Under The Surface by insane66
Jacob (age 10) went camping this weekend and created the game basically in a little over 1 day from Sunday - Monday. Used Gamemaker Studio and Tile Studio.
The game is a maze style game with a mining element and enemies trying to kill you. Arrow keys to navigate, some other hidden short cuts, in game warps and tricks.
Dad did some debugging, score/health tweaking, and collision fixing, but Jacob did 95% of this one alone.
The game is a maze style game with a mining element and enemies trying to kill you. Arrow keys to navigate, some other hidden short cuts, in game warps and tricks.
Dad did some debugging, score/health tweaking, and collision fixing, but Jacob did 95% of this one alone.
| Windows | http://handcrafted.dyndns.org/UNDER_THE_SURFACE-Default-1.0.0.0.exe |
| Original URL | https://ludumdare.com/compo/ludum-dare-29/?action=preview&uid=30312 |
Ratings
| Coolness | 45% | 1547 |
| Overall(Jam) | 2.73 | 624 |
| Fun(Jam) | 2.67 | 542 |
| Graphics(Jam) | 2.46 | 672 |
| Innovation(Jam) | 2.70 | 506 |
| Mood(Jam) | 2.94 | 449 |
| Theme(Jam) | 2.79 | 540 |
Small comment for later games: don't underestimate the power of making your character move faster. :)
Pretty good for a 10-year-old. It's so nice to see young kids doing something like this. Keep it up!
Great job, Jacob! :D
Just remember: if other people like your game, that's reason to celebrate! But what matters more than anything else is that YOU'RE happy with your game. If you keep focusing on making the games YOU want to play, you'll be putting a deep level of passion into your games, and people will be able to see that. Forget you have an audience, and make what you want. If you keep trying to impress yourself, your creative skillset will soar to heights you never even imagined!
Anssi@MooseflyGames
Like other people, it brings me back to the games I made when I was 10. I wish I still had those...
Make sure to keep it for later, so you can trace your progress. And good job on that one!