Beneath the clouds by simplesmiler

[raw]
made by simplesmiler for LD29 (COMPO)
I've been always wondering, what lies beneath the cloud surface...
People were mad at me for asking this very question.
But I'm not scared. And I'm still curious.

Ratings

Coolness 79% 2
Overall 2.79 928
Audio 1.72 987
Fun 2.00 1193
Graphics 3.80 192
Humor 2.16 763
Innovation 3.00 596
Mood 3.62 148
Theme 3.46 376

Feedback

FyberOptic
28. Apr 2014 · 04:09 UTC
The physics of the balloon are nice and floaty; I enjoy the idea of sailing through the clouds with something like that. I also like the concept of people living above the clouds, seeing things oppositely than us. It'd be interesting to see where you could take the theme and story.
AestheticGamer
28. Apr 2014 · 08:53 UTC
Well, it was interesting. I feel I missed something, as for me the game was just a cutscene, and then it ended. Regardless, it was pretty, think audio would help a lot. But it was an interesting interpretation of the theme. Made me think a little bit.
hexagore
28. Apr 2014 · 12:50 UTC
Kinda beautiful, makes me sad that when you go beneath the surface of the clouds you can no longer see the balloon.. but top marks for mood and theme :)
no.One
28. Apr 2014 · 12:54 UTC
Interesting idea, audio would be really nice to complete this great art style.
goerp
28. Apr 2014 · 13:31 UTC
I read in your post, that you never painted art before. That's hard to believe, because it looks very good.

This had a great mood.

But it's even less of a game than mine :D

Are you going to do more with this story?
Zutty
28. Apr 2014 · 16:53 UTC
Beautiful art. Its a shame the bird didn't make the cut! Glad you didn't give up on submitting.
Snoother
28. Apr 2014 · 16:53 UTC
Interesting. Art looks really nice. But there are some grammatical problems and a typo ("trough" instead of "through"). And some audio would have elevated it.

Did I miss something or is it supposed to be non-interactive?
morganbengtsson
28. Apr 2014 · 17:07 UTC
The art is very nice and moody. The physics and control of the balloon are great. Nice story. Simple audio/music would improve the mood even further. Overall, very nice entry.
🎤 simplesmiler
28. Apr 2014 · 18:33 UTC
@goerp
The story itself is complete, but lacking details. I may get it polished one day ;)

@Snoother
My first language isn't english, so text may be a mess and typos are to be expected.
The most interactive piece will happen if you won't submerge into the clouds immediately.
If only I had started working on gameplay earlier, there might have been fighting the wind, and shouting at crows to get them away from the balloon. Oh well ;)
nonentheless
29. Apr 2014 · 11:24 UTC
Nice looking game and the physics work amazing.
kbm
29. Apr 2014 · 13:47 UTC
gotta love balloons, great idea. good job! :)
josefnpat
30. Apr 2014 · 02:43 UTC
Interesting. I like the physics, but there doesn't seem to be much gameplay. Very cool, regardless!
dsoft20
30. Apr 2014 · 08:01 UTC
Nice entry, not much gameplay but the game have a great storytelling ;P
bitserum
30. Apr 2014 · 08:10 UTC
It looks like a good start to something, physics are nice and fun but too bad there isn't any game-play to this. Good atmosphere though.
asotelo94
01. May 2014 · 01:30 UTC
I'm with aestheticGamer. The ballon physics are impressive; if your goal was show a visual message, you should add some audio.
Skipi
01. May 2014 · 20:25 UTC
I love the idea behind the story. A lot could be done with it and it's a very good idea.

It's a shame there isn't much of a game to go with it :/

I do want to see what you do with it post-Ludum Dare, though.
hbocao
01. May 2014 · 20:43 UTC
Beautiful art! I also like how you interpreted the theme. Your entry would really benefit from a music to nail the mood. There is no much thing to do, so what really got me was the setting. Please explore this idea.
Chinchilla
03. May 2014 · 11:49 UTC
Nice! Shame there's no audio, some music would really lift this up. The ballon physics and art (as other people have pointed out) are great, it almost seems a shame to include them in a game with so little interactivity, but I think what you were trying to get across worked. Good job!
csanyk
05. May 2014 · 21:59 UTC
I sank out of view, and then a bunch of words came on the screen... it feels like surely there must be more to the game than this.