. Apr 2014 · 07:33 UTC
It's an interesting game mechanic but it took me a little while to get the hang of how it worked exactly. You might want to include that it changes every tile _in the direction you're facing_. Once I understood that I got the hang of it.

Everyone is right about having to refresh. A restart would've been nice, but if you didn't have time you didn't have time.

Finally, I think the game is a little too hard. Most puzzle games like this introduce a flip number but then have "Par" so that you know how many flips you SHOULD do it in, but still have a few more to get to the next level. This is missing that element and by the time I got to the 40 puzzle I was a little frustrated knowing that if I made one mistake, I'd not make it (which is exactly what happened).

Cool game, but those are my suggestions. Thanks for playing NOPE. :)
lullul
29. Apr 2014 · 08:51 UTC
Fun game with a wierd character, as all other has said a restart button should have made the game better and i think a different flip sound could have been nice.
Rialgar
29. Apr 2014 · 22:37 UTC
I made a Let's Play of your game, see it here:
http://youtu.be/3CL-XeG-9ns
🎤 yetanother
30. Apr 2014 · 00:28 UTC
@Riaglar Thank for taking the time to screencast yourself, this is VERY USEFUL. You're awesome!
Xeke_Death
30. Apr 2014 · 09:05 UTC
Pretty fun little puzzler you got there...
kasarun
30. Apr 2014 · 21:15 UTC
Great puzzle game, frustrating we have to reload the page each time :)
gre
30. Apr 2014 · 22:38 UTC
Nice graphics.
I especially liked the gameplay you have chosen that you control a robot on top of the actual puzzle game.

refreshing just the level would be great.
The take on the theme is subtile.
DanEEStar
02. May 2014 · 11:52 UTC
Enjoyable game with nice graphics. There should be a button to restart the current level. Also a game over screen would be great. The first time I didn't understand that I was running out of moves
tomvert
02. May 2014 · 17:15 UTC
Nice concept, the last I couldn't beat map 5 or 6. It's too bad you didn't make a restart button to restart the current level... Otherwise it was good :)
scgrn
04. May 2014 · 23:34 UTC
Very nice puzzle mechanic, but a button to restart the current level would have make it so much better!
LandoSystems
04. May 2014 · 23:35 UTC
The other comments covered my concerns, nice game but having to refresh is annoying
Katamori
05. May 2014 · 12:04 UTC
I'd be happy if I could restart only the level I screwed up. Nice game BTW
Rick Hoppmann
05. May 2014 · 14:27 UTC
Good, simple game, reminds me at Otello.
I would prefer this to have field-to-field movement, instead of walking around "normally".
I like the color pallet of this, the audio was ok.
alwaysinbeta
05. May 2014 · 22:01 UTC
Good idea and nice graphics. Some more challenging maps and a restart option would have been sweet.
AmmarAlsharekh
09. May 2014 · 08:19 UTC
I Like the idea. control is not bad I wish if was more smooth also i wish if I din't repeat from start when I lose
end3r
18. May 2014 · 12:20 UTC
Tricky description of the game mechanics, but overall nice game.