Scavenger by longshorts
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Story
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Scavenger is an action platformer where you play a lone survivor, searching underground for food and supplies. It has now been a year since the overworld was bombarded to an uninhabitable state, a reaction to a worldwide zombie outbreak. The only way to stay alive is to live underground. But beware, for that is also where the zombie plague has survived this nuclear winter...
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Controls
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WASD: Movement
E: Pickup crate
SPACE: Fire pistol
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Firsts
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> First LD entry ever, and first game jam for that matter.
> First completed entry. Woop!
> First game I've created with sound & music!
> First platformer I have ever made.
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Tools
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Code : Java with LibGDX on Eclipse
Pixel Art: PyxelEdit
Level Design: Tiled
Other Art: GIMP
Sound Effects: BFXR
Music: LMMS
I will be completing a post mortem of the game at some later date on my blog :)
Note: Music has a slight hickup when it loops in the web version, this does not occur in the jar executable.
Story
-----------
Scavenger is an action platformer where you play a lone survivor, searching underground for food and supplies. It has now been a year since the overworld was bombarded to an uninhabitable state, a reaction to a worldwide zombie outbreak. The only way to stay alive is to live underground. But beware, for that is also where the zombie plague has survived this nuclear winter...
-----------
Controls
-----------
WASD: Movement
E: Pickup crate
SPACE: Fire pistol
-----------
Firsts
-----------
> First LD entry ever, and first game jam for that matter.
> First completed entry. Woop!
> First game I've created with sound & music!
> First platformer I have ever made.
-----------
Tools
-----------
Code : Java with LibGDX on Eclipse
Pixel Art: PyxelEdit
Level Design: Tiled
Other Art: GIMP
Sound Effects: BFXR
Music: LMMS
I will be completing a post mortem of the game at some later date on my blog :)
Note: Music has a slight hickup when it loops in the web version, this does not occur in the jar executable.
Ratings
| Coolness | 70% | 3 |
| Overall | 2.95 | 775 |
| Audio | 3.03 | 381 |
| Fun | 2.95 | 618 |
| Graphics | 3.23 | 511 |
| Humor | 1.84 | 962 |
| Innovation | 2.24 | 1107 |
| Mood | 2.88 | 665 |
| Theme | 3.00 | 774 |
It's a bit on the hard side when it comes to the low-ceiling jumps in the beginning, but once I figured out how to optimally get through the level it was fun. It has potential, maybe you'll work on it some more after the compo!
I found the controls were a little sticky, and I kept getting stuck inside of walls while jumping. Some of the enemies seemed to be placed in ways that getting past them was more luck than skill.
Still, interesting mechanic with hunger, and good job getting a full set of audio in (including SFX and music)!
It would be good to be able to press more than one button (like up and right at the same time).