Morph by Graham Weldon

[raw]
made by Graham Weldon for LD35 (COMPO)
Apologies! The Unity Web builds are broken. I understand its a pain to download the binaries and unpack and test the games out. But I'd be forever grateful if you give it a shot. Thanks!

GAME: MORPH
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Morph is a game of randomness, of battles, and escape.

For reasons that are complicated and boring, you're a nondescript blob. At least, that is your normal and desired form. An accident happened, you were exposed to something that now perpetually has you morphing into a number of various shapes.

You're being chased by the military who want to capture and study you. Your mission: Escape.

Make your way from the beginning across to the finish, where you can safely escape. The trip will be perilous.

CONTROLS
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Please read the ingame "Instructions" menu for detailed instructions. Everything is explained in there.

Basically:
- LEFT/RIGHT Arrow keys
- UP Arrow Key
- SPACE bar

Thats it!

Congrats to everyone that submitted, and I hope everyone had a great time!

Ratings

Coolness 30% 1854
Overall 2.63 852
Fun 2.60 788
Innovation 3.00 527

Feedback

in3orn
24. Apr 2016 · 14:39 UTC
I think it would be much more fun if user could controll the shapeshifting. Good game though! :)
calzep
24. Apr 2016 · 14:41 UTC
Kinda fun, i got stuck under the 2nd tank on my first try but I got the hang of it after a while
Pixelaborate
24. Apr 2016 · 15:00 UTC
I understand that it would make the game too easy, but not being able to transform at will is a bit of a bummer because there are points where you're just sitting not able to pass over a wall. Maybe if it was a cycle with a set timer?
johnbrynte
24. Apr 2016 · 15:21 UTC
Not sure how the shape shifting was supposed to work, since it shifted both with keys 1-3 (not in the instructions) as well as seemingly random. Despite that, I liked how you could combine the different abilities to make simple combat combos. The physics of the rocket felt nice too.
SUNFURY
24. Apr 2016 · 15:38 UTC
It has potential but the controls are quite annoying,
sometimes it doesn't response, and the wall slows you.
FistBumpGames
24. Apr 2016 · 15:42 UTC
Interesting concept! The shape forms were a little bit disappointing, the rocket was the only one to bring me over the most obstacles.

Greetings, Bruz
Rock Eaters
01. May 2016 · 06:23 UTC
pretty strange
gelisam
06. May 2016 · 02:34 UTC
This is the first game I try in which our character's ability to shapeshift is beyond our control. This makes this game refreshingly different, but it also means there is a lot of waiting around for a shape which is able to go over the next obstacle.