GLUCKAUF TROLL by Pixelfan Games
Help to Chasko Fiasko to leave the cave, you must run for your live. GLUCKAUF TROLL a Runner Game from Pixelfan Games.
| Web | http://www.pixelfan.org/games/ld29 |
| Original URL | https://ludumdare.com/compo/ludum-dare-29/?action=preview&uid=20908 |
Ratings
| Coolness | 100% | 1 |
| Overall(Jam) | 3.40 | 245 |
| Audio(Jam) | 3.45 | 196 |
| Fun(Jam) | 3.22 | 246 |
| Graphics(Jam) | 4.23 | 86 |
| Humor(Jam) | 2.81 | 273 |
| Innovation(Jam) | 2.24 | 689 |
| Mood(Jam) | 3.29 | 264 |
| Theme(Jam) | 3.24 | 334 |
Probably, you shouldn't randomize the level everytime the player dies... IMHO it's too hard to master a level and make any progress.
One of the most fun to play entries I've rated so far. The music worked great. My only complaint is that sometimes the controls didn't feel as responsive as they needed to be when doing a duck-jump or jump-duck combo.
The game itself is a bit too difficult. Some obstacle combinations are almost impossible.
Good game.
Managed 55, but I really suck at these things..
Great job.
Meh, got 200 deaths instead of 200 points :D (though I did get somewhat close). Loved the instant respawning, but some of the rock formations were so damn hard it made getting a high score more luck than skill based. Graphics were good as was the audio.
Anssi@MooseflyGames
I like the leader boards. Music is catchy.
I like the snes graphic style but maybe it could use some more color.
There's no back button in the credits.
It would be nice to play with 'W' and 'S' too.
It's fun and challenging!
But I think it lacked more sound effects... The game could me a lot more alive and dynamic...