ShipShifters! by gamesplusjames
My first game jam entry! Shift between action platforming & top-down space shooting. Become a ShipShifter and save the universe!
Controls:
WASD/Arrows - Move
Space - Jump, Doublejump
Lft Mouse/lft control - shoot
S/Down Arrow - Crouch
Controls:
WASD/Arrows - Move
Space - Jump, Doublejump
Lft Mouse/lft control - shoot
S/Down Arrow - Crouch
| Windows | https://gamesplusjames.itch.io/shipshifters |
| OS/X | https://gamesplusjames.itch.io/shipshifters |
| Original URL | https://ludumdare.com/compo/ludum-dare-35/?action=preview&uid=90250 |
Ratings
| Coolness | 57% | 3 |
| Overall(Jam) | 3.76 | 135 |
| Audio(Jam) | 3.71 | 135 |
| Fun(Jam) | 3.75 | 104 |
| Graphics(Jam) | 3.72 | 329 |
| Humor(Jam) | 3.19 | 220 |
| Innovation(Jam) | 3.30 | 329 |
| Mood(Jam) | 3.61 | 196 |
| Theme(Jam) | 3.79 | 193 |
Only problem is that I couldn't damage the boss! (By the way I am Oliverw122 from the stream)
Ships can go offscreen in the horizontal ship mode, regular player movement is glitchy and eventually I broke it so I was halfway in the floor.
Gameplay wise there were a few teases that were disappointing to not see implemented. For one, the player's giant sword didn't do anything other than block when crouching which is kind of dissapointing considering it's right in your face. Another thing was that the boss had laser beams over the center as though you had planned to have to wait for the lasers to turn off before you could actually damage the boss. That would have been a great idea in my opinion.
Also yay I beat it! http://i.pxl.lt/Ck49Pd.png
Some constructive points: "humanoid"enemies doesn't turn when the player jump over them, maybe this is a design decision, but I can jump and then kill them. Sometimes I hear "SHIFT", but no visual text about this and pressing shift doesn't shift the character. Also, sometimes when shifting from spaceship to robot, the character had the wrong rotation.
Hope to see you around here, see ya!
Some constructive points: "humanoid"enemies doesn't turn when the player jump over them, maybe this is a design decision, but I can jump and then kill them. Sometimes I hear "SHIFT", but no visual text about this and pressing shift doesn't shift the character. Also, sometimes when shifting from spaceship to robot, the character had the wrong rotation.
Hope to see you around here, see ya!
Ahh, I tested the OS/X version, it didn't run, I had to go to 'Shipshifters.app/Content/MacOS/' and run 'chmod +x Shipshifters' on command line to make it run ;)
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description
1. You can remove the .pdb files that are generated as they are just debug info and by removing them you will make the download smaller.
2. When the player respawns he is rotated a little.
3. When I was told to shift I would press shift but it took a few presses to get the game to respond.
4. The camera movements when moving left or right are really abrupt and made it hard to control the player. This didn't happen all the time just some of the time.
5. On the second time to get the saw blades I think some of the bottom ones are doubling up. I destroyed one and got the particle effect but the blade was still there.
Its a really nice game and I enjoyed playing it and watching you create it. I hope you can find time after the Jam to work on it and I hope you will participate in the next Ludum Dare!