Zombie 3000 by sensenmann666

[raw]
made by sensenmann666 for LD29 (COMPO)
Requires Java 1.7 to run.

The Humans have put concrete almost everywhere. Underground Zombies have found a way to pop up at unobstructed locations.
Buy upgrades for your Zombies as the dumb mass plows through the puny defences.

Hints: press C to deactivate all active tiles (especially useful in later levels)
to upgrade your Zombies just click on the information about the ability (turns green if there is enough money)

Gameplay: The defenses shoot at your zombies. When a zombie dies the underlying floor tiles are damaged. when floortiles have no energy left they become spawnpoints for your zombies. You can toggle those spawnpointsby clicking on themto control the flow of the zombies.

Ratings

Coolness 47% 1409
Overall 3.56 221
Audio 2.83 525
Fun 3.92 42
Graphics 3.12 592
Humor 2.79 338
Innovation 3.32 384
Mood 2.96 579
Theme 2.96 803

Feedback

Doccrazy
28. Apr 2014 路 02:54 UTC
Nice strategic game, but the start is really slow, until you have some upgrades
alvarop
28. Apr 2014 路 06:37 UTC
Had quite a bit of fun with this one. Very well made. Maybe with a better presentation, it could make a really good game?
tiffi_gaming
28. Apr 2014 路 10:28 UTC
Clicking tiles won't work. Can't get it to run :/
馃帳 sensenmann666
28. Apr 2014 路 11:00 UTC
You have to click the tile that is leftmost in the middle height to begin. at the beginning of the level it is the only possible tile
馃帳 sensenmann666
28. Apr 2014 路 17:29 UTC
v1.0.1 with bugfixes and some balancing is now up :)
WhiteWolf93
28. Apr 2014 路 17:48 UTC
I dont understand how it works :/ seems like I can't turn red tiles into green tiles.
馃帳 sensenmann666
28. Apr 2014 路 17:51 UTC
you have to click on them
neosam
28. Apr 2014 路 18:18 UTC
Great Idea! I always wanted to play a zombie strategy game :)
Jason Lay
28. Apr 2014 路 18:39 UTC
More zombies! Seems slow to really get going, had some difficulties with the controls. Maybe with some better balancing, this game will be awesome!
Sergraz
28. Apr 2014 路 18:55 UTC
Very interesting and addictive mechanics. It was really fun, couldn't stop playing. Would be awesome to see this game developing further.
seantheartist
28. Apr 2014 路 18:56 UTC
Thought this game was great, played all the way up to level 10. Fun mix of strategy and theme
rincewind_cz
29. Apr 2014 路 15:46 UTC
The repeating sound in later levels is more than irritating :-)
CruelMotivator
30. Apr 2014 路 12:10 UTC
I had a 0.0 spawantime. Very cool game! :)
Skipi
01. May 2014 路 01:03 UTC
I can see myself paying to play this. This was quite good.

I wish you could click/drag to select/unselect groups of tiles at once. Also, when you get to the higher levels (past 10) you start suffering slowdowns due to the sheer number of bullets. You should perhaps try to implement spacial partitioning for your collision detection. That'd take care of slowdowns when there's a lot of bullets.
stenol
01. May 2014 路 20:07 UTC
Good little game :)
GreatBigJerk
01. May 2014 路 20:15 UTC
Couldn't run on OSX
Empyrealhell
01. May 2014 路 20:40 UTC
That was incredibly fun. A bit of click and wait towards the end, but still fun nonetheless.
Muciojad
03. May 2014 路 08:22 UTC
Quite good small game, but I think it can be better when it will be a little faster ;) Anyway, nice work.
kunzbe
15. May 2014 路 20:34 UTC
WOW, so excellent fun after a day of hard work :D thx ! still playing, 40 min or so, spawntime lvl 86 '^^