Don't Wake up, Stay Dream! by tobia88
A combination between STG and Top Down RPG!
The only way to win the game, is stay in dream as long as possible, don't wake up!
Instruction:
- WASD to move
- Stay in the dream as long as possible
- Don't Wake up!!
The only way to win the game, is stay in dream as long as possible, don't wake up!
Instruction:
- WASD to move
- Stay in the dream as long as possible
- Don't Wake up!!
| Windows | https://tobia88.itch.io/ludum-dare-35-shapeshift |
| OS/X | https://tobia88.itch.io/ludum-dare-35-shapeshift |
| Original URL | https://ludumdare.com/compo/ludum-dare-35/?action=preview&uid=38215 |
Ratings
| Coolness | 42% | 1448 |
| Overall(Jam) | 4.14 | 24 |
| Audio(Jam) | 4.20 | 23 |
| Fun(Jam) | 3.86 | 67 |
| Graphics(Jam) | 4.39 | 57 |
| Humor(Jam) | 3.75 | 73 |
| Innovation(Jam) | 3.64 | 158 |
| Mood(Jam) | 3.95 | 73 |
| Theme(Jam) | 3.23 | 634 |
我打到boss的位置了。
If the hitbox is smaller I would be able to graze the bullets.
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description
p.p.s. it remembers me the blind of isaac
额外零碎感受是:关于场景的转接感觉很利落,让均衡的节奏和场景间的紧张感得到了很好的保持,另一个角度从节奏曲线上感觉则相对的缺少了对比(因为地牢里虽然不是飞行,但也是一种忙碌的频率感在延续着)-----不确定是否更有起落的节奏线是相对合适的,但感觉当下这个体验(节奏)似乎还是挺符合这个玩法和目标的(快速切出,也快速切回,来帮助更好的击败Boss)
but it is too hard for me in the Dungeon scene ToT,also the Boss's barrage!!( maybe because i am too lacking of this type's experience...orz challenge many times all lost.)
allinall,great game and full of challenging,let me love so much. ahha... but every times need restart from the very beginning really hurt me hard bro.....How wonderfull it will be if I could debeat theboss QoQ