Dig Master by cirolve
Hello, Ludum Dare people! We are Aaron & Justin, after a lot of scrambling and getting things together, we have finally (kinda) completed our Ludum Dare entry: Dig Master!
The object of the game is to dig further and further down by breaking Blocks beneath you, while gathering coins to boost your score. It takes 4 hits to break a normal block, while the Target Block can be broken in 1 hit.
Watch out, though! The target block changes on the timer bar, so you have to keep an eye on when the target block is going to change, or you may get trapped! Gray Blocks also can't be broken at all!
The controls are very simple. Left/Right Arrow Keys to move. Space to hit the Block.
SUMMARY:
Controls
- Left/Right: Arrow Keys
- Hit: Space Bar
Hits:
- 1 Hit to break Target Block
- 4 Hits to break Non-Target block
- Gray blocks are Unbreakable
Points:
- 1 Point per Coin
- 1 Point per Block, an additional point if it's the Target block
We definitely see a lot of potential in Dig Master, so we are thinking of expanding this game (as a free iOS/Android game). There are so many balance tweaks and polish that we weren't able to implement in the small time frame, but we love this game. We have a lot of ideas in mind for the future, like Power-Ups, Varying Block Types, and even Multiplayer!
Become the next Dig Master! Post your scores in the comments below! :)
Special Thanks to "Goto80" for the music!
The object of the game is to dig further and further down by breaking Blocks beneath you, while gathering coins to boost your score. It takes 4 hits to break a normal block, while the Target Block can be broken in 1 hit.
Watch out, though! The target block changes on the timer bar, so you have to keep an eye on when the target block is going to change, or you may get trapped! Gray Blocks also can't be broken at all!
The controls are very simple. Left/Right Arrow Keys to move. Space to hit the Block.
SUMMARY:
Controls
- Left/Right: Arrow Keys
- Hit: Space Bar
Hits:
- 1 Hit to break Target Block
- 4 Hits to break Non-Target block
- Gray blocks are Unbreakable
Points:
- 1 Point per Coin
- 1 Point per Block, an additional point if it's the Target block
We definitely see a lot of potential in Dig Master, so we are thinking of expanding this game (as a free iOS/Android game). There are so many balance tweaks and polish that we weren't able to implement in the small time frame, but we love this game. We have a lot of ideas in mind for the future, like Power-Ups, Varying Block Types, and even Multiplayer!
Become the next Dig Master! Post your scores in the comments below! :)
Special Thanks to "Goto80" for the music!
| Web | http://tinyurl.com/DigMaster |
| Windows | https://dl.dropboxusercontent.com/u/5220730/Dig%20Master/DigMasterWindows.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-29/?action=preview&uid=7965 |
Ratings
| Coolness | 71% | 3 |
| Overall(Jam) | 3.83 | 51 |
| Audio(Jam) | 3.61 | 138 |
| Fun(Jam) | 4.18 | 6 |
| Graphics(Jam) | 3.45 | 347 |
| Humor(Jam) | 2.87 | 252 |
| Innovation(Jam) | 3.53 | 146 |
| Mood(Jam) | 3.47 | 192 |
| Theme(Jam) | 3.33 | 281 |
Congratulations for the game guys. Very simple, easy to understand, addicting and very polished. Great job!
Great job guys!
I would only make the "current block" shift more noticable - the need to look at the top HUD to check how much time you have left and what is the new block kinda distracts you from the game.