Virophage by eerongal
Entry for LD 29 Jam Under the surface.
I have supplied builds for windows, mac OSX, linux, and web. The only ones that have been tested are windows and web, so let me know if you have any issues with the other builds! (or those builds)
----------------------------------------------------------
You are a virus. Your goal is to survive in the infected person's immune system as long as possible. Survive and grow, but watch out, the more powerful you become, the stronger the immune system's response! How long will you survive?
Controls:
WASD - move
Left click - Pull viruses towards you and fire projectiles (obtained from bosses). Viruses heal you when they rub over you, so make sure to keep them close!
Right click - Pull projectiles (obtained from bosses. Starts weak)
Middle click/E(web only) - Fire off your super move! Recharges over a long period, so use sparingly!
Space - Restart game after death.
The game will tell you what level you made it to after death, so let's see how high you can get! In the current build, my high score is about 1400! Can you do better? Let me know in the comments if my score is just that untouchable, or if you're a dirty liar and faking a high score!
This game was made in Unity. Other programs used include audacity, fruity loops, and GIMP.
DEVELOPER POST MORTEMS
------------------------------
MechaToddZilla: http://aptitudeinteractive.com/virophage-a-weekend-game-jam-post-mortem/
Eerongal: http://www.ludumdare.com/compo/2014/04/29/virophage-post-mortem-ld-29/
I have supplied builds for windows, mac OSX, linux, and web. The only ones that have been tested are windows and web, so let me know if you have any issues with the other builds! (or those builds)
----------------------------------------------------------
You are a virus. Your goal is to survive in the infected person's immune system as long as possible. Survive and grow, but watch out, the more powerful you become, the stronger the immune system's response! How long will you survive?
Controls:
WASD - move
Left click - Pull viruses towards you and fire projectiles (obtained from bosses). Viruses heal you when they rub over you, so make sure to keep them close!
Right click - Pull projectiles (obtained from bosses. Starts weak)
Middle click/E(web only) - Fire off your super move! Recharges over a long period, so use sparingly!
Space - Restart game after death.
The game will tell you what level you made it to after death, so let's see how high you can get! In the current build, my high score is about 1400! Can you do better? Let me know in the comments if my score is just that untouchable, or if you're a dirty liar and faking a high score!
This game was made in Unity. Other programs used include audacity, fruity loops, and GIMP.
DEVELOPER POST MORTEMS
------------------------------
MechaToddZilla: http://aptitudeinteractive.com/virophage-a-weekend-game-jam-post-mortem/
Eerongal: http://www.ludumdare.com/compo/2014/04/29/virophage-post-mortem-ld-29/
Ratings
| Coolness | 100% | 1 |
| Overall(Jam) | 3.17 | 394 |
| Audio(Jam) | 2.60 | 535 |
| Fun(Jam) | 3.08 | 321 |
| Graphics(Jam) | 3.02 | 508 |
| Humor(Jam) | 2.05 | 569 |
| Innovation(Jam) | 3.42 | 181 |
| Mood(Jam) | 2.88 | 471 |
| Theme(Jam) | 3.21 | 344 |
In all seriousness, props to him. I got to do a lot of the fun parts on this project (graphics, music, complaints) but his unique combat mechanics and his mastery of Unity made this project a pleasure. Hope folks have as much fun with it as we have.
Pro-tip: Start slow and chase those power-ups!
awesome entry! :D
@TomCooper3D: i went ahead and updated the web game to allow E as an alternate to middle mouse click.
@the rest: Thanks all! it was fun to make and turned out much better than i expected! :)
But then I read a little, controls and such, and a whole new world of possibilities opened in front of me. I really enjoyed it.
Thanks for the nice comments everyone!
It was fun floating around gathering yellow thingeys, and the big attack is quite satisfying, but after 5 minutes I can't seem to die from anything.
I like the concept though!