Drilling Enthusiast by Jellycakes
You are a drilling enthusiast with a giant pilot-able drill.
Dig into caverns in order to fuel your craft, to dig deeper!
Handle your craft's subsystems effectively and prove your enthusiasm!
CONTROLS
---------
WSAD - Move
Mouse - Look Around
Left Mouse Button - Interact
R - Toggle night vision
IMPORTANT
----------
Additional Instructions found In-Game!
Use 'A' and 'D' to cycle through each page of instructions!
PS: My good buddy Jdamsgames has kindly hosted my Unity Web Player Build on his site, so don't get confused!
Edit: Bug Reports would be nice :)
Double Edit: If the game seems to be lacking a goal, I ran out of time. An ending WAS planned, which if you get down far enough, you can see an additional element (only serves as less fuel currently).
Dig into caverns in order to fuel your craft, to dig deeper!
Handle your craft's subsystems effectively and prove your enthusiasm!
CONTROLS
---------
WSAD - Move
Mouse - Look Around
Left Mouse Button - Interact
R - Toggle night vision
IMPORTANT
----------
Additional Instructions found In-Game!
Use 'A' and 'D' to cycle through each page of instructions!
PS: My good buddy Jdamsgames has kindly hosted my Unity Web Player Build on his site, so don't get confused!
Edit: Bug Reports would be nice :)
Double Edit: If the game seems to be lacking a goal, I ran out of time. An ending WAS planned, which if you get down far enough, you can see an additional element (only serves as less fuel currently).
Ratings
| Coolness | 68% | 3 |
| Overall | 3.50 | 258 |
| Audio | 3.41 | 193 |
| Fun | 2.97 | 596 |
| Graphics | 3.83 | 177 |
| Humor | 2.00 | 849 |
| Innovation | 3.51 | 255 |
| Mood | 4.11 | 29 |
| Theme | 3.90 | 83 |
Controls nicely, looks decent, the change in sound when opening the door was a nice touch.
Also, the door automatically closing isn't a necessity, might be fun to jump out and ride on top.
I managed to jetpack myself on top of the drill (from outside), and was unable to get back down, or move away from the walls of the shaft. That was fun too.
It was still a great idea and execution anyway. Big potential!
It was tricky to get the drill to stop at exactly the right time to get out.
I think possibly the reason people aren't seeing the further pages of instructions, is that A/D to cycle look like it is telling you game controls, not how to scroll through pages of instructions :P a "page 1 of X" would have made it clear there were more controls.
Currently I find the gameplay a bit lacking - for one side inside the drill where I can't control enough (maybe different directions and a map?), on the other side the caverns, that feel nice, but kind of empty. I also like the night vision effect a lot, but I feel like the caverns would look more interesting with more diverse ligt sources - algea, maybe an electric torch that you are holding, stuff like that.
All in all, despite the simple gameplay, an interesting atmospheric experience. Thanks a lot!