UHP Undeground Facility by NiceAlexanderAS
* All the instructions are in the game (:
* This game needs .NET Framework 4.0 redistributable and XNA Framework 4.0 redistributable (im guessing the redistributable thing), I added the XNA in the ZIP (:
* Report any bugs immediately (also sorry for any typos)
* I have a fear that my game is going to run slow in some computers
This game took me almos all 48 hours X___x im so tired. But anyways thanks for playing.
* This game needs .NET Framework 4.0 redistributable and XNA Framework 4.0 redistributable (im guessing the redistributable thing), I added the XNA in the ZIP (:
* Report any bugs immediately (also sorry for any typos)
* I have a fear that my game is going to run slow in some computers
This game took me almos all 48 hours X___x im so tired. But anyways thanks for playing.
Ratings
| Coolness | 100% | 1 |
| Overall | 3.21 | 517 |
| Audio | 3.24 | 263 |
| Fun | 2.96 | 607 |
| Graphics | 3.36 | 425 |
| Humor | 2.26 | 685 |
| Innovation | 2.53 | 956 |
| Mood | 3.56 | 166 |
| Theme | 2.75 | 935 |
Nice particles and the rotating/facing you floor tiles are neat. I will say I thought that floor near the green floor tile was a wall at first.
Movement is a little boring - not sure if it's just slow or what. Sprint maybe (and you can't shoot then?)?
Great job with the difficulty considering the length of the game, although for me it depends heavily on the oldschool game design of memorize what's coming. That's valid though and it does this fairly effectively.
Pretty amazing what you accomplished in this time span! I had fun watching your timelapse :)
There was a decent build up of difficulty and starting out without weapons is a nice touch. I think some sound effects for the weapons would have helped.
I was surprised I couldn't go back through doors and was also surprised that I got killed. Some audio feedback would have helped there too, to give me a indication how much I got hit, how much I hit etc.
Otherwise, nice game.
Favorite part was that you met a guy with a weapon before you even had a weapon, that was great.