Attack Of The Subterranean Village Eaters by brayzengames
WASD to control camera, mouse for everything else (RMB deselects buildings when placing).
No end game, just build!
No end game, just build!
Ratings
| Coolness | 22% | 1989 |
| Overall | 3.63 | 176 |
| Fun | 3.44 | 236 |
| Graphics | 3.44 | 375 |
| Innovation | 3.69 | 163 |
| Theme | 3.94 | 62 |
It took a while to get enough wood up and running at the start, but then it wasn't bad once I spammed more woodcutters. The sonic emitters confused me (and what I think is an "emitter prime", the label cuts off short) -- I put two of them down, but they didn't seem to affect the underground pigs at all. They just ate my building and then started eating the emitter. :(
@GAFBlizzard - the coal is there, it's just quite hard to see with a black background (it's very dark grey). The emitters definitely work, but I wanted to have a health bar on both buildings and enemies, which I didn't have time for though.
And it is a sonic emitter prime. Damn hardcoded font sizes...
I'll get round to playing all your games soon hopefully!
Game needs to have something against underground creatures.
But pretty good for 48h although.
The sonic emitters slowly damage the underground creatures. If I had an extra day (I started about 2pm Saturday!) I would have included some extra UI features, like health bars and maybe labels on the buildings to say what they do.
The theme is well integrated with switching views and is a core mechanic.
Great job overall you really got a lot into 48h.
Lacking music that might really help out.