Deep Jam Game by Sabre070
It's a 2 player local multiplayer game where you have to dig up more gems than your opponent, with a twist!
You have to always be holding onto a wall (to either side of you) otherwise you'll fall!
It was the first project we've made in Unity and we think it turned out pretty well.
You have to always be holding onto a wall (to either side of you) otherwise you'll fall!
It was the first project we've made in Unity and we think it turned out pretty well.
Feel free to send me a tweet @tinyworlds when it's working ;)
Maybe some bonus could add more fun !
@Rick - Linux download was working on Suse, not sure why it isn't working for you, I'll shoot you a tweet :)
@td1801 - Thanks! This was our first attempt at using Unity and we didn't have an artist. We didn't want to add too much to detract from the core game - with 2 players it gets pretty intense.
@Ragzouken - We were quite happy with the way this turned out and were working in a reasonably loud room so audio wasn't much of a concern. We'd also have to learn how to put audio into Unity, though that shouldn't be much of a problem.
I am considering developing / polishing this a bit, thanks for the feedback! :)