Underground Siege by sfdnetwork
[Objective]
Destroy Enemy units and stop them from reaching the earth's core (Fuel Source).
[Controls]
A, S = Strafe
Left Click = Shoot
Right Click = Acquire Item
Escape = Return To Main Menu.
[Game Notes]
Not the best concept I've come with but this is the game I made. I did get a much better idea at the end of day one, but there wasn't enough time to create it. So this is the game I stuck with.
[Bugs]
[1]. Sound Effects don't play when exported as .jar (MediaPlayer can't seem to play more than one sound when exported but works fine within eclipse).
[2] Music doesn't loop when exported as .jar (works fine in eclipse)
[3] Sometimes the game crashes at launch. (Only with .jar, works fine in eclipse.
[Developer Info]
Libraries: JavaFX
Language: Java
Machine Running: Java 8
Working on porting to Applet, bear with me.
[NOTE] YOU MUST HAVE JAVA 8 INSTALLED ON YOUR COMPUTER FOR THE GAME TO OPEN UP!!!
TWEET ME YOUR SCORES: @SFDNetwork
Destroy Enemy units and stop them from reaching the earth's core (Fuel Source).
[Controls]
A, S = Strafe
Left Click = Shoot
Right Click = Acquire Item
Escape = Return To Main Menu.
[Game Notes]
Not the best concept I've come with but this is the game I made. I did get a much better idea at the end of day one, but there wasn't enough time to create it. So this is the game I stuck with.
[Bugs]
[1]. Sound Effects don't play when exported as .jar (MediaPlayer can't seem to play more than one sound when exported but works fine within eclipse).
[2] Music doesn't loop when exported as .jar (works fine in eclipse)
[3] Sometimes the game crashes at launch. (Only with .jar, works fine in eclipse.
[Developer Info]
Libraries: JavaFX
Language: Java
Machine Running: Java 8
Working on porting to Applet, bear with me.
[NOTE] YOU MUST HAVE JAVA 8 INSTALLED ON YOUR COMPUTER FOR THE GAME TO OPEN UP!!!
TWEET ME YOUR SCORES: @SFDNetwork
Ratings
| Coolness | 35% | 1798 |
| Overall | 2.68 | 1026 |
| Audio | 2.83 | 525 |
| Fun | 2.84 | 724 |
| Graphics | 2.63 | 892 |
| Innovation | 2.32 | 1070 |
| Mood | 2.75 | 770 |
| Theme | 2.68 | 967 |
Id rather have no background music than the current one. The graphics are decent. Controls weren't too good, because you had to completely let go off both A and/or D before you could change your direction, otherwise the player would just stop. The player is also somewhat too big, and limiting the movement to two directions made dodging the bullets kinda hard and the gameplay somewhat dull. The enemy AI wasn't too hot either.
At the moment it just feels like a crippled SHMUP.
Anssi@MooseflyGames