Lithospheric Hyperexploitation by Infraviolet

[raw]
made by Infraviolet for LD29 (JAM)
2d Survival horror game(with spiders(v. derpy))
can you survive the bugs?(not the spiders)

3 min. late for compo because source upload took too long
expect many bug fixes in the next few hours
-----------------------
mine copper
construct turrets
kill enemies
win(?)

tools used
----------
c++
sfml
photoshop
audacity
diatonic composer

installation
------------
extract the ludumDare29 folder from the zip file directly
onto your c drive
run program
???
profit!

controls
------------
WASD for movement
space to mine copper(when on it)
control to place turret
-----------------------------------------------

For those with sound bugs(sfml randomly can't load sounds),
check that you:
--------------------------------------------

downloaded latest version

ludumDare29 folder is in correct place(C:) and art folder
is inside ludum dare folder(C:\ludumDare29\art)

all dlls are present(probably true)

all sounds are present(probably true)

------------------------------
if problems still persist, try deleting the following files from the art folder as a temp fix:

engineSound.ogg
digsound.ogg
music1.ogg

will give you errors and no audio, but should run

-------------------------------------------------

edit: updated instructions
edit2: fixed download
edit3: fixed spelling and formatting

Ratings

Coolness 32% 1851
Overall(Jam) 2.00 757
Fun(Jam) 1.69 762
Graphics(Jam) 2.13 731
Innovation(Jam) 2.25 682
Mood(Jam) 2.27 687
Theme(Jam) 2.19 706

Feedback

馃帳 Infraviolet
28. Apr 2014 路 02:06 UTC
source code portable, ports pending
terraco
28. Apr 2014 路 02:47 UTC
Bug when trying to play. Getting a black screen and cmd log full of these -
Failed to play audio stream: sound parameters have not been initialized (call Initialize first)
馃帳 Infraviolet
28. Apr 2014 路 13:49 UTC
to play game, create a new folder called "ludumDare29" on your c drive and extract zip contents into it
馃帳 Infraviolet
28. Apr 2014 路 13:53 UTC
audio and graphics bugs(including black screen) are caused when the program is unable to load the correct files, follow instructions above if such bugs occur
馃帳 Infraviolet
28. Apr 2014 路 14:53 UTC
edit: folder creation no longer necessary, since folder is now included in download. so, the full path should be:

c:\ludumDare29\ludumDare29.exe
CiderPunk
28. Apr 2014 路 15:54 UTC
A mouse cursor that camouflages with the background is not the best idea!
r2d2upgrade
28. Apr 2014 路 15:54 UTC
"Failed to play audio stream: sound parameters have not been initialized (call Initialize first)"

Windows 8
Antivirus let me run it

No idea why this is happening
Lunatic
28. Apr 2014 路 16:53 UTC
Failed to play audio stream: sound parameters have not been initialized (call initialize first)
馃帳 Infraviolet
28. Apr 2014 路 19:18 UTC
If sound bugs persist, ensure the following:
--------------------------------------------

you downloaded latest version

ludumDare29 folder is in correct place(C:) and art folder
is inside ludum dare folder(see post above for full path)

all dlls are present(probably true)

all sounds are present(probably true)

run as administrator(?)

------------------------------
if problems still persist, try deleting the following files from the art folder as a temp. fix:

engineSound.ogg
digsound.ogg
music1.ogg

will give you errors and no audio, but should run
馃帳 Infraviolet
28. Apr 2014 路 19:26 UTC
sfml has problems with windows 8
NikinCZ
29. Apr 2014 路 10:26 UTC
Slow mining, while superspeed invulnerable spiders are hunting you down, is not my favorite kind of game.
LPGhatguy
30. Apr 2014 路 14:42 UTC
Can't get it to run.
Cirrial
30. Apr 2014 路 21:57 UTC
Had to unzip to C: to run as specified. Surely there has to be a better way of building these things? Oh well. The spiders move too fast to be dealt with, I couldn't figure out how to place turrets, and I had odd constant sound popping glitches. Game seems impossible to survive in!
StudioWolfox
01. May 2014 路 17:17 UTC
The cursor was offseted which was quite confusing. And why is it installation-location-dependent? The ui was unclear and you get no visual feedback of the fact that you are mining or being hit by spiders, or placing a turret. Also, the music is not really horrifying :P
pichifino
10. May 2014 路 15:34 UTC
Didn't work