Beam Islands by mjau

[raw]
made by mjau for LD29 (COMPO)
Beam Islands is a puzzlescript game featuring beams and isl-- platforms.

Ratings

Coolness 52% 3
Overall 3.65 173
Audio 2.53 680
Fun 3.43 243
Graphics 3.16 566
Humor 2.05 830
Innovation 4.08 45
Mood 2.77 758
Theme 2.36 1103

Feedback

increpare
28. Apr 2014 · 11:34 UTC
rad, though pretty tough. haven't finished it yet
Draknek
28. Apr 2014 · 11:57 UTC
This is fantastic! Great work, lovely puzzles :)
Lucio
28. Apr 2014 · 18:14 UTC
One of the best in my opinion. Good idea and good design!
BumbleBirds
29. Apr 2014 · 04:11 UTC
Very nice! Clever puzzles, liked that it was made with puzzlescript too :)
kmakai
29. Apr 2014 · 04:22 UTC
Great job, very difficult but not frustrating. One of the better entries I've found!
Marcus_siactro
29. Apr 2014 · 14:16 UTC
I love the overall retro style of the game. Great work :)
drnick
29. Apr 2014 · 20:34 UTC
Best puzzle game I have played so far in this LD! Nice job, it's hard to come up with original ideas on so little time
KunoNoOni
29. Apr 2014 · 23:28 UTC
What a cool puzzle game. Totally awesome retro graphics!
DaanVanYperen
30. Apr 2014 · 18:04 UTC
My brain explodered!
oranebeast
30. Apr 2014 · 22:52 UTC
Didn't quite understand the concept, But good job on the gfx
Gwinnell
30. Apr 2014 · 22:54 UTC
Very clever, and very nice pixel art. :)
Sheepolution
30. Apr 2014 · 22:55 UTC
Nice puzzle game! You made it give a funny look, and the puzzles are tough. I'm missing the theme though.
burgerdare
30. Apr 2014 · 23:03 UTC
wow. Absolutely freaking brilliant. Clever mechanics and superb application of them. Well done, sir. Well done.
xdegtyarev
02. May 2014 · 12:28 UTC
This is such a nice puzzle. Maybe its just my thing but designing puzzles for game jams is just so hard. You did an awesome job!
Kiyaku
02. May 2014 · 23:33 UTC
This is a really cool idea, very creative :)
kunzbe
02. May 2014 · 23:52 UTC
fun puzzler, good job!
Ariake81
05. May 2014 · 18:59 UTC
good concept, needs a little more clarity, or im hungover which could be the issue....
bombjack
07. May 2014 · 10:03 UTC
nice game play
f7f5
11. May 2014 · 15:06 UTC
Nice puzzle mechanics. A bit difficult.
ThingoStudios
11. May 2014 · 18:51 UTC
Well made; I didn't get the idea at first but when I understood how the beams worked it was a pretty fun game.
garygreen
12. May 2014 · 22:04 UTC
That was really tricky, but fun. I'd not heard of Puzzlescript before - it looks interesting.
ashdnazg
16. May 2014 · 22:08 UTC
Seeing your lovely comments I had to give you a detailed one, so here:

I played your game twice, the first time I didn't know it's an LD game (you might want it to be written somewhere in future games).
It appears I skimmed the controls part, so I didn't see the undo and restart buttons (I did figure out that r is restart). Either blame me as a rash player, or have it in small letters on the screen.

Levels 1&2: The introduction of mechanics one by one is excellent!
I did not understand what dangerous means at first (to me? aren't they covered?) but the design of the second level forces you to witness the meaning which is good.

Level 3: Same as before, good introduction of the merge mechanic, with one nitpick. I didn't understand at first that it merges all adjacent parts on the map. I've found out later the hard way

Level 4&5: Easy overall.
Level 6: Lot's of moving, but not too hard
Level 7: At first it seemed easy, but then it took some thinking, a good level!
Level 8: The bloody +'s. I haven't managed to finish it the first time, but did on the second. To be honest, I really feared there might be another level, but seeing as this one was the last, its difficulty is appropriate.

Your graphic style is nice and works well with your game, the 'waves' are quite natural looking too.
Audio effects are alright, and I'd really have loved to hear some music with them.

Very good puzzle concept and design, well done!