Colony 31 by Crazi456

[raw]
made by Crazi456 for LD29 (JAM)
Help Joe on his journey to save his colony.

Controls:
A&D to move
W to jump
E to use/drill
Q to mount/dismount
R to restart level


Justin Luong - Programming
Kahlil Angeles - Art
Phoenix - Voice
Justin Walker - Music

Ratings

Coolness 87% 2
Overall(Jam) 3.81 54
Audio(Jam) 3.90 60
Fun(Jam) 3.60 82
Graphics(Jam) 4.06 133
Humor(Jam) 2.82 268
Innovation(Jam) 3.32 228
Mood(Jam) 3.72 110
Theme(Jam) 3.59 155

Feedback

baykush_figtree
28. Apr 2014 · 20:13 UTC
Well hello, bastion narrator! hahah :D
I really like the storytelling, the puzzle structure and the art. Good job!
I just think the mech was underused. Nice work anyway!
gwa
28. Apr 2014 · 20:52 UTC
It is a really cool game and it's fun to play.
minibutmany
28. Apr 2014 · 20:58 UTC
This game has a really good vibe to it. The graphics, and the raspy voice really made it awesome. I like the idea of robot too. I'm having a lot of trouble getting past level 3!
pawegio
28. Apr 2014 · 21:06 UTC
Very nice, guy you inspired me for next Ludum Dare! Narrotor rocks!
runvs
28. Apr 2014 · 21:10 UTC
Great Game. Voice is extra-awesome, it reminds me of bastion. The Gameplay is really solid (with some small glitches on collision) and the puzzle mechanics work very well.
Deity
28. Apr 2014 · 21:14 UTC
Very good game, narration was great.

As runvs mentioned, there does seem to be some glitches with collision when walking around in the robot.

Also, the sound effects are too loud compared to the narration volume. If I turn my system volume to be able to hear the narration then I get blasted with some loud high-pitched sound effect from jumping or such.
NoorStudios
28. Apr 2014 · 21:29 UTC
Great game! really enjoyed plying it.
BruceDoh
28. Apr 2014 · 23:40 UTC
Awesome narration reminds me of Bastion. Love the mechanic of being able to hop in and out of the mech thingy to get where I need to go.
Jellycakes
28. Apr 2014 · 23:46 UTC
Really nice, the voice over was a nice touch and the mechanics were pretty solid. Overall nice job!
RyanNielson
29. Apr 2014 · 02:11 UTC
This is pretty great. You could take this to some interesting places having basically two characters with different abilities.

I really like the sound and graphics too, they really go together well.
xandy
29. Apr 2014 · 02:11 UTC
nice take on the platformer genre!
Nuclear_Hammer
29. Apr 2014 · 02:12 UTC
This is very cool, i love your stile. Great art, great game! =D
cirolve
29. Apr 2014 · 02:13 UTC
Wonderful aesthetic, and I love the narrator! There are a few volume issues, of course, but overall a job well done. The drill robot you pilot looks particularly cool!
greysphere
29. Apr 2014 · 02:18 UTC
Wow nice game! It's really neat to see and feel how all the elements the a game - the art,story,narration, puzzles, all work together to wrap you up and really bring you into the world you've created. Great job!
jugglerrob
29. Apr 2014 · 02:29 UTC
Good puzzles and narration.
aneeslol
29. Apr 2014 · 02:39 UTC
The collision gltiches were a bit frustrating, but otherwise this was fantastic in every way! I really want to know what happens next...
muramasa
29. Apr 2014 · 03:09 UTC
It's pretty rad. I love the artwork, and the music is good too. It's short, but nice. Levels and mechanics are pretty interesting too. I hope this gets expanded.

Now, I had a few issues. Sometimes the characters (either the mech or the guy alone) got stuck on random places. I unstuck myself by spamming jumps and/or moving back. Then retried and it went normally, kind of strange.
The other thing is that mounting the mech teleports me for quite some distance. That includes occasionally going through walls.
Wertle
29. Apr 2014 · 14:57 UTC
The pacing of how you teach things is very well done. Nice little polish elements.
BuKaneerz
29. Apr 2014 · 17:34 UTC
Really good game !
awesome work! The graphics are sooo cool
Korwegian
29. Apr 2014 · 19:18 UTC
Narrator tries to make his voice all gravelly-Bastion like, little did he know he sounds like he's dyin'. Korwegian don't mind though, He just enjoys the game.
Mekuri
29. Apr 2014 · 20:26 UTC
Nice idea for a puzzle game. I liked the idea with the mech. The narration part was awesome, and the story added some mystery to the game!
Snoother
29. Apr 2014 · 21:11 UTC
Great graphics, mechanics and audio -- pretty much great everything. Loved the Bastion homage and slick gameplay design. Congrats.
travislucia
29. Apr 2014 · 22:14 UTC
Great gameplay, graphics are good but tiles need some work. Fun story.
theholychicken
30. Apr 2014 · 00:12 UTC
Brilliant and incredibly polished!
The concept and level design were terrific, and the charismatic voice just sealed the deal.
This is one of the best I've played this Ludum!
BenW
30. Apr 2014 · 04:42 UTC
I liked it a lot and the puzzles were fun but I ran into quite a few bugs. Most of them were minor things like switches not working or being able to double jump by acciden
edibletoaster
30. Apr 2014 · 05:53 UTC
Nicely done
Thorig
30. Apr 2014 · 07:18 UTC
Great game.. I gotten stuck because an elevator was blocked. I could not remove the blocking part. Nice platformer.
bitserum
30. Apr 2014 · 08:20 UTC
Lovely mood, graphics, story and puzzles. The narration was hard to hear sometimes and sometimes the machine would get stuck, but it was still great.
Lyje
30. Apr 2014 · 11:05 UTC
Oh man this is so good on pretty much all aspects!
smbe19
30. Apr 2014 · 12:08 UTC
Great game with great music.
tripleVisionGames
30. Apr 2014 · 17:01 UTC
This a really cool mechanic, good graphics and music and the level design is really clever. Would have been useful to have a quick restart button for each level as I managed to get stuck on one (I pushed the crates against a door but they needed to go on a switch).
arrogant.gamer
30. Apr 2014 · 17:01 UTC
Would be cool to have a linux build, since we can't have pretty things (like web players).
CodeNMore
30. Apr 2014 · 19:32 UTC
Nicely designed, fun, well done!
local minimum
30. Apr 2014 · 20:08 UTC
Mode/story telling was definitely the strong points of this puzzle. I much enjoyed playing through until the map with the different light. I got stuck there. As puzzles go they were quite well balanced up until then.

The one thing that was a bit annoying was the controls and the collisions. The character was very slow to come to an halt and easy to get stuck. I also once managed to mount the drill through a wall. So if you fix controls and some other minor glitches you have a rocker game!
7heSAMA
30. Apr 2014 · 20:24 UTC
I accidentally made it unbeatable by pushing some blocks in front of a door :c
🎤 Crazi456
30. Apr 2014 · 20:29 UTC
You can press R to restart levels!
Lacaranian
30. Apr 2014 · 20:34 UTC
Nice vibes and mood! The puzzles were a little messy at times, and you could hop into the mech from anywhere, but in the end it held together pretty well.
Fülo
30. Apr 2014 · 20:38 UTC
Cool game feel. Thx
dusho
30. Apr 2014 · 20:40 UTC
nice and polished, also fun. Cool game
Wakka
30. Apr 2014 · 21:22 UTC
well made game, great level design
cageinabird
30. Apr 2014 · 21:57 UTC
Had a bug where I could press Q and jump to mech even though I wasn't close to it.

Putting that minor point aside, I enjoyed the puzzle design and narration. The mech was nicely animated too.
burgerdare
30. Apr 2014 · 22:32 UTC
feels very influenced by Bastion, which is by no means a bad thing. The environment also felt pretty fresh and unique despite being a fairly standard sort of underground-bunker type deal. There were some really cool puzzle designs in here, as well!
mcapraro
30. Apr 2014 · 23:20 UTC
really great! congrats to your team! i love the two different characters, and the graphics are really just awesome! great atmosphere too!
alvarop
01. May 2014 · 05:12 UTC
I had a hard time finishing some of the puzzles, but that's on me, really. Reminded me of Chrono Trigger and Bastion. Which is really good thing, right?
SonnyBone
01. May 2014 · 09:22 UTC
Saw this in the JellyCakes stream and immediately wanted to try it out on my own. You're getting lots of love because it's a lovely little game. Good job, team!
neekobus
01. May 2014 · 16:52 UTC
Good idea the mecha and the guy mecanic.

-Nice character graphics, and love the mecha animation (remind me a little Metal Slug) !
-Good level design.
But
- I don't like the control keys. Maybe you should remove the "E" key (at least for the guy).
-Some bugs on collisions.
- Need work on the tiles (walls, grounds, doors...)

Keep going !
Harsay
01. May 2014 · 22:18 UTC
Good game! Sometimes glitchy. I liked the voice acting and music. Graphics are the best at cutscenes and "robot" looked very good, but tiles were very limited. I'm waiting for future version! Good job and good luck!
xdegtyarev
02. May 2014 · 13:05 UTC
Nice narration ;)
Great polish! I would have expected a lot more drilling and a lot less platforming with a robot of this size that has a drill, but the game is fun!
Rialgar
02. May 2014 · 14:21 UTC
I made a Let's Play of your game, see it here:
http://youtu.be/V1tRQVu-oiA
Oddly Shaped Pixels
02. May 2014 · 20:59 UTC
Soo polished!! And great work on the level design!
Make A Game
03. May 2014 · 01:12 UTC
A bit buggy and the mech drill was underused, but the concept for this puzzle game is promising. Shame that the narrator mumbles a bit.
Crefossus
03. May 2014 · 02:22 UTC
Love the mood including the intro and ending vista. Love the animations and slick artwork.

A few glitches in collision and the button/switch. Knowing the solution but having to redo it is a little tedious.
ninjacharlie
03. May 2014 · 12:49 UTC
Nice job :D

I really liked the puzzles, especially the last one. It took me a couple minutes to figure that one out.

Good job :)
Penguincat
04. May 2014 · 08:38 UTC
A very well put together puzzle platformer. The graphics and the atmosphere were great, and it was pretty fun. Some parts were a bit glitchy, such as the crates activating the buttons, but otherwise it was pretty solid. Nice work!
spotco
04. May 2014 · 09:13 UTC
Where did you get the bastion narrator from?
TobiasW
04. May 2014 · 18:07 UTC
Hey Crazi! Finally I got to play your game myself after seeing it on so many streams :)

I've seen the puzzles being solved a few times obviously by now, but I still like the level design a lot - and I really like how you mixed in the bits of storytelling inbetween the levels. With voice over on top of it! Neat! Also the music was pretty great. The tiles could've needed a bit more variety, but apart from that, the graphics are sweet too, espacially the character/mech design!
Toby Pinder
04. May 2014 · 22:46 UTC
Interesting mechanic for a puzzler, great sound/voiceover work (even if it's Bastion inspired) and there's some good puzzles in there. Well done!
conormn
06. May 2014 · 01:29 UTC
Really awesome game here. Lots and lots of promise.
csanyk
06. May 2014 · 03:25 UTC
I got stuck at the first obstacle. Drilled through the first wall with the machine, then stuck:( This looks good but if I can't figure out the first thing, it probably needs a bit better tutorial/explanation.
Christina Antoinette Neofotistou
06. May 2014 · 10:05 UTC
This was lovely! Great puzzles, fine pixelart, awesome narration and mood. Collision boxes were sometimes off, but this was a great, great entry and gets all my top marks!
Jupiter_Hadley
06. May 2014 · 22:20 UTC
Super nice graphic. I included it in part 13 of my Ludum Dare compilation video series, If you’d like to check it out :) http://youtu.be/xKijfGbEYtc
romandtom
07. May 2014 · 23:06 UTC
Great game! :)
lovely design, great idea
well done!
Almost
07. May 2014 · 23:06 UTC
The art and sound are really nice. There is a bit of a collision bug where I sometimes can't move after I enter the mech while on a moving platform, but this is avoidable by jumping so it isn't critical.

It's a bit weird that I have such a cool mech but I only use it as a heavy object to hold down buttons.
kidder
08. May 2014 · 01:05 UTC
Super polished for a jam. Narration is very reminiscent of Bastion (in a good way). Very well designed levels, too - although I do wish the drill came a bit more into use.
asotelo94
08. May 2014 · 03:48 UTC
Nice one!
JavadocMD
08. May 2014 · 04:51 UTC
I like the character design and the puzzles are pretty smart. The setting is promising as well, though I think you'd need to try to distance yourself a bit from Bastion stylistically. Strong work here!
HeroesGrave
08. May 2014 · 07:32 UTC
Any chance of a Linux version?
paps
08. May 2014 · 16:04 UTC
loved the art and the music
ripatti
09. May 2014 · 10:45 UTC
Good puzzle-platformer. Need more levels!
TeamInCharge
09. May 2014 · 13:55 UTC
Cool idea using a vehicle like that in a platformer. Well tuned jumping and collision. Great mood. Fun to play... wow! :)
Katamori
09. May 2014 · 19:31 UTC
Engine is a little bit raw, but the concept is great, and the graphics as well.

Check my video for some gameplay-commentary!
Clavus
10. May 2014 · 12:40 UTC
Fun little game! I can see where you were going with the narrator, but some subtitles would've helped, I could barely hear the guy :P
jorgemoag
10. May 2014 · 22:20 UTC
Very good entry, but I can not pass level 3 :(
MrShortee
11. May 2014 · 14:54 UTC
Awesome little game with interesting mechanics. More!
NightShadow0
12. May 2014 · 16:51 UTC
Very nice work, shame the drill was under-used but the puzzles were well designed. The Bastion-like narrator was great!
joe40001
14. May 2014 · 06:22 UTC
Art/Music were very very good, programming was good but had a couple small bugs, voice acting was decent but I get distracted when I hear somebody doing basically an impersonation of somebody else as a narrator. Somebody else did this in this LD for Glados as far as main idea of the character.

But anyway overall very solid and like I said I loved the art/music. The sprite work was particularly impressive.
ActionRemix
15. May 2014 · 13:13 UTC
I actually considered for a bit whether that was the Bastion VO - good impression! :)
flannelvindicate
15. May 2014 · 16:13 UTC
You have been featured in today's episode of Ludum Dare to Believe! Check it out! - https://www.youtube.com/watch?v=wDdl5RdUCTg
elefantopia
19. May 2014 · 01:38 UTC
very buggy but interesting combination with the mech
IAmSpencer
19. May 2014 · 21:02 UTC
really enjoyed the graphics, and fun gameplay, great job!