Gravity by jsmars

[raw]
made by jsmars for LD29 (COMPO)
Explore the depths beneath the moon surface.

Can you unlock all the artifacts?

And beat the online highscore?

HINT: There are some special 'hidden' artifacts! Can you find them? :)


Controls: Both Keyboard & XBox 360 Controller support
WASD/Arrows, Space, Control, Shift


Thanks for trying it out! You may need XNA 4 redist to play, it's in the game rar.

Patchlog:
1.01: Foreign computer names fix. Artifact saves disabled because of database unlocking bug.
1.02: Minor score submission typo.
(so far using same link since I only fixed typos & minor crashbugs, working on other improvements for post-compo version now)
1.03 (Post-compo):
* Stalagtite hitboxes & drop area fixed
* Removed jump exploit
* Bombs now kill player and stalagtites in the air
* Minijump added
* You can now look down by pressing down when standing still
* Added 3 new 'secret' artifacts to find!
* You can now change name for highscore with F2 (but your old highscore will stay the same, so top 10 players might want to keep their names, if you want your top score name changed just write in the comments
* 12 other small bugs/exploits
1.04:
* Fixed highscore server (URL has changed)
* Fetch score bug which could cause scores not being sent
* Various interface fixes

Ratings

Coolness 100% 1
Overall 4.04 31
Audio 3.61 115
Fun 3.97 34
Graphics 4.07 90
Humor 3.17 188
Innovation 3.18 471
Mood 3.71 113
Theme 3.65 220

Feedback

gabbsson
28. Apr 2014 · 09:08 UTC
Gotta love collecting artifacts! Also a nice "balance" of frustration and need to continue!
Graphics are awesome!
Diamonde
28. Apr 2014 · 10:48 UTC
Oh my wow. I almost don't know what to say. I'm so impressed with the overall quality. The game is so challenging and fun to play. Although the game is so polished I believe it is the global high score that is the icing on the cake. :)
Very well done!
adamwoolridge
28. Apr 2014 · 10:52 UTC
Nice one! Polished.
j_peeba
28. Apr 2014 · 10:55 UTC
A well polished entry! The only irritation is that the camera could do a better job of showing where I'm heading to. But other than that, the game's enjoyable already AND there's good potential for possible future improvements.
mtrc
28. Apr 2014 · 10:56 UTC
Fantastic work! Great graphics, the game's really tough but I got the hang of the jetpack eventually which offset it a bit. How do I submit a high score?

Really loved it. Fantastic stuff for 48 hours.
🎤 jsmars
28. Apr 2014 · 11:04 UTC
Thanks a lot everyone! Highscores are submitted automatically after each death! The viewing global stats and artifact saves may be a bit delayed in loading tho, not sure why but having some slow mysql requests at the moment, but highscores should still be saved.
lantto
28. Apr 2014 · 11:15 UTC
Awesome job. Very unforgiving but also very addictive. The graphics are the best I've seen in the competition so far. Overall it feels very complete and polished.
Caridorc
28. Apr 2014 · 11:28 UTC
This game is awesome. Only problem: I only had issues while I was trying to close it from fullscreen mode in Windows.
Maniulo
29. Apr 2014 · 06:37 UTC
So fun! 230 is my personal best, I'll be seriously working on getting into the top-5.
thx4nothing
29. Apr 2014 · 15:35 UTC
I liked it but everytime I died, the game crashes.
runvs
29. Apr 2014 · 15:38 UTC
Unfortunately the game crashed on my laptop just at startup. I did install the XNA Framework. Is there anything else i need?
Neonian
30. Apr 2014 · 00:42 UTC
Amazing!
archaeometrician
30. Apr 2014 · 00:54 UTC
Awesome graphics, complex game, is that auto-generated level? All those little artefacts.. what an amazing job :D
nonentheless
30. Apr 2014 · 17:28 UTC
Very nice graphics, but I die all the time :)
Neonlare
02. May 2014 · 00:00 UTC
Very polished, very interesting, very humorous and very sweet! It's amazing how simple a concept can be pretty damn fun! It's a shame you can't enter your name on the Highscore screen, I'm down as USER-PC right now :< Great job!
Manuel Magalhães
02. May 2014 · 23:10 UTC
Excellent game, probably one of the best games I've played in this Ludum Dare. The difficulty is just right.
🎤 jsmars
03. May 2014 · 07:49 UTC
Thanks for the positive comments :) There are a few bugs with the highscore server I didnt have time to test enough during the 48h sadly.

@Neonlare: I figured I'd make it easy and automatic to enter highscores so that everyone would be entered.. it's based on your PC network name, so if you want you could change that in windows :)

@runvs: Not sure why it would crash if you have the framework installed. It may require a DirectX 9 graphics card and a graphics card with support for Shader Model 2, other than that I would think it should work. Hope you get it working!
01101101
05. May 2014 · 07:23 UTC
Pretty cool game, I like the procedural levels, gives a bit of a Spelunky feel to it :)
The hitbox for the falling stalactites must be a bit off though, it's pretty frustrating when it gets you from a block away...
Anyway, a really good and polished game, especially for a solo entry. Congrats!
angelk
05. May 2014 · 07:40 UTC
Very difficult, but probably also the most fun randomly generated underground game I've played so far this LD. I'm jealous you got an online high score chart working :) I had a lot of fun just holding the respawn button.
ChuiGum
06. May 2014 · 06:46 UTC
Gave a 5 star for graphics! Love the graphics, love the music, and love the game
Zutty
06. May 2014 · 11:29 UTC
I can see this one winning! Solid concept, well polished, fun and very playable.
davidB
07. May 2014 · 07:58 UTC
quick die, quick retry (like super meat boy).
I like a lot your game (my favorite currently).
nSun
07. May 2014 · 10:26 UTC
Nice game, and extremely cruel. Maybe it will be better spent with a level design handmade, or with progressive difficulty depending on the depth. I found death sequence particularly funny by the way.
🎤 jsmars
07. May 2014 · 14:03 UTC
The map actually does generate at higher difficulty the deeper you come. I didn't want it to always have a 100m of easy map since that makes it tedious to beat highscores.. but maybe could have made it just a little bit easier early on, didn't really have much time to fine tune it.
Ragzouken
07. May 2014 · 16:02 UTC
Awesome game! Very addictive, I was playing it for ages :) Love the graphics and audio
copain
07. May 2014 · 18:46 UTC
Nice game. very polish. Hard but not boring.
remind-me spelunky.
But I've got an high score and since, the game crash after each death....
(and an other bug reveal me all the artefact while I doesn't see them in game...)
🎤 jsmars
08. May 2014 · 07:12 UTC
copain, I think it crashes because your PC name uses a foreign letter (like åäöÿüýß etc) I will fix this in a post-compo edition, until then you could just change your PC name to avoid thid crash.. computer properties-change network name

Also there is a bug which unlocks all artifacts, I'm trying to fix this too
🎤 jsmars
08. May 2014 · 08:06 UTC
copain: Download 1.01 version, should work with your computer name.
Also disabled online saving of artifacts because of the bug with mysql.
romandtom
08. May 2014 · 09:13 UTC
Dude, this game rocks!
I liked how you randomly generated the map every time (or theres a couple of maps?)
Graphics are awesome
wonderful :)
copain
08. May 2014 · 11:04 UTC
jsmars: thanks!
Xaychru04
12. May 2014 · 20:45 UTC
The controls and player movement are almost perfect, it's also really cool you managed to make a nice level generator within the 48 hours, it really kept me playing for quite a long time, trying to collect all the artifacts and go deeper.
The only thing I found frustrating was the collision detection with the falling spikes, and I didn't like the font, but I had fun playing anyway! Awesome game! :D
mortus
13. May 2014 · 10:52 UTC
Very fun and very hard! My best score is 232 and I was able to collect only 5 artifacts, those stalactites are harsh! I wish I could see farther down below me...
Lama
15. May 2014 · 06:00 UTC
pretty nice but quite hard
klianc09
15. May 2014 · 17:48 UTC
Really awesome game. Looks and sounds really good. Had fun trying and dying. The only thing I would have to complain, is that the collision detection with the stalactites seems to be a bit off sometimes.
Also you can still throw bombs when you are dead which is pretty funny.
🎤 jsmars
16. May 2014 · 17:47 UTC
Thanks! I've made a post-compo version now which fixes better stalagtite collision, you can also look down and change highscore name and lots of other small fixes (I kept bombs when dead becaus its funny)
If any old players would like their top 10 name changed just comment here and I can change it.
Snoother
16. May 2014 · 19:21 UTC
I'm trying hard to think of some criticism -- but I'm stumped! The graphics look fantastic, the music is stellar (get the pun) and the gameplay is ridiculously addictive. You've addressed all the stand-out problems in the post-compo version, so I don't know what else to say! Just congrats, it's an amazing entry. Thank you for bringing my attention towards it.

One idea: I would be curious for you to do a post-mortem or something similar. And I'm sure others would find this valuable.
🎤 jsmars
16. May 2014 · 20:54 UTC
Thanks alot Snoother! I'm planning to do a post mortem post this weekend before the voting are closed :)
Franklins Ghost
18. May 2014 · 11:24 UTC
Nice challenging game with addictive gameplay. Enjoyed trying to get all the artifacts.
ActionRemix
18. May 2014 · 14:24 UTC
The perfect companion to the film :)

(Dang, I only collected three artifacts)
Brodenino
18. May 2014 · 15:30 UTC
Very impressive that you managed to get all this done is a such small time, and even a small achievement system and global highscore! Very addictive and solid gameplay (despite mentioned bugs). The music and filter effects for the graphics adds to the mood too! As for the gameplay, have you been inspired by Spelunky perhaps :)?
Robinerd
18. May 2014 · 15:34 UTC
Great smooth gameplay, and really good feeling overall. Excellent graphics as well, and highly addictive. Best game I've played in this LD, well done!!
Jeremias
18. May 2014 · 20:12 UTC
Fun and addictive game. Add some upgrade system and this is just spelunky-like perfect.
vladimirdlc
18. May 2014 · 21:30 UTC
Amazing entry! Difficulty feels at the start a little unfair, and the level generation feels unfair as well... at least while you get used to the gameplay.
The post jam fixes were just what this game needed to be flawless, definetely one of the best compo entries I have ever played.
Oye Beto
19. May 2014 · 06:55 UTC
226 was my best. I like that it has a scoreboard.
Very fun game!
DavidErosa
19. May 2014 · 11:38 UTC
One of he best games I played this LD. We may have a winner here :)
flannelvindicate
22. May 2014 · 16:03 UTC
You've been featured in today's episode of Ludum Dare to Believe! Check it out at - https://www.youtube.com/watch?v=Jy2lDh5LoGE