Drip Motion by masterkrepta

[raw]
made by masterkrepta for LD35 (COMPO)
Drip Motion
You play as a Sentient blob of goo, trying to reunite with your brothers and sisters in the pool of fluid below. As you work your way through the maze, you will encounters a variety of puzzles, included locked doors only activated when you are large enough, as well as fans designed to prevent you from reaching the goal. Change your form as you absorb your allies to become large, and split yourself up to allow for passage through the maze that are more suited to a smaller size.

By hitting the tab key, you can take control of these allies, and guide them back to your core body.

Tools:
Unity 5.3
Audacity
Bosca Ceoil
Evernote
Gimp

This was my very first Ludum Dare (and only my forth game overall)

~~ Known issues ~~~~

These is an occasional bug where after you split into two pieces you may not be able to re-select the core player, use the restart button is you have to.




Thank you for playing
Questions/Feedback?
http://twitter.com/MasterKrepta

Ratings

Coolness 73% 3
Overall 2.59 867
Audio 2.29 564
Fun 2.33 883
Graphics 2.39 786
Humor 1.96 551
Innovation 2.64 741
Mood 2.38 736
Theme 2.83 771

Feedback

Blobo
18. Apr 2016 · 20:51 UTC
My first run, i started by going backwards over the wall, and immedietly won. You might want to fix that. in my second run, I superjumped into space? not sure what caused that. the wobbly noise in the background is pretty annoying. another level would've been nice. other than that, it was a pretty solid entry for a first Ludum Dare!
Geckoo1337
19. Apr 2016 · 05:14 UTC
Interesting mechanic. Smooth control. I like the prime idea. With more time you could do something great. Thanks ++
Fierceshadow
20. Apr 2016 · 01:10 UTC
You can jump over the walls and fall to the bottom, otherwise pretty neat idea
RadMcCool
20. Apr 2016 · 01:16 UTC
nice :D
EpiFouloux
20. Apr 2016 · 09:47 UTC
The idea seems cool but too buggy :/
ruthiepee
20. Apr 2016 · 22:48 UTC
I won! That was pretty short. I like the concept a lot and the controls worked great. The texture on the goo is nice too.
Tchaikovsky Lins
22. Apr 2016 · 04:16 UTC
Great mechanics with an interesting concept! Great job Masterkrepta!

This was also my first time, so I hope to see you in more Ludum Dares :D
MayankUnreal
23. Apr 2016 · 23:42 UTC
Nice mechanics gameplay
adsilcott
25. Apr 2016 · 19:08 UTC
A good start with some good concepts. I had a lot of confusion about what to do, and whether I was supposed to be doing some of the things I did. A button to restart the level would have been nice while I was figuring it out.
KairosXIII
26. Apr 2016 · 23:30 UTC
Game has potential as a puzzler.
CMLSC
26. Apr 2016 · 23:54 UTC
Interesting idea, but very buggy. It would also be nice to be able to change the camera angle.
PowerSpark
28. Apr 2016 · 03:14 UTC
Nice game concept. However, I think the physics were buggy, I fell through a hole even though I was too big.
NuberuGames
01. May 2016 · 10:17 UTC
The first run I won like in 30 seconds. Then I played again by the rules and got the overall idea. Nice take on the theme. Jood job!
MatLab
01. May 2016 · 21:49 UTC
I didn't understand everything... ^^'
snowyowl
01. May 2016 · 22:41 UTC
It's a bit odd that you can't restart until you've finished the game. The ball and the liquid are very pretty, it was actually quite hypnotic to just sit next to the vat and watch it shimmer.
ParkerMc
02. May 2016 · 01:39 UTC
The game was too short(or I did not do it right) I just droped in to the green lake thing and won. Next time remove the .pdb (debug files) to make the download smaller they are not need at all.