Cave of Jagnog by danidre14
Your name is Andrew. You are now standing in line for a job interview to be a construction worker. Whilst walking to the manager, a table from the story above you accidentally slides out through a big open hole in the (still under construction) wall, and falls right on your head. You fall, fall, fall, into a hole and deep underground. A few hours later you wake up, in a different place as before. You now have to fend for yourself and find a way out of that cave.
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I did not get to finish. Was not able to add music, sound, proper story, and did not get to polish it. But I'll send a link as soon as I do all of those things, out of the Ludum Dare itself. I'm continuing to finish this game.
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I did not get to finish. Was not able to add music, sound, proper story, and did not get to polish it. But I'll send a link as soon as I do all of those things, out of the Ludum Dare itself. I'm continuing to finish this game.
| Web | http://danidre14.wix.com/danidre14#!cave-of-jagnog/c3cb |
| Original URL | https://ludumdare.com/compo/ludum-dare-29/?action=preview&uid=32791 |
Ratings
| Coolness | 100% | 1 |
| Overall(Jam) | 2.70 | 638 |
| Audio(Jam) | 1.46 | 673 |
| Fun(Jam) | 2.75 | 505 |
| Graphics(Jam) | 2.34 | 692 |
| Humor(Jam) | 2.72 | 311 |
| Innovation(Jam) | 2.16 | 710 |
| Mood(Jam) | 2.76 | 543 |
| Theme(Jam) | 2.92 | 492 |
I like how you tutorialized it, but there's an issue at the start. You need to move before you can see the tutorial step that says how to move - a tricky thing.
...I may have cheesed the boss to death after it got stuck on a corner.
It felt wayyy too zoomed in. I guess you were trying to keep players from being able to see the "maze," but there are better ways to handle that. Even just zoomed out a little would be nice, I could barely see the enemies I was shooting at. You might want to look into something like "line of sight" algorithms for blacking out parts of the level and whatnot.
I like the comic-book feel of the story telling. It kind of feels like I'm playing through a web-comic or something, which is cool. I wish there were more levels/story and sounds/music, but I understand time was an issue.
I wish you best of luck in the future! Kudos to you for building up the motivation and actually working on a game this weekend. Many of my friends always say they're gonna participate but then back down at the last minute. At least you stuck through it, so good for you.
That spider is evil.
I think you finished a lot in the given timespan :)
Decent start; all I can say is that depending on how you build later levels, enemies might have a bit too much HP.
Good work