Game of Roots by BubuIIC
In "Game of Roots" you play a plant, or rather its roots on a quest for minerals and water. The roots can be send down, left and right and, additionally, they can split up. Handling all of the roots simultaneously with the same four keys, collecting water and avoiding poisonous waste is the main difficulty of the game.
Basically the roots always do what you want - except if they can't. Then they do something else, so watch out! With four or more roots at the same time, this can happen quite often.
=====HOW TO RUN:=====
- Windows: unzip and double-click start.bat
- Linux: Needs libsdl, libsdl-mixer, libsdl-ttf, libsdl-image and liblapack3 as dependecies. Then untar and run start.sh. If it does not start, try to run start.sh in a terminal to get an error message. The package should work under *Ubuntu 12.04+/Debian 7. Others might not work.
- OS/X: I got it working under OS/X but you have to use the source version, install python3, numpy and pygame yourself. Bundling a standalone application doesn't work :-(.
Let me know if you have problems.
----- IMPORTANT: If the screen is too big, You can SET THE RESOLUTION and other gameplay parameters in settings.txt
Created during three days with Python3 + pygame, Inkscape, Anvil Music and sfxr
by
Code: Marcus Hoffmann, Eric Zimmermann
Graphics: Stephan Waeldchen, Marcus Hoffmann
Music: Stephan Waeldchen, Eric Zimmermann
Changes:
- Fixed music not stopping in win32 build.
- Added a hopefully much more compatible Linux build. Also added dependency checking in the startup script.
Basically the roots always do what you want - except if they can't. Then they do something else, so watch out! With four or more roots at the same time, this can happen quite often.
=====HOW TO RUN:=====
- Windows: unzip and double-click start.bat
- Linux: Needs libsdl, libsdl-mixer, libsdl-ttf, libsdl-image and liblapack3 as dependecies. Then untar and run start.sh. If it does not start, try to run start.sh in a terminal to get an error message. The package should work under *Ubuntu 12.04+/Debian 7. Others might not work.
- OS/X: I got it working under OS/X but you have to use the source version, install python3, numpy and pygame yourself. Bundling a standalone application doesn't work :-(.
Let me know if you have problems.
----- IMPORTANT: If the screen is too big, You can SET THE RESOLUTION and other gameplay parameters in settings.txt
Created during three days with Python3 + pygame, Inkscape, Anvil Music and sfxr
by
Code: Marcus Hoffmann, Eric Zimmermann
Graphics: Stephan Waeldchen, Marcus Hoffmann
Music: Stephan Waeldchen, Eric Zimmermann
Changes:
- Fixed music not stopping in win32 build.
- Added a hopefully much more compatible Linux build. Also added dependency checking in the startup script.
Ratings
| Coolness | 91% | 2 |
| Overall(Jam) | 3.39 | 252 |
| Audio(Jam) | 2.93 | 426 |
| Fun(Jam) | 3.26 | 216 |
| Graphics(Jam) | 2.91 | 544 |
| Humor(Jam) | 2.14 | 540 |
| Innovation(Jam) | 3.85 | 43 |
| Mood(Jam) | 3.00 | 398 |
| Theme(Jam) | 4.02 | 25 |
Energy would deserve a bigger counter imho and also the darkening of the screen would be better if you encounter really darker dirt tiles instead of just darken the background.
Maybe, you should stop the bg music when your gameover sequence play.
It took me a little while to get used to judging what grid square my root end was in. A root that's just moved down one square looks a bit like it's only gone halfway down - which caught me out at first, I would occasionally overshoot and then find I was too low down and couldn't move back up again. But once I got used to that, I really enjoyed this game. Well done!
Good work (you're the first game in about 20 I've tried that makes me want to try another run)
How did you play it firs time(it didn't work)?
Check my video about further explanation.
I loved infinitely splitting my roots until the whole screen was filled with them. Also, I really enjoyed the music.
And a game about roots gets a bonus by default :D (I made one, too)